Player Matchup

Anubis
Anubis
JITTAMAN
Anubis
Level 108
God Stats
25W - 12L
1,724 SR
Queue Stats
50W - 29L
1,656 Elo+
Solo
Ymir
Ymir
LitlSlim
Ymir
Level 89
God Stats
6W - 8L
1,431 SR
Queue Stats
113W - 92L
1,544 Elo+
Solo
Cernunnos
Cernunnos
PineappleIsLazy
Cernunnos
Level 152
God Stats
4W - 2L
1,647 SR
Queue Stats
319W - 334L
1,521 Elo+
Solo
Bakasura
Bakasura
Thrøngler
Bakasura
Level 129
God Stats
10W - 11L
1,466 SR
Queue Stats
392W - 361L
1,578 Elo+
Solo
Bellona
Bellona
pajdam45
Bellona
Level 174
God Stats
4W - 4L
1,428 SR
Queue Stats
201W - 192L
1,527 Elo+
Solo
Team Averages
Level 130
1,539 SR
1,565 Elo+

VS

Team Averages
Level 134
1,616 SR
1,521 Elo+
Apollo
Apollo
EagleofWar16
Apollo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,524 Elo+
Party 1
Ra
Ra
LonexSniperx86
Ra
Level 127
God Stats
9W - 3L
1,671 SR
Queue Stats
259W - 319L
1,489 Elo+
Party 2
Arachne
Arachne
TheBrickNose
Arachne
Level 144
God Stats
3W - 5L
1,490 SR
Queue Stats
85W - 71L
1,532 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TwistedFireAngel
Kumbhakarna
Level 115
God Stats
3W - 1L
1,971 SR
Queue Stats
110W - 117L
1,511 Elo+
Party 1
Ganesha
Ganesha
couldyoudieplz
Ganesha
Level 127
God Stats
1W - 1L
1,449 SR
Queue Stats
48W - 40L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JITTAMAN
Anubis
7
2 / 0 / 2
4,314
863
2,433
739
281
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
6
0 / 0 / 2
3,687
737
837
2,126
866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
PineappleIsLazy
Cernunnos
7
2 / 0 / 0
3,802
760
1,503
1,172
362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Thrøngler
Bakasura
7
3 / 0 / 2
4,285
857
3,324
3,786
1,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bellona
pajdam45
Bellona
8
2 / 0 / 1
4,375
875
2,856
3,047
1,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
5
0 / 3 / 0
3,091
618
1,552
3,534
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
3,433
687
638
3,676
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
TheBrickNose
Arachne
5
0 / 2 / 0
3,122
624
1,314
5,350
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
TwistedFireAngel
Kumbhakarna
4
0 / 1 / 0
3,050
610
567
2,080
1,071
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

6
0 / 1 / 0
3,528
706
643
3,002
1,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
3
0
0
W
Anubis
JITTAMAN
Anubis
2
0
2
3
W
Ymir
0
0
2
1
L
0
2
0
0
W
Cernunnos
PineappleIsLazy
Cernunnos
2
0
0
2
L
Arachne
TheBrickNose
Arachne
0
2
0
0
W
Bakasura
Thrøngler
Bakasura
3
0
2
4
L
Kumbhakarna
TwistedFireAngel
Kumbhakarna
0
1
0
0
L
0
1
0
0
W
Bellona
pajdam45
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,953
Damage
4,714
10,870
Taken
17,642
4,601
Mitigated
5,050
5,002
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
1,552
932
0
769
3,534
828
0
694
2,615
0
13,434
W
Anubis
JITTAMAN
Anubis
2,433
107
0
574
739
281
0
135
604
23,240
0
W
Ymir
837
485
0
1,054
2,126
866
0
223
1,903
8,436
1,488
L
638
172
119
1,307
3,676
724
0
1,150
2,386
16,561
0
W
Cernunnos
PineappleIsLazy
Cernunnos
1,503
678
0
565
1,172
362
0
63
1,109
0
20,208
L
Arachne
TheBrickNose
Arachne
1,314
842
0
1,883
5,350
914
0
1,283
3,746
0
9,712
W
Bakasura
Thrøngler
Bakasura
3,324
2,142
0
1,312
3,786
1,322
0
503
3,283
0
18,392
L
Kumbhakarna
TwistedFireAngel
Kumbhakarna
567
30
0
308
2,080
1,071
0
0
1,961
9,474
0
L
643
124
0
1,328
3,002
1,513
0
127
2,769
10,110
0
W
Bellona
pajdam45
Bellona
2,856
850
0
1,497
3,047
1,770
0
924
2,123
0
23,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,463
Gold Earned
16,224
209
Minions Killed
134
0
Camps Cleared
0
575,805
Distance Traveled
522,351
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,091
618
41
8
0
92,062
0
W
Anubis
4,314
863
48
10
0
117,968
0
W
Ymir
3,687
737
14
3
0
121,702
3
L
Ra
3,433
687
42
8
0
118,855
0
W
Cernunnos
3,802
760
45
9
0
98,755
0
L
Arachne
3,122
624
26
5
0
145,569
0
W
Bakasura
4,285
857
52
10
0
134,754
0
L
Kumbhakarna
3,050
610
23
5
0
46,643
0
L
Ganesha
3,528
706
2
0
0
119,222
1
W
Bellona
4,375
875
50
10
0
102,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role