Player Matchup

Pele
Pele
Chi3ken
Pele
Level 142
God Stats
1W - 2L
1,206 SR
Queue Stats
270W - 269L
1,476 Elo+
Party 1
Izanami
Izanami
Cloraseptic_
Izanami
Level 132
God Stats
5W - 3L
1,529 SR
Queue Stats
154W - 138L
1,458 Elo+
Solo
Apollo
Apollo
Hamorim
Apollo
Level 138
God Stats
13W - 12L
1,383 SR
Queue Stats
126W - 126L
1,407 Elo+
Solo
Discordia
Discordia
Mitchy5235
Discordia
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 219L
1,524 Elo+
Solo
Thor
Thor
yerrrMike-
Thor
Level 97
God Stats
4W - 1L
1,802 SR
Queue Stats
363W - 355L
1,460 Elo+
Party 1
Team Averages
Level 128
1,484 SR
1,465 Elo+

VS

Team Averages
Level 138
1,513 SR
1,490 Elo+
King Arthur
King Arthur
 
King Arthur
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AsterBro
Pele
Level 94
God Stats
6W - 4L
1,611 SR
Queue Stats
36W - 36L
1,504 Elo+
Solo
Hou Yi
Hou Yi
BBWdestroyer8000
Hou Yi
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 235L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Blaystor
Cthulhu
Level 123
God Stats
7W - 16L
1,426 SR
Queue Stats
399W - 385L
1,464 Elo+
Solo
Ra
Ra
VectraTurbo
Ra
Level 158
God Stats
5W - 8L
1,530 SR
Queue Stats
375W - 347L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Chi3ken
Pele
14
2 / 3 / 2
7,647
546
5,522
11,449
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Cloraseptic_
Izanami
15
4 / 2 / 3
8,489
606
13,022
9,393
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Hamorim
Apollo
12
2 / 4 / 3
6,981
499
5,250
9,123
2,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Mitchy5235
Discordia
13
1 / 2 / 0
7,004
500
5,908
6,661
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 0
6,925
495
6,155
10,277
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 0 / 0
9,186
656
9,086
12,683
8,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
13
5 / 0 / 0
7,616
544
7,054
9,861
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 3
7,207
515
5,234
11,080
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Blaystor
Cthulhu
9
3 / 3 / 3
6,401
457
6,421
10,852
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 2 / 3
8,237
588
2,565
8,433
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
13
13
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
0
0
3
L
Pele
5
0
0
5
L
2
5
3
0.7
L
Cthulhu
Blaystor
Cthulhu
3
3
3
1.5
W
Pele
Chi3ken
Pele
2
3
2
1
W
Izanami
Cloraseptic_
Izanami
4
2
3
2.75
W
Apollo
Hamorim
Apollo
2
4
3
0.88
W
Discordia
Mitchy5235
Discordia
1
2
0
0.5
L
0
2
3
0.75
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,857
Damage
30,360
46,903
Taken
52,909
17,587
Mitigated
21,449
14,222
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,086
947
0
4,653
12,683
8,748
0
645
11,360
141
71,246
L
Pele
7,054
1,174
0
3,859
9,861
3,379
0
1,904
7,875
0
53,015
L
5,234
2,022
0
1,049
11,080
2,515
0
0
11,080
0
35,514
L
Cthulhu
Blaystor
Cthulhu
6,421
602
261
1,702
10,852
4,119
0
24
10,828
23,658
0
W
Pele
Chi3ken
Pele
5,522
1,412
0
3,866
11,449
4,144
0
1,255
9,900
0
60,947
W
Izanami
Cloraseptic_
Izanami
13,022
9,548
0
3,880
9,393
2,825
0
2,861
6,154
0
66,598
W
Apollo
Hamorim
Apollo
5,250
3,457
0
2,015
9,123
2,850
587
2,168
6,681
0
41,415
W
Discordia
Mitchy5235
Discordia
5,908
314
0
483
6,661
2,033
0
1,592
4,793
48,217
0
L
2,565
38
180
2,951
8,433
2,688
472
3,335
5,098
58,240
407
W
6,155
837
0
3,978
10,277
5,735
0
0
10,277
0
49,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,046
Gold Earned
38,647
456
Minions Killed
419
0
Camps Cleared
0
1,354,872
Distance Traveled
1,450,170
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,186
656
116
8
0
293,684
4
L
Pele
7,616
544
81
6
0
339,780
0
L
Hou Yi
7,207
515
64
5
0
269,774
0
L
Cthulhu
6,401
457
35
3
0
235,796
0
W
Pele
7,647
546
100
7
0
281,721
0
W
Izanami
8,489
606
106
8
0
257,464
0
W
Apollo
6,981
499
67
5
0
262,381
0
W
Discordia
7,004
500
95
7
0
291,842
0
L
Ra
8,237
588
123
9
0
311,136
4
W
Thor
6,925
495
88
6
0
261,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role