Player Matchup

Bakasura
Bakasura
Chaxe
Bakasura
Level 145
God Stats
7W - 7L
1,467 SR
Queue Stats
348W - 307L
1,577 Elo+
Solo
Ares
Ares
DennyBobby
Ares
Level 126
God Stats
11W - 5L
1,958 SR
Queue Stats
192W - 157L
1,543 Elo+
Party 1
Bellona
Bellona
NAJIRAMBA
Bellona
Level 211
God Stats
11W - 17L
1,595 SR
Queue Stats
284W - 280L
1,464 Elo+
Party 1
Izanami
Izanami
SlapDiccck
Izanami
Level 82
God Stats
6W - 5L
1,549 SR
Queue Stats
44W - 30L
1,633 Elo+
Solo
Ra
Ra
SuhlayerSuhlayer
Ra
Level 88
God Stats
0W - 1L
1,468 SR
Queue Stats
5W - 2L
1,865 Elo+
Solo
Team Averages
Level 130
1,607 SR
1,616 Elo+

VS

Team Averages
Level 92
1,589 SR
1,507 Elo+
Sun Wukong
Sun Wukong
BaronSimp
Sun Wukong
Level 67
God Stats
4W - 2L
1,557 SR
Queue Stats
227W - 198L
1,592 Elo+
Solo
Chronos
Chronos
Gtao6018
Chronos
Level 63
God Stats
34W - 30L
1,569 SR
Queue Stats
258W - 271L
1,574 Elo+
Solo
Freya
Freya
RFN280
Freya
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,418 Elo+
Solo
Cthulhu
Cthulhu
XxRageMoneyxX
Cthulhu
Level 86
God Stats
7W - 1L
1,755 SR
Queue Stats
275W - 337L
1,426 Elo+
Party 2
Horus
Horus
iWforRed
Horus
Level 165
God Stats
1W - 1L
1,562 SR
Queue Stats
260W - 328L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chaxe
Bakasura
6
0 / 1 / 2
3,472
694
1,195
3,874
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 3 / 1
3,110
622
1,826
4,426
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
NAJIRAMBA
Bellona
7
1 / 1 / 0
4,011
802
1,576
3,860
1,945
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
SlapDiccck
Izanami
4
0 / 2 / 0
2,988
598
1,583
2,231
468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
5 / 0 / 0
4,525
905
3,873
2,436
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaronSimp
Sun Wukong
7
1 / 0 / 0
3,445
689
1,242
3,097
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Gtao6018
Chronos
6
0 / 4 / 1
3,376
675
1,760
4,709
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Freya
RFN280
Freya
6
3 / 1 / 2
3,850
770
3,477
3,477
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
7
1 / 1 / 0
3,947
789
1,999
2,804
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
iWforRed
Horus
6
2 / 0 / 3
4,194
839
2,155
3,170
1,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
7
7
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BaronSimp
Sun Wukong
1
0
0
1
L
Bakasura
Chaxe
Bakasura
0
1
2
1
L
0
3
1
0.17
W
Chronos
Gtao6018
Chronos
0
4
1
0.13
L
Bellona
NAJIRAMBA
Bellona
1
1
0
1
W
Freya
RFN280
Freya
3
1
2
4
L
Izanami
SlapDiccck
Izanami
0
2
0
0
L
5
0
0
5
W
Cthulhu
1
1
0
1
W
Horus
iWforRed
Horus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,053
Damage
10,633
16,827
Taken
17,257
6,809
Mitigated
6,652
4,847
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BaronSimp
Sun Wukong
1,242
451
0
834
3,097
1,234
0
374
2,723
0
19,908
L
Bakasura
Chaxe
Bakasura
1,195
954
0
969
3,874
1,351
0
484
3,390
0
15,706
L
1,826
135
0
555
4,426
2,267
0
2,267
1,847
5,944
0
W
Chronos
Gtao6018
Chronos
1,760
690
0
1,014
4,709
1,287
0
2,465
2,244
12,764
0
L
Bellona
NAJIRAMBA
Bellona
1,576
583
0
1,357
3,860
1,945
0
1,597
1,895
0
19,211
W
Freya
RFN280
Freya
3,477
1,383
0
2,119
3,477
973
0
1,586
1,891
17,106
0
L
Izanami
SlapDiccck
Izanami
1,583
1,286
0
559
2,231
468
0
992
1,143
0
10,150
L
3,873
795
275
1,132
2,436
778
0
1,086
1,350
21,610
730
W
Cthulhu
1,999
253
0
1,000
2,804
1,592
0
0
2,804
15,069
812
W
Horus
iWforRed
Horus
2,155
1,119
184
1,598
3,170
1,566
0
1,061
2,109
0
6,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,106
Gold Earned
18,812
160
Minions Killed
140
0
Camps Cleared
0
539,253
Distance Traveled
544,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,445
689
38
8
0
124,200
0
L
Bakasura
3,472
694
39
8
0
139,752
0
L
Ares
3,110
622
7
1
0
112,425
0
W
Chronos
3,376
675
26
5
0
104,090
0
L
Bellona
4,011
802
45
9
0
110,778
0
W
Freya
3,850
770
27
5
0
95,675
0
L
Izanami
2,988
598
23
5
0
65,214
0
L
Ra
4,525
905
46
9
0
111,084
0
W
Cthulhu
3,947
789
41
8
0
99,686
0
W
Horus
4,194
839
8
2
0
120,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role