Player Matchup

Sun Wukong
Sun Wukong
CraZyAsMEX512
Sun Wukong
Level 86
God Stats
10W - 2L
1,791 SR
Queue Stats
124W - 112L
1,574 Elo+
Solo
Ares
Ares
Laughin_Joker69
Ares
Level 159
God Stats
15W - 12L
1,552 SR
Queue Stats
278W - 279L
1,532 Elo+
Solo
Raijin
Raijin
LonexSniperx86
Raijin
Level 127
God Stats
3W - 5L
1,174 SR
Queue Stats
280W - 345L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
TheBrickNose
Zhong Kui
Level 144
God Stats
8W - 8L
1,669 SR
Queue Stats
85W - 71L
1,534 Elo+
Party 2
Horus
Horus
Wellummm
Horus
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 31L
1,579 Elo+
Solo
Team Averages
Level 126
1,537 SR
1,543 Elo+

VS

Team Averages
Level 125
1,615 SR
1,546 Elo+
Tiamat
Tiamat
Cloncho
Tiamat
Level 182
God Stats
100W - 106L
1,511 SR
Queue Stats
445W - 410L
1,513 Elo+
Solo
Ravana
Ravana
JDurand
Ravana
Level 140
God Stats
2W - 3L
1,508 SR
Queue Stats
16W - 16L
1,690 Elo+
Solo
Bacchus
Bacchus
Xokitaaqua08
Bacchus
Level 44
God Stats
2W - 4L
1,604 SR
Queue Stats
73W - 81L
1,406 Elo+
Solo
Ix Chel
Ix Chel
esdisi
Ix Chel
Level 100
God Stats
9W - 4L
1,729 SR
Queue Stats
180W - 161L
1,549 Elo+
Party 1
Poseidon
Poseidon
myonions247
Poseidon
Level 157
God Stats
7W - 9L
1,722 SR
Queue Stats
178W - 170L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CraZyAsMEX512
Sun Wukong
17
3 / 0 / 6
10,887
605
7,885
17,596
13,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 2 / 7
9,462
526
7,155
16,381
8,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 4 / 6
11,003
611
14,161
13,102
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
TheBrickNose
Zhong Kui
18
9 / 2 / 8
11,892
661
18,825
13,501
10,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Horus
Wellummm
Horus
16
5 / 3 / 14
10,297
572
5,510
19,350
18,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cloncho
Tiamat
15
1 / 4 / 0
7,812
434
10,944
14,396
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
JDurand
Ravana
15
3 / 3 / 0
8,294
461
4,262
9,535
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Xokitaaqua08
Bacchus
13
1 / 9 / 4
8,037
447
6,225
17,720
15,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
esdisi
Ix Chel
18
3 / 5 / 2
9,706
539
13,938
14,675
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
myonions247
Poseidon
12
3 / 5 / 1
7,728
429
11,684
10,420
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
26
Kills
11
11
Deaths
26
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cloncho
Tiamat
1
4
0
0.25
W
Sun Wukong
CraZyAsMEX512
Sun Wukong
3
0
6
6
L
Ravana
JDurand
Ravana
3
3
0
1
W
2
2
7
2.75
W
7
4
6
2.5
W
Zhong Kui
TheBrickNose
Zhong Kui
9
2
8
6.5
W
Horus
Wellummm
Horus
5
3
14
4
L
Bacchus
Xokitaaqua08
Bacchus
1
9
4
0.33
L
Ix Chel
esdisi
Ix Chel
3
5
2
0.8
L
Poseidon
myonions247
Poseidon
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,536
Damage
47,053
79,930
Taken
66,746
56,733
Mitigated
35,056
28,801
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cloncho
Tiamat
10,944
915
0
5,042
14,396
10,357
0
4,505
9,891
49,994
2,560
W
Sun Wukong
CraZyAsMEX512
Sun Wukong
7,885
785
0
5,854
17,596
13,097
870
10,171
6,160
39
83,449
L
Ravana
JDurand
Ravana
4,262
975
0
1,009
9,535
2,686
0
6,830
2,705
0
61,653
W
7,155
431
0
3,120
16,381
8,593
0
7,028
8,961
70,607
0
W
14,161
1,788
0
939
13,102
5,556
179
7,326
5,238
83,038
578
W
Zhong Kui
TheBrickNose
Zhong Kui
18,825
5,685
0
6,731
13,501
10,807
4,268
6,870
6,561
110,023
4,572
W
Horus
Wellummm
Horus
5,510
2,310
4,899
7,258
19,350
18,680
566
7,904
11,292
0
18,813
L
Bacchus
Xokitaaqua08
Bacchus
6,225
385
0
2,260
17,720
15,637
0
10,823
6,897
26,484
0
L
Ix Chel
esdisi
Ix Chel
13,938
1,934
274
4,473
14,675
4,090
0
10,634
4,041
82,807
0
L
Poseidon
myonions247
Poseidon
11,684
3,399
0
2,630
10,420
2,286
0
7,149
3,190
52,332
5,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,541
Gold Earned
41,577
610
Minions Killed
438
0
Camps Cleared
0
1,831,182
Distance Traveled
1,641,776
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,812
434
79
4
0
341,517
3
W
Sun Wukong
10,887
605
151
8
0
380,901
0
L
Ravana
8,294
461
99
6
0
340,151
0
W
Ares
9,462
526
113
6
0
359,392
0
W
Raijin
11,003
611
148
8
0
346,797
2
W
Zhong Kui
11,892
661
181
10
0
352,133
0
W
Horus
10,297
572
17
1
0
391,959
2
L
Bacchus
8,037
447
43
2
0
293,641
5
L
Ix Chel
9,706
539
150
8
0
352,801
1
L
Poseidon
7,728
429
67
4
0
313,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role