Player Matchup

Charon
Charon
ChromosomeDiff
Charon
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 79L
1,580 Elo+
Party 1
Ullr
Ullr
JuulMeDaddy
Ullr
Level 159
God Stats
2W - 2L
1,652 SR
Queue Stats
90W - 82L
1,578 Elo+
Party 1
Ra
Ra
Kanade2212
Ra
Level 119
God Stats
0W - 2L
1,269 SR
Queue Stats
226W - 195L
1,620 Elo+
Solo
Osiris
Osiris
MisterOrrick
Osiris
Level 108
God Stats
10W - 7L
1,526 SR
Queue Stats
70W - 66L
1,523 Elo+
Solo
Mercury
Mercury
darkpugs
Mercury
Level 67
God Stats
16W - 10L
1,723 SR
Queue Stats
172W - 168L
1,493 Elo+
Solo
Team Averages
Level 114
1,534 SR
1,559 Elo+

VS

Team Averages
Level 94
1,504 SR
1,546 Elo+
Hou Yi
Hou Yi
LE0NiIDAS
Hou Yi
Level 122
God Stats
3W - 6L
1,149 SR
Queue Stats
263W - 229L
1,551 Elo+
Solo
Cliodhna
Cliodhna
Rayjing27
Cliodhna
Level 84
God Stats
52W - 39L
1,589 SR
Queue Stats
434W - 421L
1,530 Elo+
Solo
Atlas
Atlas
SexyyRedd
Atlas
Level 53
God Stats
3W - 3L
1,633 SR
Queue Stats
133W - 126L
1,595 Elo+
Party 2
Merlin
Merlin
clãy
Merlin
Level 158
God Stats
4W - 2L
1,647 SR
Queue Stats
139W - 135L
1,586 Elo+
Party 2
Lancelot
Lancelot
unoriginal3385
Lancelot
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 83L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,449
497
7,083
15,818
12,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 0
7,609
448
5,804
14,457
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 5 / 3
8,298
488
6,433
12,620
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
0 / 4 / 1
8,567
504
6,456
20,079
25,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
darkpugs
Mercury
15
2 / 4 / 0
7,943
467
4,505
13,420
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LE0NiIDAS
Hou Yi
17
4 / 1 / 4
9,958
586
11,809
10,920
4,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
Rayjing27
Cliodhna
16
7 / 2 / 4
9,256
544
7,804
11,934
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
SexyyRedd
Atlas
15
7 / 0 / 7
9,141
538
12,692
14,980
10,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Merlin
clãy
Merlin
16
2 / 2 / 9
9,642
567
11,832
7,192
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
16
4 / 1 / 0
10,051
591
13,402
9,847
12,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
24
25
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
1
5
0
0.2
L
1
5
3
0.5
W
Hou Yi
LE0NiIDAS
Hou Yi
4
1
4
6
L
Osiris
0
4
1
0.13
W
Cliodhna
Rayjing27
Cliodhna
7
2
4
4.5
W
Atlas
SexyyRedd
Atlas
7
0
7
10.5
W
Merlin
clãy
Merlin
2
2
9
3.25
L
Mercury
darkpugs
Mercury
2
4
0
0.5
W
Lancelot
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
57,539
76,394
Taken
54,873
51,935
Mitigated
35,263
15,419
Healing
20,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,083
966
0
1,546
15,818
12,158
0
7,400
7,452
23,197
2,420
L
5,804
2,238
0
1,872
14,457
5,069
0
3,180
10,797
0
59,360
L
6,433
456
619
3,038
12,620
4,523
0
6,107
5,821
66,952
316
W
Hou Yi
LE0NiIDAS
Hou Yi
11,809
5,457
0
5,196
10,920
4,530
1,207
2,051
8,719
0
78,188
L
Osiris
6,456
2,804
0
7,902
20,079
25,018
0
1,028
18,950
0
60,212
W
Cliodhna
Rayjing27
Cliodhna
7,804
722
0
7,368
11,934
4,418
220
2,913
8,887
0
60,333
W
Atlas
SexyyRedd
Atlas
12,692
4,194
0
2,568
14,980
10,742
0
4,028
10,472
38,177
0
W
Merlin
clãy
Merlin
11,832
506
365
1,325
7,192
2,800
310
3,815
3,125
77,435
1,794
L
Mercury
darkpugs
Mercury
4,505
1,360
0
442
13,420
5,167
0
4,020
8,996
0
64,709
W
Lancelot
13,402
1,626
0
3,991
9,847
12,773
0
0
9,847
0
74,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,866
Gold Earned
48,048
493
Minions Killed
555
0
Camps Cleared
0
1,762,418
Distance Traveled
1,777,934
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,449
497
23
1
0
335,105
4
L
Ullr
7,609
448
93
5
0
311,736
1
L
Ra
8,298
488
157
9
0
358,792
2
W
Hou Yi
9,958
586
122
7
0
333,720
2
L
Osiris
8,567
504
110
6
0
325,745
0
W
Cliodhna
9,256
544
90
5
0
385,210
0
W
Atlas
9,141
538
55
3
0
369,979
7
W
Merlin
9,642
567
155
9
0
325,264
2
L
Mercury
7,943
467
110
6
0
431,040
0
W
Lancelot
10,051
591
133
8
0
363,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role