Player Matchup

Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
GurrenGamer444
Amaterasu
Level 115
God Stats
6W - 1L
1,621 SR
Queue Stats
32W - 22L
1,615 Elo+
Party 1
Ravana
Ravana
Hueve
Ravana
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,492 Elo+
Party 1
Nut
Nut
Norkis
Nut
Level 22
God Stats
2W - 4L
1,277 SR
Queue Stats
8W - 9L
1,455 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheeCrescent
Morgan Le Fay
Level 126
God Stats
24W - 15L
1,599 SR
Queue Stats
263W - 245L
1,492 Elo+
Solo
Team Averages
Level 96
1,499 SR
1,511 Elo+

VS

Team Averages
Level 112
1,502 SR
1,532 Elo+
Chaac
Chaac
 
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Junior-PR21
Aphrodite
Level 125
God Stats
1W - 3L
1,503 SR
Queue Stats
402W - 371L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
baldingmagician
Sun Wukong
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
348W - 290L
1,647 Elo+
Party 2
Neith
Neith
nincomepoop
Neith
Level 88
God Stats
68W - 100L
1,519 SR
Queue Stats
411W - 418L
1,492 Elo+
Solo
Bellona
Bellona
xXratthewXx
Bellona
Level 83
God Stats
13W - 16L
1,488 SR
Queue Stats
515W - 508L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 0 / 7
6,620
552
7,286
12,747
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
GurrenGamer444
Amaterasu
13
2 / 1 / 5
7,689
641
8,825
11,964
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ravana
Hueve
Ravana
13
9 / 2 / 5
7,604
634
9,227
7,451
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nut
Norkis
Nut
11
2 / 1 / 4
6,632
553
5,830
7,901
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheeCrescent
Morgan Le Fay
11
4 / 4 / 2
6,597
550
6,955
6,359
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 5 / 4
6,045
504
5,432
12,435
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
Junior-PR21
Aphrodite
10
0 / 4 / 2
6,019
502
4,692
15,040
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
baldingmagician
Sun Wukong
12
5 / 2 / 0
7,329
611
9,437
10,544
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 3 / 1
6,084
507
7,586
8,293
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
xXratthewXx
Bellona
9
0 / 4 / 2
5,724
477
4,457
10,456
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
18
Kills
8
8
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
7
4.5
L
Chaac
 
Chaac
2
5
4
0.8
W
Amaterasu
GurrenGamer444
Amaterasu
2
1
5
4.5
W
Ravana
Hueve
Ravana
9
2
5
5.75
L
Aphrodite
Junior-PR21
Aphrodite
0
4
2
0.25
W
Nut
Norkis
Nut
2
1
4
4
W
Morgan Le Fay
TheeCrescent
Morgan Le Fay
4
4
2
1.25
L
Sun Wukong
baldingmagician
Sun Wukong
5
2
0
2.5
L
1
3
1
0.5
L
Bellona
xXratthewXx
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,123
Damage
31,604
46,422
Taken
56,768
26,868
Mitigated
28,878
14,505
Healing
20,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,286
2,495
0
2,652
12,747
11,188
0
2,727
10,020
26,772
0
L
Chaac
 
Chaac
5,432
1,369
0
4,612
12,435
6,105
0
2,939
9,213
0
33,705
W
Amaterasu
GurrenGamer444
Amaterasu
8,825
3,354
0
5,130
11,964
8,029
0
673
10,804
0
51,569
W
Ravana
Hueve
Ravana
9,227
2,839
0
2,525
7,451
3,073
0
650
6,801
0
45,810
L
Aphrodite
Junior-PR21
Aphrodite
4,692
534
2,074
6,780
15,040
6,651
250
5,398
9,449
24,357
0
W
Nut
Norkis
Nut
5,830
3,692
0
3,554
7,901
2,419
106
1,231
6,670
0
41,042
W
Morgan Le Fay
TheeCrescent
Morgan Le Fay
6,955
1,242
0
644
6,359
2,159
0
199
6,123
35,287
984
L
Sun Wukong
baldingmagician
Sun Wukong
9,437
1,478
0
2,720
10,544
5,050
17
2,141
7,941
788
53,448
L
7,586
2,721
0
1,584
8,293
2,629
381
2,015
6,278
0
46,597
L
Bellona
xXratthewXx
Bellona
4,457
1,310
0
2,528
10,456
8,443
0
468
9,258
0
29,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,142
Gold Earned
31,201
331
Minions Killed
321
0
Camps Cleared
0
1,263,541
Distance Traveled
1,192,667
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,620
552
34
3
0
271,900
0
L
Chaac
6,045
504
59
5
0
272,572
0
W
Amaterasu
7,689
641
89
7
0
263,740
2
W
Ravana
7,604
634
71
6
0
277,256
0
L
Aphrodite
6,019
502
32
3
0
218,183
0
W
Nut
6,632
553
82
7
0
226,147
0
W
Morgan Le Fay
6,597
550
55
5
0
224,498
0
L
Sun Wukong
7,329
611
98
8
0
267,691
3
L
Neith
6,084
507
86
7
0
222,744
1
L
Bellona
5,724
477
46
4
0
211,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role