Player Matchup

Ymir
Ymir
 
Ymir
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Jaid8
Loki
Level 127
God Stats
22W - 15L
1,662 SR
Queue Stats
32W - 35L
1,367 Elo+
Solo
Medusa
Medusa
LadyReappeR
Medusa
Level 128
God Stats
14W - 18L
1,453 SR
Queue Stats
308W - 281L
1,490 Elo+
Party 1
Thor
Thor
SketchyFrank
Thor
Level 121
God Stats
1W - 2L
1,525 SR
Queue Stats
39W - 35L
1,479 Elo+
Solo
Nu Wa
Nu Wa
cousinvinny5681
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 333L
1,363 Elo+
Solo
Team Averages
Level 135
1,528 SR
1,440 Elo+

VS

Team Averages
Level 90
1,541 SR
1,408 Elo+
Kuzenbo
Kuzenbo
Acidblood24
Kuzenbo
Level 79
God Stats
2W - 0L
1,479 SR
Queue Stats
39W - 40L
1,364 Elo+
Solo
Poseidon
Poseidon
CoupeKid93
Poseidon
Level 144
God Stats
3W - 6L
1,288 SR
Queue Stats
183W - 190L
1,402 Elo+
Solo
Shiva
Shiva
EmperorOfDoom_D
Shiva
Level 57
God Stats
7W - 1L
1,863 SR
Queue Stats
37W - 39L
1,400 Elo+
Solo
Skadi
Skadi
SinistrixSoda
Skadi
Level 105
God Stats
242W - 199L
1,575 SR
Queue Stats
371W - 347L
1,483 Elo+
Solo
Lancelot
Lancelot
zCarlosZKL
Lancelot
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 191L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 1 / 1
7,400
370
5,382
15,381
8,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
Jaid8
Loki
19
7 / 3 / 1
11,856
593
11,026
15,883
5,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
15
1 / 3 / 2
8,622
431
8,838
10,785
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 3 / 1
8,519
426
6,001
12,384
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
3 / 5 / 2
9,351
468
9,368
10,147
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Acidblood24
Kuzenbo
16
2 / 3 / 2
10,705
535
7,517
19,567
26,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
CoupeKid93
Poseidon
17
3 / 5 / 2
10,725
536
7,705
11,795
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 4 / 0
11,525
576
10,332
14,227
9,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 2 / 1
10,621
531
14,336
12,485
4,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Lancelot
zCarlosZKL
Lancelot
16
2 / 3 / 4
9,551
478
4,500
12,102
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
16
Kills
13
15
Deaths
17
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
1
1.5
W
Kuzenbo
Acidblood24
Kuzenbo
2
3
2
1
W
Poseidon
CoupeKid93
Poseidon
3
5
2
0.8
W
3
4
0
0.75
L
Loki
Jaid8
Loki
7
3
1
2.5
L
Medusa
1
3
2
0.67
W
3
2
1
1.75
L
4
3
1
1.5
L
3
5
2
0.8
W
Lancelot
zCarlosZKL
Lancelot
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,615
Damage
44,390
64,580
Taken
70,176
24,078
Mitigated
49,124
12,602
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,382
206
0
4,070
15,381
8,213
0
2,869
12,512
30,256
0
W
Kuzenbo
Acidblood24
Kuzenbo
7,517
2,026
31
1,735
19,567
26,396
920
3,409
15,705
34,969
1,624
W
Poseidon
CoupeKid93
Poseidon
7,705
1,194
0
1,160
11,795
3,285
567
4,331
7,464
96,630
1,209
W
10,332
991
0
2,086
14,227
9,857
898
325
13,902
0
75,920
L
Loki
Jaid8
Loki
11,026
2,128
0
3,490
15,883
5,139
132
959
14,067
0
96,491
L
Medusa
8,838
2,120
0
2,255
10,785
3,830
0
2,216
8,569
0
66,448
W
14,336
4,401
0
2,771
12,485
4,861
3,144
2,547
9,628
0
104,074
L
6,001
1,008
0
1,743
12,384
4,399
135
2,384
9,963
0
45,566
L
9,368
3,227
0
1,044
10,147
2,497
796
6,290
3,857
58,297
2,250
W
Lancelot
zCarlosZKL
Lancelot
4,500
549
0
2,998
12,102
4,725
892
3,581
8,449
0
50,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,748
Gold Earned
53,127
476
Minions Killed
548
0
Camps Cleared
0
1,756,526
Distance Traveled
2,029,404
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,400
370
50
3
0
384,272
11
W
Kuzenbo
10,705
535
30
2
0
383,352
0
W
Poseidon
10,725
536
153
8
0
382,943
4
W
Shiva
11,525
576
139
7
0
407,677
0
L
Loki
11,856
593
166
8
0
405,812
0
L
Medusa
8,622
431
116
6
0
393,606
0
W
Skadi
10,621
531
158
8
0
345,658
2
L
Thor
8,519
426
55
3
0
298,818
3
L
Nu Wa
9,351
468
89
4
0
274,018
0
W
Lancelot
9,551
478
68
3
0
509,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role