Player Matchup

King Arthur
King Arthur
FaithlessTrev
King Arthur
Level 69
God Stats
4W - 4L
1,564 SR
Queue Stats
201W - 195L
1,579 Elo+
Solo
Cupid
Cupid
JayXray
Cupid
Level 47
God Stats
7W - 4L
1,583 SR
Queue Stats
24W - 19L
1,466 Elo+
Party 3
Thanatos
Thanatos
McReal_One
Thanatos
Level 79
God Stats
9W - 7L
1,759 SR
Queue Stats
28W - 35L
1,294 Elo+
Party 1
Ah Puch
Ah Puch
PoizonousFlower
Ah Puch
Level 72
God Stats
4W - 5L
1,310 SR
Queue Stats
22W - 30L
1,294 Elo+
Party 1
Cerberus
Cerberus
jalengator7
Cerberus
Level 28
God Stats
2W - 3L
1,463 SR
Queue Stats
11W - 13L
1,379 Elo+
Party 3
Team Averages
Level 59
1,536 SR
1,402 Elo+

VS

Team Averages
Level 87
1,475 SR
1,430 Elo+
Cernunnos
Cernunnos
AttlantisGM
Cernunnos
Level 87
God Stats
6W - 9L
1,455 SR
Queue Stats
12W - 14L
1,376 Elo+
Solo
Geb
Geb
BltZMovement23
Geb
Level 29
God Stats
3W - 3L
1,412 SR
Queue Stats
43W - 43L
1,426 Elo+
Party 2
Sol
Sol
bababoosh248
Sol
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 160L
1,462 Elo+
Solo
Danzaburou
Danzaburou
iiTzBA
Danzaburou
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,416 Elo+
Party 2
Nike
Nike
naruto16sama
Nike
Level 108
God Stats
6W - 1L
1,506 SR
Queue Stats
184W - 193L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FaithlessTrev
King Arthur
8
0 / 3 / 0
5,203
434
3,719
10,750
6,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cupid
JayXray
Cupid
1
0 / 0 / 0
3,860
322
0
0
0
Thanatos
McReal_One
Thanatos
11
1 / 1 / 1
6,094
508
2,731
9,756
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
6,327
527
6,462
4,940
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cerberus
jalengator7
Cerberus
12
0 / 0 / 1
6,519
543
2,613
6,443
4,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AttlantisGM
Cernunnos
11
0 / 1 / 1
6,702
559
4,812
3,947
1,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 1
7,210
601
4,012
7,428
5,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

11
0 / 0 / 3
6,355
530
4,061
6,392
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
iiTzBA
Danzaburou
12
0 / 1 / 1
6,581
548
1,003
8,283
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
3 / 0 / 2
8,152
679
5,983
9,859
5,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
6
6
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AttlantisGM
Cernunnos
0
1
1
0.5
W
3
0
1
3.5
L
King Arthur
FaithlessTrev
King Arthur
0
3
0
0
L
Cupid
JayXray
Cupid
0
0
0
0
L
Thanatos
McReal_One
Thanatos
1
1
1
1.5
L
1
2
0
0.5
W
0
0
3
1.5
W
Danzaburou
iiTzBA
Danzaburou
0
1
1
0.5
L
Cerberus
jalengator7
Cerberus
0
0
1
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,525
Damage
19,871
31,889
Taken
35,909
15,369
Mitigated
15,493
10,897
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AttlantisGM
Cernunnos
4,812
1,956
0
1,469
3,947
1,137
1,028
1,411
2,536
0
44,390
W
4,012
580
0
556
7,428
5,109
225
2,529
4,795
23,988
0
L
King Arthur
FaithlessTrev
King Arthur
3,719
634
0
750
10,750
6,368
156
2,784
7,966
0
24,643
L
Cupid
JayXray
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
McReal_One
Thanatos
2,731
517
0
7,905
9,756
3,096
0
1,214
8,542
0
39,442
L
6,462
206
0
1,431
4,940
1,666
0
2,818
2,122
34,631
1,017
W
4,061
698
0
4,998
6,392
1,616
0
3,118
2,758
35,506
1,358
W
Danzaburou
iiTzBA
Danzaburou
1,003
323
0
4,046
8,283
2,502
357
639
7,540
0
52,175
L
Cerberus
jalengator7
Cerberus
2,613
52
0
811
6,443
4,239
0
1,003
5,440
35,981
1,266
W
5,983
840
0
2,288
9,859
5,129
0
940
8,861
0
54,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,003
Gold Earned
35,000
242
Minions Killed
371
0
Camps Cleared
0
956,466
Distance Traveled
1,201,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,702
559
78
7
0
226,056
0
W
Geb
7,210
601
35
3
0
262,457
0
L
King Arthur
5,203
434
40
3
0
230,880
0
L
Cupid
3,860
322
0
0
0
0
0
L
Thanatos
6,094
508
75
6
0
281,390
0
L
Ah Puch
6,327
527
65
5
0
210,977
0
W
Sol
6,355
530
76
6
0
246,480
0
W
Danzaburou
6,581
548
81
7
0
249,598
0
L
Cerberus
6,519
543
62
5
0
233,219
0
W
Nike
8,152
679
101
8
0
216,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role