Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze IV
AugCs
Izanami
Bronze IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,235 MMR
Solo
Bakasura
Bakasura
Gold II
Sŋσw
Bakasura
Gold II
Level 180
God Stats
0W - 1L
1,741 SR
Queue Stats
200W - 204L
1,407 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 170
1,548 SR
1,428 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,484 SR
1,371 MMR
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
Duukiii
Hercules
Gold IV
Level 104
God Stats
24W - 22L
1,520 SR
Queue Stats
35W - 32L
1,443 MMR
Party 1
Janus
Janus
Gold II
Matnick
Janus
Gold II
Level 199
God Stats
15W - 15L
1,456 SR
Queue Stats
217W - 217L
1,471 MMR
Solo
Thanatos
Thanatos
Gold III
Sputn1Ki
Thanatos
Gold III
Level 83
God Stats
6W - 5L
1,563 SR
Queue Stats
180W - 168L
1,444 MMR
Solo
Tyr
Tyr
Silver II
yLukingNTC
Tyr
Silver II
Level 102
God Stats
3W - 3L
1,383 SR
Queue Stats
135W - 153L
998 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 1 / 0
3,577
596
2,373
3,244
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Scylla
 
Scylla
6
0 / 1 / 0
3,521
587
339
1,648
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
 
Baron Samedi
7
0 / 0 / 0
3,408
568
1,537
1,077
273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
AugCs
Izanami
6
0 / 0 / 0
3,459
577
1,005
2,463
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Sŋσw
Bakasura
7
0 / 1 / 0
3,679
613
319
5,024
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
SusanoAo KuangLancelot

VS

Bans
Ah Muzen CabRavanaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
0 / 0 / 0
3,446
574
1,156
1,732
429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Duukiii
Hercules
6
0 / 0 / 0
3,927
655
711
3,396
1,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Janus
Matnick
Janus
8
0 / 0 / 2
4,155
693
945
740
164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Sputn1Ki
Thanatos
7
3 / 0 / 0
4,229
705
1,582
2,911
870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 2
3,928
655
1,163
4,214
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
0
0
L
Scylla
 
Scylla
0
1
0
0
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Hou Yi
 
Hou Yi
0
0
0
0
L
Izanami
AugCs
Izanami
0
0
0
0
W
Hercules
Duukiii
Hercules
0
0
0
0
W
Janus
Matnick
Janus
0
0
2
1
W
Thanatos
Sputn1Ki
Thanatos
3
0
0
3
L
Bakasura
Sŋσw
Bakasura
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,573
Damage
5,557
13,456
Taken
12,993
3,281
Mitigated
4,811
4,819
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,373
353
0
1,263
3,244
664
0
0
3,244
16,262
0
L
Scylla
 
Scylla
339
0
0
203
1,648
368
0
271
1,335
13,826
284
L
Baron Samedi
 
Baron Samedi
1,537
66
263
622
1,077
273
0
0
1,077
11,748
0
W
Hou Yi
 
Hou Yi
1,156
447
0
629
1,732
429
0
283
1,449
0
24,058
L
Izanami
AugCs
Izanami
1,005
620
0
1,213
2,463
534
0
0
2,463
0
17,177
W
Hercules
Duukiii
Hercules
711
216
0
1,869
3,396
1,850
0
1,254
2,142
0
6,882
W
Janus
Matnick
Janus
945
43
0
250
740
164
0
150
540
19,624
0
W
Thanatos
Sputn1Ki
Thanatos
1,582
354
0
2,469
2,911
870
0
109
2,762
0
19,012
L
Bakasura
Sŋσw
Bakasura
319
277
0
1,255
5,024
1,442
0
552
4,392
0
18,841
W
1,163
163
0
1,490
4,214
1,498
0
2,373
1,816
0
19,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,644
Gold Earned
19,685
184
Minions Killed
170
0
Camps Cleared
0
546,849
Distance Traveled
643,826
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,577
596
27
5
0
106,798
0
L
Scylla
3,521
587
34
6
0
79,759
0
L
Baron Samedi
3,408
568
32
5
0
120,083
3
W
Hou Yi
3,446
574
45
8
0
97,465
1
L
Izanami
3,459
577
44
7
0
102,331
0
W
Hercules
3,927
655
6
1
0
118,365
0
W
Janus
4,155
693
49
8
0
130,180
1
W
Thanatos
4,229
705
31
5
0
157,361
0
L
Bakasura
3,679
613
47
8
0
137,878
0
W
Tyr
3,928
655
39
7
0
140,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role