Player Matchup

Anubis
Anubis
Masters
 
Anubis
Masters
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Diamond II
 
Chernobog
Diamond II
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond IV
Judje
Athena
Diamond IV
Level 156
God Stats
5W - 4L
1,610 SR
Queue Stats
283W - 251L
2,100 MMR
Solo
Cerberus
Cerberus
Diamond III
MrMoriton
Cerberus
Diamond III
Level 165
God Stats
23W - 20L
1,610 SR
Queue Stats
193W - 171L
2,155 MMR
Party 1
Susano
Susano
Diamond I
Rudyyyyy
Susano
Diamond I
Level 106
God Stats
42W - 34L
1,654 SR
Queue Stats
348W - 326L
2,415 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 167
1,575 SR
1,934 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,598 SR
1,885 MMR
Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
 
Artio
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond V
Endoftheaffair
Ullr
Diamond V
Level 69
God Stats
7W - 9L
1,456 SR
Queue Stats
218W - 213L
2,061 MMR
Solo
Mulan
Mulan
Diamond V
THICCHEDGEHOG
Mulan
Diamond V
Level 129
God Stats
1W - 2L
1,533 SR
Queue Stats
102W - 77L
2,057 MMR
Solo
Tiamat
Tiamat
Diamond I
ezгeal
Tiamat
Diamond I
Level 84
God Stats
1W - 2L
2,001 SR
Queue Stats
22W - 13L
2,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 0 / 6
7,476
680
9,880
7,582
3,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
 
Chernobog
12
2 / 3 / 8
6,862
624
7,553
8,872
2,822
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Judje
Athena
11
3 / 0 / 10
7,104
646
5,421
9,315
7,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
MrMoriton
Cerberus
11
0 / 5 / 3
6,257
569
6,240
12,016
10,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Rudyyyyy
Susano
14
8 / 2 / 0
7,343
668
8,739
8,808
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
CthulhuKumbhakarnaAphroditeAres

VS

Bans
SobekThorBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
4 / 4 / 2
6,389
581
4,905
9,560
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
 
Artio
8
2 / 5 / 1
5,535
503
2,952
13,106
5,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
1 / 4 / 2
6,093
554
5,832
11,088
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 4 / 2
6,746
613
9,357
13,939
10,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
ezгeal
Tiamat
12
0 / 2 / 0
6,196
563
5,637
6,582
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
10
10
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
6
9
W
Chernobog
 
Chernobog
2
3
8
2
L
Awilix
 
Awilix
4
4
2
1.25
L
Artio
 
Artio
2
5
1
0.5
L
1
4
2
0.5
W
Athena
Judje
Athena
3
0
10
8
W
Cerberus
MrMoriton
Cerberus
0
5
3
0.3
W
Susano
Rudyyyyy
Susano
8
2
0
4
L
3
4
2
1
L
Tiamat
ezгeal
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,833
Damage
28,683
46,593
Taken
54,275
27,999
Mitigated
25,137
14,880
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,880
497
0
4,143
7,582
3,339
30
3,997
3,161
58,901
0
W
Chernobog
 
Chernobog
7,553
4,327
0
3,038
8,872
2,822
0
883
7,989
0
53,523
L
Awilix
 
Awilix
4,905
1,445
0
394
9,560
2,586
0
3,772
5,788
0
39,137
L
Artio
 
Artio
2,952
244
1,981
2,919
13,106
5,900
0
6,760
6,322
12,340
0
L
5,832
1,863
0
1,988
11,088
3,095
0
1,419
9,669
0
41,744
W
Athena
Judje
Athena
5,421
1,312
0
1,815
9,315
7,992
0
2,295
6,882
16,768
963
W
Cerberus
MrMoriton
Cerberus
6,240
805
0
2,744
12,016
10,854
0
349
11,667
37,090
23
W
Susano
Rudyyyyy
Susano
8,739
2,991
0
3,140
8,808
2,992
0
803
7,941
0
47,362
L
9,357
1,595
0
3,693
13,939
10,261
0
5,620
7,535
0
43,476
L
Tiamat
ezгeal
Tiamat
5,637
509
0
1,786
6,582
3,295
0
2,697
3,885
51,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,042
Gold Earned
30,959
387
Minions Killed
347
0
Camps Cleared
0
1,234,278
Distance Traveled
1,139,882
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,476
680
100
9
0
242,430
3
W
Chernobog
6,862
624
92
8
0
236,336
5
L
Awilix
6,389
581
74
7
0
265,194
0
L
Artio
5,535
503
20
2
0
237,388
2
L
Ullr
6,093
554
80
7
0
196,978
2
W
Athena
7,104
646
18
2
0
251,905
3
W
Cerberus
6,257
569
99
9
0
221,394
1
W
Susano
7,343
668
78
7
0
282,213
0
L
Mulan
6,746
613
68
6
0
201,094
1
L
Tiamat
6,196
563
105
10
0
239,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role