Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Alvanossss
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,498 Elo+
Party 2
Mulan
Mulan
FactoRRR
Mulan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,354 Elo+
Solo
Medusa
Medusa
Mariougas
Medusa
Level 39
God Stats
0W - 4L
1,127 SR
Queue Stats
9W - 21L
1,316 Elo+
Party 2
Thanatos
Thanatos
NotVadim
Thanatos
Level 8
God Stats
2W - 1L
1,509 SR
Queue Stats
3W - 3L
1,386 Elo+
Party 2
Team Averages
Level 65
1,427 SR
1,411 Elo+

VS

Team Averages
Level 140
1,593 SR
1,496 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Forest__Monkey
Fenrir
Level 105
God Stats
8W - 3L
1,676 SR
Queue Stats
206W - 200L
1,466 Elo+
Party 3
Hachiman
Hachiman
MrDoomCrow
Hachiman
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 134L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
VolDePorn
Cthulhu
Level 151
God Stats
5W - 1L
1,942 SR
Queue Stats
61W - 48L
1,551 Elo+
Party 1
Tiamat
Tiamat
fcelian7
Tiamat
Level 129
God Stats
9W - 16L
1,348 SR
Queue Stats
337W - 336L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 3 / 4
6,073
552
5,234
6,125
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Alvanossss
Kuzenbo
10
4 / 2 / 4
6,452
587
4,516
11,609
10,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
FactoRRR
Mulan
10
0 / 3 / 1
5,373
488
5,088
13,613
9,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
Mariougas
Medusa
10
0 / 4 / 1
5,431
494
3,201
7,280
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
NotVadim
Thanatos
10
4 / 3 / 1
5,757
523
4,521
10,312
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 1 / 3
7,040
640
8,667
7,085
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
9 / 0 / 3
7,001
636
8,856
8,516
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
MrDoomCrow
Hachiman
13
3 / 2 / 3
7,233
658
3,850
4,942
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
VolDePorn
Cthulhu
10
2 / 3 / 9
6,526
593
5,631
9,950
6,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
fcelian7
Tiamat
12
1 / 3 / 5
6,075
552
4,628
6,004
2,760
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
9
Kills
15
15
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
3
4
1
W
Jormungandr
 
Jormungandr
0
1
3
1.5
L
Kuzenbo
Alvanossss
Kuzenbo
4
2
4
3
L
Mulan
FactoRRR
Mulan
0
3
1
0.17
W
9
0
3
10.5
L
Medusa
Mariougas
Medusa
0
4
1
0.13
W
Hachiman
MrDoomCrow
Hachiman
3
2
3
2.25
L
Thanatos
NotVadim
Thanatos
4
3
1
1.5
W
Cthulhu
VolDePorn
Cthulhu
2
3
9
2.17
W
Tiamat
fcelian7
Tiamat
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
31,632
48,939
Taken
36,497
26,888
Mitigated
18,056
18,970
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,234
964
258
1,505
6,125
1,741
0
3,171
2,954
36,080
0
W
Jormungandr
 
Jormungandr
8,667
2,914
0
1,865
7,085
3,768
0
991
6,094
47,483
6,831
L
Kuzenbo
Alvanossss
Kuzenbo
4,516
1,654
0
3,010
11,609
10,506
30
3,252
8,357
16,561
1,955
L
Mulan
FactoRRR
Mulan
5,088
439
0
5,344
13,613
9,150
0
7,840
5,773
0
31,871
W
8,856
2,241
0
3,100
8,516
3,440
0
1,788
6,728
0
34,582
L
Medusa
Mariougas
Medusa
3,201
851
0
856
7,280
2,211
0
1,721
5,559
0
39,926
W
Hachiman
MrDoomCrow
Hachiman
3,850
2,843
0
2,555
4,942
1,474
887
579
4,363
0
52,482
L
Thanatos
NotVadim
Thanatos
4,521
1,154
0
7,997
10,312
3,280
0
2,081
8,231
0
39,430
W
Cthulhu
VolDePorn
Cthulhu
5,631
651
185
1,400
9,950
6,614
0
2,573
7,377
20,918
0
W
Tiamat
fcelian7
Tiamat
4,628
488
0
2,340
6,004
2,760
7
3,482
2,522
32,397
914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,086
Gold Earned
33,875
305
Minions Killed
336
0
Camps Cleared
0
1,052,856
Distance Traveled
1,132,858
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,073
552
82
7
0
206,824
2
W
Jormungandr
7,040
640
90
8
0
189,242
3
L
Kuzenbo
6,452
587
27
2
0
199,726
0
L
Mulan
5,373
488
52
5
0
206,902
0
W
Fenrir
7,001
636
46
4
0
255,995
0
L
Medusa
5,431
494
77
7
0
202,055
2
W
Hachiman
7,233
658
102
9
0
218,495
2
L
Thanatos
5,757
523
67
6
0
237,349
0
W
Cthulhu
6,526
593
36
3
0
247,475
6
W
Tiamat
6,075
552
62
6
0
221,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role