Player Matchup

Tiamat
Tiamat
KimBudge
Tiamat
Level 152
God Stats
6W - 9L
1,485 SR
Queue Stats
165W - 132L
1,603 Elo+
Solo
Chaac
Chaac
Lijjahh
Chaac
Level 154
God Stats
7W - 5L
1,709 SR
Queue Stats
191W - 194L
1,530 Elo+
Party 3
Jing Wei
Jing Wei
PresidentPerp
Jing Wei
Level 159
God Stats
2W - 3L
1,462 SR
Queue Stats
263W - 254L
1,492 Elo+
Party 3
Ymir
Ymir
Treeshkii
Ymir
Level 123
God Stats
16W - 10L
1,673 SR
Queue Stats
149W - 158L
1,502 Elo+
Party 3
Fenrir
Fenrir
samz122
Fenrir
Level 142
God Stats
3W - 2L
1,796 SR
Queue Stats
226W - 176L
1,612 Elo+
Solo
Team Averages
Level 146
1,625 SR
1,548 Elo+

VS

Team Averages
Level 119
1,682 SR
1,574 Elo+
Amaterasu
Amaterasu
BetaBurns
Amaterasu
Level 187
God Stats
22W - 9L
1,704 SR
Queue Stats
372W - 340L
1,602 Elo+
Party 1
Ymir
Ymir
GanglyTheGrabber
Ymir
Level 26
God Stats
4W - 2L
1,694 SR
Queue Stats
15W - 13L
1,542 Elo+
Party 2
Fenrir
Fenrir
Gooberbeans777
Fenrir
Level 122
God Stats
3W - 0L
1,764 SR
Queue Stats
50W - 45L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
Polytheist420
Zhong Kui
Level 156
God Stats
6W - 3L
1,715 SR
Queue Stats
155W - 144L
1,628 Elo+
Party 1
Martichoras
Martichoras
matapatos2000
Martichoras
Level 103
God Stats
19W - 16L
1,533 SR
Queue Stats
474W - 425L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KimBudge
Tiamat
14
1 / 4 / 3
8,438
469
9,509
8,620
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Lijjahh
Chaac
16
3 / 4 / 0
9,610
534
9,540
13,499
7,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jing Wei
PresidentPerp
Jing Wei
18
1 / 2 / 3
10,075
560
8,782
12,129
4,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
11
0 / 5 / 5
7,175
399
7,030
14,038
9,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
samz122
Fenrir
15
2 / 3 / 4
8,271
460
6,650
12,637
7,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BetaBurns
Amaterasu
19
7 / 0 / 2
12,537
697
10,990
18,867
17,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 4 / 8
9,533
530
8,435
15,945
13,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

17
5 / 2 / 2
10,581
588
5,112
16,827
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Polytheist420
Zhong Kui
17
2 / 1 / 7
10,947
608
9,802
9,481
7,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
matapatos2000
Martichoras
18
4 / 1 / 5
11,424
635
8,546
11,428
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
7
Kills
18
18
Deaths
8
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BetaBurns
Amaterasu
7
0
2
8
W
0
4
8
1
W
5
2
2
3
L
Tiamat
KimBudge
Tiamat
1
4
3
0.63
L
Chaac
Lijjahh
Chaac
3
4
0
0.75
W
Zhong Kui
Polytheist420
Zhong Kui
2
1
7
5.5
L
Jing Wei
PresidentPerp
Jing Wei
1
2
3
1.25
L
Ymir
0
5
5
0.5
W
Martichoras
matapatos2000
Martichoras
4
1
5
6.5
L
Fenrir
samz122
Fenrir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,511
Damage
42,885
60,923
Taken
72,548
35,698
Mitigated
50,850
11,458
Healing
29,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BetaBurns
Amaterasu
10,990
4,218
0
12,564
18,867
17,105
693
1,846
16,859
0
101,574
W
8,435
1,744
511
3,023
15,945
13,160
201
5,651
10,006
26,687
1,115
W
5,112
2,276
0
4,649
16,827
7,813
1,168
3,389
13,233
0
82,493
L
Tiamat
KimBudge
Tiamat
9,509
791
0
1,462
8,620
6,059
0
3,739
4,460
53,432
0
L
Chaac
Lijjahh
Chaac
9,540
209
0
3,437
13,499
7,927
0
879
11,987
1,105
72,939
W
Zhong Kui
Polytheist420
Zhong Kui
9,802
1,365
0
3,423
9,481
7,324
837
4,179
4,864
89,449
1,873
L
Jing Wei
PresidentPerp
Jing Wei
8,782
7,341
0
4,386
12,129
4,907
828
2,447
9,636
0
99,576
L
Ymir
7,030
1,060
0
992
14,038
9,671
0
7,602
6,178
16,987
0
W
Martichoras
matapatos2000
Martichoras
8,546
2,281
0
5,136
11,428
5,448
98
2,186
9,214
0
105,231
L
Fenrir
samz122
Fenrir
6,650
1,863
0
1,181
12,637
7,134
0
2,639
9,888
0
64,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,569
Gold Earned
55,022
539
Minions Killed
687
0
Camps Cleared
0
1,803,348
Distance Traveled
1,857,405
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,537
697
177
10
0
374,427
0
W
Ymir
9,533
530
44
2
0
350,144
2
W
Fenrir
10,581
588
123
7
0
421,019
0
L
Tiamat
8,438
469
119
7
0
338,567
5
L
Chaac
9,610
534
120
7
0
399,303
0
W
Zhong Kui
10,947
608
170
9
0
352,196
2
L
Jing Wei
10,075
560
181
10
0
340,988
5
L
Ymir
7,175
399
20
1
0
339,785
5
W
Martichoras
11,424
635
173
10
0
359,619
5
L
Fenrir
8,271
460
99
6
0
384,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role