Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MysterySquadAdam
Ymir
Level 147
God Stats
1W - 6L
1,370 SR
Queue Stats
213W - 196L
1,475 Elo+
Party 2
Xing Tian
Xing Tian
NikitaXyeC0c
Xing Tian
Level 104
God Stats
0W - 2L
1,610 SR
Queue Stats
73W - 88L
1,438 Elo+
Solo
Ra
Ra
Ssamu27
Ra
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 55L
1,484 Elo+
Solo
Danzaburou
Danzaburou
lmaoTiddies
Danzaburou
Level 127
God Stats
28W - 14L
1,670 SR
Queue Stats
257W - 241L
1,499 Elo+
Party 2
Team Averages
Level 125
1,530 SR
1,479 Elo+

VS

Team Averages
Level 109
1,582 SR
1,514 Elo+
Vamana
Vamana
 
Vamana
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CeppieGoBrrr
Thanatos
Level 148
God Stats
17W - 17L
1,530 SR
Queue Stats
31W - 35L
1,484 Elo+
Party 1
Sol
Sol
JaYeeted
Sol
Level 27
God Stats
3W - 4L
1,620 SR
Queue Stats
17W - 23L
1,487 Elo+
Party 1
Neith
Neith
ReginatorCZ
Neith
Level 97
God Stats
37W - 16L
1,705 SR
Queue Stats
61W - 35L
1,604 Elo+
Solo
Sylvanus
Sylvanus
sztanganabanie
Sylvanus
Level 89
God Stats
7W - 7L
1,556 SR
Queue Stats
409W - 376L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 0
6,289
572
4,121
6,691
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 1
4,207
382
2,377
9,448
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
NikitaXyeC0c
Xing Tian
10
0 / 3 / 1
5,069
461
3,552
11,328
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 3 / 0
5,380
489
1,432
5,198
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lmaoTiddies
Danzaburou
9
2 / 7 / 0
6,023
548
4,444
9,538
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 0 / 1
6,916
629
3,620
7,125
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
CeppieGoBrrr
Thanatos
12
5 / 1 / 2
6,798
618
5,030
5,934
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 4
6,933
630
5,348
4,821
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
9 / 0 / 0
8,057
732
10,799
6,941
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
10
2 / 0 / 9
6,175
561
5,038
7,217
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
19
19
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Vamana
 
Vamana
0
0
1
0.5
W
Thanatos
CeppieGoBrrr
Thanatos
5
1
2
6
W
3
1
4
5
L
0
6
1
0.08
L
Xing Tian
NikitaXyeC0c
Xing Tian
0
3
1
0.17
W
9
0
0
9
L
0
3
0
0
L
Danzaburou
lmaoTiddies
Danzaburou
2
7
0
0.29
W
Sylvanus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,926
Damage
29,835
42,203
Taken
32,038
12,794
Mitigated
16,528
9,939
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,121
2,029
0
3,092
6,691
2,011
0
0
6,285
0
44,491
W
Vamana
 
Vamana
3,620
417
0
2,630
7,125
5,930
0
329
6,796
0
48,020
W
Thanatos
CeppieGoBrrr
Thanatos
5,030
688
0
6,984
5,934
1,830
0
798
5,136
0
44,403
W
5,348
2,415
0
2,142
4,821
1,452
2,389
1,054
3,767
39,566
4,654
L
2,377
324
0
500
9,448
3,102
0
3,782
5,666
12,237
0
L
Xing Tian
NikitaXyeC0c
Xing Tian
3,552
491
0
3,427
11,328
4,005
0
2,186
9,142
31,547
859
W
10,799
3,200
0
2,453
6,941
2,442
206
1,624
5,317
0
59,626
L
1,432
442
300
1,006
5,198
1,498
0
44
5,154
35,894
609
L
Danzaburou
lmaoTiddies
Danzaburou
4,444
2,165
0
1,614
9,538
2,178
54
3,771
5,767
0
30,412
W
Sylvanus
5,038
1,926
365
2,207
7,217
4,874
309
3,379
3,764
20,899
7,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,968
Gold Earned
34,879
309
Minions Killed
402
0
Camps Cleared
0
1,028,460
Distance Traveled
1,102,726
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,289
572
94
9
0
202,226
0
W
Vamana
6,916
629
91
8
0
215,896
2
W
Thanatos
6,798
618
83
8
0
251,890
0
W
Sol
6,933
630
85
8
0
212,144
0
L
Ymir
4,207
382
20
2
0
209,942
5
L
Xing Tian
5,069
461
57
5
0
261,186
0
W
Neith
8,057
732
103
9
0
224,349
2
L
Ra
5,380
489
79
7
0
166,289
0
L
Danzaburou
6,023
548
59
5
0
188,817
2
W
Sylvanus
6,175
561
40
4
0
198,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role