Player Matchup

Ganesha
Ganesha
IvanCholo3030
Ganesha
Level 94
God Stats
3W - 0L
1,718 SR
Queue Stats
224W - 226L
1,496 Elo+
Solo
Horus
Horus
SquareDevil
Horus
Level 148
God Stats
4W - 0L
1,958 SR
Queue Stats
841W - 143L
1,813 Elo+
Party 2
Sol
Sol
TheJungleDiener
Sol
Level 154
God Stats
2W - 1L
1,534 SR
Queue Stats
43W - 37L
1,562 Elo+
Solo
Freya
Freya
V1ncentLaw丶文森洛
Freya
Level 159
God Stats
6W - 1L
1,666 SR
Queue Stats
248W - 60L
1,768 Elo+
Party 2
Cliodhna
Cliodhna
thunderburhop
Cliodhna
Level 167
God Stats
17W - 6L
1,777 SR
Queue Stats
1,344W - 414L
1,754 Elo+
Party 2
Team Averages
Level 144
1,731 SR
1,679 Elo+

VS

Team Averages
Level 163
1,421 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Blackteebandit
Zeus
Level 109
God Stats
0W - 2L
1,251 SR
Queue Stats
115W - 114L
1,493 Elo+
Party 1
Geb
Geb
I AM PREDITOR
Geb
Level 188
God Stats
9W - 14L
1,467 SR
Queue Stats
379W - 404L
1,483 Elo+
Party 1
Chaac
Chaac
life34
Chaac
Level 157
God Stats
3W - 6L
1,389 SR
Queue Stats
265W - 267L
1,518 Elo+
Party 1
Rama
Rama
sandy42
Rama
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 135L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
1 / 2 / 12
8,160
742
6,620
19,056
15,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 1 / 7
8,926
811
7,637
14,069
15,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

16
4 / 2 / 6
8,711
792
11,068
10,840
5,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
2 / 2 / 8
8,077
734
9,748
9,652
4,718
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
thunderburhop
Cliodhna
14
3 / 2 / 9
8,263
751
11,280
11,464
8,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
0 / 0 / 6
9,342
849
8,600
4,665
2,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 5 / 4
8,667
788
9,619
6,206
2,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 3 / 2
8,756
796
12,348
15,677
12,488
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
life34
Chaac
14
2 / 5 / 4
8,328
757
9,185
15,676
16,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
sandy42
Rama
14
0 / 3 / 7
8,070
734
15,415
10,303
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
16
Kills
9
9
Deaths
16
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
6
3
L
2
5
4
0.8
L
5
3
2
2
W
Ganesha
1
2
12
3.5
W
6
1
7
9.5
W
4
2
6
3.5
W
2
2
8
3
L
Chaac
life34
Chaac
2
5
4
0.8
L
Rama
sandy42
Rama
0
3
7
1.17
W
Cliodhna
thunderburhop
Cliodhna
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,353
Damage
55,167
65,081
Taken
52,527
50,031
Mitigated
36,910
38,707
Healing
22,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,600
182
4,707
3,411
4,665
2,067
90
2,669
1,996
34,426
620
L
9,619
645
403
172
6,206
2,117
240
3,296
2,910
21,760
0
L
12,348
773
907
5,839
15,677
12,488
0
6,879
8,798
13,339
0
W
Ganesha
6,620
300
1,195
7,696
19,056
15,849
0
9,005
9,280
14,985
4,942
W
7,637
3,169
8,647
8,507
14,069
15,134
41
7,563
6,047
0
12,437
W
11,068
2,262
1,093
4,598
10,840
5,405
0
4,286
6,022
31,515
0
W
9,748
3,579
2,586
3,464
9,652
4,718
0
3,767
5,652
20,935
0
L
Chaac
life34
Chaac
9,185
1,080
210
5,140
15,676
16,126
0
7,837
7,839
0
13,426
L
Rama
sandy42
Rama
15,415
8,176
353
1,747
10,303
4,112
588
5,119
5,184
0
26,567
W
Cliodhna
thunderburhop
Cliodhna
11,280
486
0
921
11,464
8,925
0
4,265
6,948
0
16,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,137
Gold Earned
43,163
120
Minions Killed
138
0
Camps Cleared
0
1,181,627
Distance Traveled
932,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,342
849
67
6
0
208,784
0
L
Zeus
8,667
788
25
2
0
196,277
0
L
Geb
8,756
796
9
1
0
175,369
0
W
Ganesha
8,160
742
2
0
0
215,962
0
W
Horus
8,926
811
12
1
0
268,747
0
W
Sol
8,711
792
61
6
0
212,616
0
W
Freya
8,077
734
29
3
0
218,373
0
L
Chaac
8,328
757
9
1
0
192,424
0
L
Rama
8,070
734
28
3
0
159,825
0
W
Cliodhna
8,263
751
16
1
0
265,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role