Player Matchup

Kuzenbo
Kuzenbo
L0GaNaT0R2004
Kuzenbo
Level 101
God Stats
2W - 1L
1,358 SR
Queue Stats
17W - 17L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
Nvrsed
Cthulhu
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 83L
1,459 Elo+
Party 1
Anhur
Anhur
SkyInn
Anhur
Level 78
God Stats
1W - 0L
1,472 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 78
1,443 SR
1,468 Elo+

VS

Team Averages
Level 69
1,434 SR
1,453 Elo+
Anubis
Anubis
DrunkGorgon1654
Anubis
Level 88
God Stats
33W - 15L
1,701 SR
Queue Stats
75W - 68L
1,481 Elo+
Solo
Apollo
Apollo
TheConquerWorm
Apollo
Level 45
God Stats
0W - 5L
1,071 SR
Queue Stats
184W - 192L
1,422 Elo+
Party 2
Chaac
Chaac
xena_617
Chaac
Level 73
God Stats
18W - 15L
1,530 SR
Queue Stats
77W - 80L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
2 / 0 / 7
8,192
819
3,890
5,175
5,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
Nvrsed
Cthulhu
14
2 / 2 / 8
8,490
849
6,639
7,177
3,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
SkyInn
Anhur
15
10 / 0 / 4
9,798
980
10,826
10,002
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,440
744
5,706
7,735
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 0
8,121
812
7,971
7,312
1,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
xena_617
Chaac
11
0 / 6 / 2
7,057
706
4,506
12,030
8,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
2
2
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Kuzenbo
2
0
7
5.5
W
Cthulhu
Nvrsed
Cthulhu
2
2
8
3
W
Anhur
SkyInn
Anhur
10
0
4
12
L
2
3
0
0.67
L
Chaac
xena_617
Chaac
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,355
Damage
18,183
22,354
Taken
27,077
11,408
Mitigated
12,947
4,023
Healing
1,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,706
175
0
643
7,735
2,304
32
2,378
5,344
22,998
0
W
Kuzenbo
3,890
1,635
0
863
5,175
5,128
347
427
4,748
19,378
439
W
Cthulhu
Nvrsed
Cthulhu
6,639
676
0
831
7,177
3,602
304
2,287
4,882
23,989
0
W
Anhur
SkyInn
Anhur
10,826
5,476
0
2,329
10,002
2,678
0
3,035
6,963
0
35,638
L
7,971
4,129
0
0
7,312
1,989
448
3,583
3,679
0
26,035
L
Chaac
xena_617
Chaac
4,506
464
0
562
12,030
8,654
0
4,496
7,523
0
17,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,480
Gold Earned
22,618
121
Minions Killed
114
0
Camps Cleared
0
525,902
Distance Traveled
503,612
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,440
744
42
4
0
159,563
0
W
Kuzenbo
8,192
819
31
3
0
172,419
0
W
Cthulhu
8,490
849
40
4
0
180,153
0
W
Anhur
9,798
980
50
5
0
173,330
2
L
Apollo
8,121
812
51
5
0
180,329
1
L
Chaac
7,057
706
21
2
0
163,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role