Player Matchup

Chaac
Chaac
Gold II
Enzeq
Chaac
Gold II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,513 MMR
Solo
Hun Batz
Hun Batz
Gold III
Spartacus7058
Hun Batz
Gold III
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 306L
1,527 MMR
Solo
Anubis
Anubis
Gold III
gardell4
Anubis
Gold III
Level 126
God Stats
27W - 22L
1,576 SR
Queue Stats
338W - 341L
1,521 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
vbayoubandit
Kumbhakarna
Gold III
Level 157
God Stats
10W - 12L
1,460 SR
Queue Stats
152W - 146L
1,508 MMR
Solo
Cupid
Cupid
Silver I
zTaegoo
Cupid
Silver I
Level 159
God Stats
2W - 1L
1,285 SR
Queue Stats
15W - 19L
1,523 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,464 SR
1,518 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,534 SR
1,515 MMR
Serqet
Serqet
Silver II
 
Serqet
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold II
Holymuck
Merlin
Gold II
Level 148
God Stats
7W - 8L
1,518 SR
Queue Stats
479W - 488L
1,528 MMR
Solo
King Arthur
King Arthur
Gold I
PUMAFR
King Arthur
Gold I
Level 157
God Stats
5W - 3L
1,713 SR
Queue Stats
213W - 207L
1,528 MMR
Solo
Danzaburou
Danzaburou
Bronze III
RPGodSlayer
Danzaburou
Bronze III
Level 88
God Stats
0W - 1L
1,467 SR
Queue Stats
2W - 4L
1,508 MMR
Solo
Sobek
Sobek
Silver II
Visscerra
Sobek
Silver II
Level 157
God Stats
2W - 4L
1,474 SR
Queue Stats
19W - 18L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Enzeq
Chaac
13
0 / 2 / 4
7,719
551
8,551
12,887
12,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
Spartacus7058
Hun Batz
14
5 / 3 / 4
8,012
572
6,901
9,842
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
gardell4
Anubis
13
4 / 1 / 3
8,240
589
10,054
5,515
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
vbayoubandit
Kumbhakarna
12
5 / 2 / 6
8,160
583
4,275
12,847
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
zTaegoo
Cupid
16
5 / 1 / 6
9,494
678
9,856
6,370
2,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
AthenaCu ChulainnNe ZhaAwilix

VS

Bans
Nu WaThanatosThorCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 4 / 1
7,122
509
4,882
9,291
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Holymuck
Merlin
12
1 / 4 / 2
7,571
541
4,730
8,130
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
PUMAFR
King Arthur
14
2 / 2 / 3
8,296
593
10,105
18,287
15,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
RPGodSlayer
Danzaburou
10
1 / 7 / 1
6,152
439
2,882
8,863
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Visscerra
Sobek
11
1 / 2 / 2
6,948
496
4,203
11,412
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
9
9
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
4
1
1.13
W
Chaac
Enzeq
Chaac
0
2
4
1
L
Merlin
Holymuck
Merlin
1
4
2
0.5
L
King Arthur
PUMAFR
King Arthur
2
2
3
1.75
L
Danzaburou
RPGodSlayer
Danzaburou
1
7
1
0.21
W
Hun Batz
Spartacus7058
Hun Batz
5
3
4
2.33
L
Sobek
Visscerra
Sobek
1
2
2
1
W
Anubis
gardell4
Anubis
4
1
3
5.5
W
Kumbhakarna
vbayoubandit
Kumbhakarna
5
2
6
4
W
Cupid
zTaegoo
Cupid
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,637
Damage
26,802
47,461
Taken
55,983
29,605
Mitigated
32,236
14,006
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,882
722
0
477
9,291
3,358
0
2,635
6,656
0
33,887
W
Chaac
Enzeq
Chaac
8,551
1,772
0
2,746
12,887
12,703
114
577
12,310
0
53,601
L
Merlin
Holymuck
Merlin
4,730
44
0
837
8,130
1,974
136
3,773
4,357
55,179
0
L
King Arthur
PUMAFR
King Arthur
10,105
1,105
0
3,945
18,287
15,710
0
2,990
15,297
1,008
62,644
L
Danzaburou
RPGodSlayer
Danzaburou
2,882
1,619
0
1,376
8,863
2,689
0
865
7,998
0
34,884
W
Hun Batz
Spartacus7058
Hun Batz
6,901
2,384
0
4,007
9,842
3,144
288
2,936
6,906
0
60,218
L
Sobek
Visscerra
Sobek
4,203
382
0
3,679
11,412
8,505
0
3,561
7,851
18,015
546
W
Anubis
gardell4
Anubis
10,054
504
0
1,823
5,515
2,284
223
2,084
3,059
58,635
0
W
Kumbhakarna
vbayoubandit
Kumbhakarna
4,275
612
0
1,352
12,847
9,277
101
3,551
8,762
16,279
2,183
W
Cupid
zTaegoo
Cupid
9,856
7,380
195
3,883
6,370
2,197
1,223
889
5,376
0
83,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,625
Gold Earned
36,089
445
Minions Killed
384
0
Camps Cleared
0
1,458,031
Distance Traveled
1,447,581
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,122
509
62
4
0
337,980
0
W
Chaac
7,719
551
92
7
0
272,678
3
L
Merlin
7,571
541
121
9
0
272,127
3
L
King Arthur
8,296
593
112
8
0
303,620
4
L
Danzaburou
6,152
439
52
4
0
214,167
4
W
Hun Batz
8,012
572
91
7
0
325,441
0
L
Sobek
6,948
496
37
3
0
319,687
2
W
Anubis
8,240
589
100
7
0
288,650
6
W
Kumbhakarna
8,160
583
24
2
0
301,904
4
W
Cupid
9,494
678
138
10
0
269,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role