Player Matchup

Cernunnos
Cernunnos
AiGreyGhost
Cernunnos
Level 118
God Stats
2W - 0L
1,711 SR
Queue Stats
148W - 127L
1,542 Elo+
Party 2
He Bo
He Bo
Calamity9999
He Bo
Level 38
God Stats
7W - 3L
1,392 SR
Queue Stats
111W - 94L
1,555 Elo+
Party 2
Erlang Shen
Erlang Shen
ElBogueto69
Erlang Shen
Level 82
God Stats
13W - 10L
1,705 SR
Queue Stats
320W - 288L
1,611 Elo+
Solo
Cthulhu
Cthulhu
Mitchy5235
Cthulhu
Level 129
God Stats
39W - 35L
1,456 SR
Queue Stats
234W - 207L
1,533 Elo+
Solo
Hera
Hera
xRagingXDeathx
Hera
Level 146
God Stats
3W - 1L
1,687 SR
Queue Stats
27W - 17L
1,622 Elo+
Solo
Team Averages
Level 103
1,590 SR
1,573 Elo+

VS

Team Averages
Level 83
1,721 SR
1,607 Elo+
Kuzenbo
Kuzenbo
ChanceDaBoss1
Kuzenbo
Level 14
God Stats
1W - 1L
1,654 SR
Queue Stats
4W - 2L
1,601 Elo+
Party 1
Izanami
Izanami
Kanade2212
Izanami
Level 119
God Stats
2W - 2L
1,622 SR
Queue Stats
215W - 188L
1,607 Elo+
Solo
Martichoras
Martichoras
MMRTėrrorist
Martichoras
Level 147
God Stats
5W - 1L
2,005 SR
Queue Stats
120W - 84L
1,590 Elo+
Party 1
Anubis
Anubis
MoldyHorseCòck
Anubis
Level 24
God Stats
1W - 2L
1,765 SR
Queue Stats
21W - 13L
1,585 Elo+
Party 1
Zhong Kui
Zhong Kui
WorthyFate2
Zhong Kui
Level 112
God Stats
1W - 3L
1,558 SR
Queue Stats
55W - 31L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AiGreyGhost
Cernunnos
14
2 / 0 / 1
7,919
660
7,400
8,151
2,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

13
5 / 5 / 4
7,798
650
6,365
7,559
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ElBogueto69
Erlang Shen
16
6 / 1 / 1
9,447
787
12,248
14,158
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Mitchy5235
Cthulhu
12
1 / 0 / 4
7,204
600
4,929
10,056
6,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 3 / 3
7,773
648
7,972
6,531
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
1 / 2 / 1
6,298
525
6,266
11,561
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Kanade2212
Izanami
13
0 / 2 / 0
6,844
570
3,808
7,179
2,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Martichoras
MMRTėrrorist
Martichoras
14
5 / 5 / 2
8,198
683
7,522
11,117
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 4
6,890
574
7,721
9,957
4,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
WorthyFate2
Zhong Kui
11
0 / 6 / 0
5,971
498
5,126
14,037
13,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
17
Kills
9
9
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AiGreyGhost
Cernunnos
2
0
1
2.5
W
5
5
4
1.4
L
Kuzenbo
1
2
1
0.75
W
Erlang Shen
ElBogueto69
Erlang Shen
6
1
1
6.5
L
Izanami
Kanade2212
Izanami
0
2
0
0
L
Martichoras
MMRTėrrorist
Martichoras
5
5
2
1.2
W
Cthulhu
Mitchy5235
Cthulhu
1
0
4
3
L
3
2
4
2.5
L
Zhong Kui
WorthyFate2
Zhong Kui
0
6
0
0
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,914
Damage
30,443
46,455
Taken
53,851
20,736
Mitigated
34,520
21,866
Healing
18,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AiGreyGhost
Cernunnos
7,400
4,347
0
4,058
8,151
2,914
1,025
1,911
6,240
0
69,125
W
6,365
746
0
2,495
7,559
1,525
0
3,456
4,103
43,547
0
L
Kuzenbo
6,266
2,539
0
3,366
11,561
10,580
5
5,826
5,655
14,829
1,982
W
Erlang Shen
ElBogueto69
Erlang Shen
12,248
6,053
0
8,052
14,158
8,441
0
7,635
6,523
0
76,079
L
Izanami
Kanade2212
Izanami
3,808
2,769
0
1,746
7,179
2,412
0
621
6,558
0
66,915
L
Martichoras
MMRTėrrorist
Martichoras
7,522
2,959
0
2,335
11,117
3,569
0
7,217
3,429
0
63,327
W
Cthulhu
Mitchy5235
Cthulhu
4,929
125
2,447
4,372
10,056
6,156
0
3,705
6,351
26,614
0
L
7,721
448
0
4,479
9,957
4,152
0
4,137
5,602
55,778
0
L
Zhong Kui
WorthyFate2
Zhong Kui
5,126
737
0
6,255
14,037
13,807
0
788
12,272
30,190
1,461
W
7,972
1,629
0
442
6,531
1,700
0
2,202
4,329
56,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
34,201
476
Minions Killed
411
0
Camps Cleared
0
1,330,261
Distance Traveled
1,240,329
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,919
660
133
11
0
247,675
4
W
He Bo
7,798
650
81
7
0
297,796
0
L
Kuzenbo
6,298
525
32
3
0
296,701
0
W
Erlang Shen
9,447
787
126
11
0
243,590
2
L
Izanami
6,844
570
119
10
0
248,070
3
L
Martichoras
8,198
683
111
9
0
231,163
3
W
Cthulhu
7,204
600
39
3
0
277,433
0
L
Anubis
6,890
574
91
8
0
262,501
0
L
Zhong Kui
5,971
498
58
5
0
201,894
0
W
Hera
7,773
648
97
8
0
263,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role