Player Matchup

Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Arcitio
Jormungandr
Level 139
God Stats
123W - 88L
1,714 SR
Queue Stats
312W - 300L
1,510 Elo+
Solo
Eset
Eset
Pamer93
Eset
Level 129
God Stats
0W - 2L
1,292 SR
Queue Stats
16W - 18L
1,557 Elo+
Party 3
Hachiman
Hachiman
PanKarolak
Hachiman
Level 48
God Stats
1W - 3L
1,407 SR
Queue Stats
8W - 10L
1,545 Elo+
Party 1
Merlin
Merlin
Pedmor94
Merlin
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 20L
1,521 Elo+
Party 3
Team Averages
Level 112
1,483 SR
1,527 Elo+

VS

Team Averages
Level 130
1,485 SR
1,513 Elo+
Sylvanus
Sylvanus
IDK079Me
Sylvanus
Level 46
God Stats
11W - 12L
1,414 SR
Queue Stats
56W - 68L
1,466 Elo+
Solo
Ra
Ra
TheNakedKnight
Ra
Level 181
God Stats
43W - 45L
1,552 SR
Queue Stats
177W - 159L
1,531 Elo+
Party 2
Xbalanque
Xbalanque
Zoetus
Xbalanque
Level 159
God Stats
2W - 1L
1,580 SR
Queue Stats
48W - 31L
1,538 Elo+
Party 2
Shiva
Shiva
fiktdu
Shiva
Level 135
God Stats
9W - 6L
1,388 SR
Queue Stats
47W - 36L
1,557 Elo+
Party 2
Discordia
Discordia
r0nan13400
Discordia
Level 127
God Stats
26W - 18L
1,489 SR
Queue Stats
283W - 308L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 2 / 1
8,977
898
4,246
5,002
2,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
Arcitio
Jormungandr
15
0 / 1 / 1
10,069
1,007
9,400
21,421
23,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
Pamer93
Eset
14
0 / 6 / 1
8,835
884
6,812
10,123
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
PanKarolak
Hachiman
14
1 / 5 / 0
9,324
932
10,037
15,393
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Pedmor94
Merlin
14
0 / 2 / 1
9,049
905
8,558
8,499
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

191

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IDK079Me
Sylvanus
16
1 / 1 / 11
9,745
975
8,423
14,757
15,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 0 / 8
11,385
1,139
12,089
4,062
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Zoetus
Xbalanque
16
5 / 0 / 7
10,706
1,071
13,249
4,957
1,966
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
fiktdu
Shiva
17
3 / 0 / 9
10,605
1,061
11,189
10,260
13,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
r0nan13400
Discordia
16
1 / 0 / 4
9,437
944
11,766
7,926
2,954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
1
Kills
16
16
Deaths
1
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
1
0.25
L
Jormungandr
Arcitio
Jormungandr
0
1
1
0.5
W
Sylvanus
IDK079Me
Sylvanus
1
1
11
6.5
L
Eset
Pamer93
Eset
0
6
1
0.08
L
Hachiman
PanKarolak
Hachiman
1
5
0
0.2
L
Merlin
Pedmor94
Merlin
0
2
1
0.25
W
6
0
8
10
W
Xbalanque
Zoetus
Xbalanque
5
0
7
8.5
W
Shiva
fiktdu
Shiva
3
0
9
7.5
W
Discordia
r0nan13400
Discordia
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,053
Damage
56,716
60,438
Taken
41,962
37,383
Mitigated
35,986
7,420
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,246
755
925
531
5,002
2,195
0
2,069
2,868
0
16,408
L
Jormungandr
Arcitio
Jormungandr
9,400
1,799
191
3,060
21,421
23,790
0
11,963
9,366
32,217
0
W
Sylvanus
IDK079Me
Sylvanus
8,423
2,174
2,328
3,804
14,757
15,811
0
7,557
7,119
15,303
2,960
L
Eset
Pamer93
Eset
6,812
0
481
308
10,123
3,409
0
4,457
5,666
10,568
0
L
Hachiman
PanKarolak
Hachiman
10,037
4,575
0
1,807
15,393
4,667
0
9,698
5,695
0
33,903
L
Merlin
Pedmor94
Merlin
8,558
0
0
117
8,499
3,322
0
3,422
5,077
29,767
116
W
12,089
679
5,855
1,343
4,062
1,742
0
3,118
944
50,933
0
W
Xbalanque
Zoetus
Xbalanque
13,249
6,173
354
919
4,957
1,966
0
2,683
2,231
0
29,152
W
Shiva
fiktdu
Shiva
11,189
699
1,344
3,005
10,260
13,513
0
5,765
4,322
0
20,175
W
Discordia
r0nan13400
Discordia
11,766
175
0
0
7,926
2,954
0
5,647
2,240
22,227
343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,254
Gold Earned
51,878
194
Minions Killed
216
3
Camps Cleared
7
905,926
Distance Traveled
1,031,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,977
898
26
3
1
166,953
0
L
Jormungandr
10,069
1,007
44
4
1
192,462
0
W
Sylvanus
9,745
975
15
2
0
180,548
0
L
Eset
8,835
884
9
1
0
180,545
0
L
Hachiman
9,324
932
63
6
1
182,769
0
L
Merlin
9,049
905
52
5
0
183,197
0
W
Ra
11,385
1,139
124
12
2
217,961
0
W
Xbalanque
10,706
1,071
32
3
5
185,266
0
W
Shiva
10,605
1,061
20
2
0
236,846
0
W
Discordia
9,437
944
25
3
0
210,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role