Player Matchup

Bacchus
Bacchus
Cercoleus
Bacchus
Level 69
God Stats
1W - 0L
1,612 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
Natsounet
Janus
Level 95
God Stats
1W - 0L
1,550 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Neesson
Danzaburou
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Team Averages
Level 95
1,554 SR
1,500 Elo+

VS

Team Averages
Level 75
1,504 SR
1,328 Elo+
Tyr
Tyr
AzgarogTV
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,279 Elo+
Party 2
Ra
Ra
TheLeon04
Ra
Level 125
God Stats
1W - 1L
1,732 SR
Queue Stats
38W - 37L
1,425 Elo+
Solo
Izanami
Izanami
TotoMK2
Izanami
Level 86
God Stats
1W - 2L
1,282 SR
Queue Stats
2W - 7L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cercoleus
Bacchus
14
2 / 2 / 7
9,204
837
4,407
8,201
6,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Janus
Natsounet
Janus
16
7 / 0 / 3
10,700
973
9,898
4,331
1,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Neesson
Danzaburou
15
1 / 0 / 8
9,433
858
8,201
7,626
2,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,553
687
2,408
9,643
8,838
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 4 / 1
7,734
703
2,138
6,654
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TotoMK2
Izanami
13
0 / 3 / 1
7,586
690
3,707
9,137
2,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
1
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bacchus
Cercoleus
Bacchus
2
2
7
2.75
W
Janus
Natsounet
Janus
7
0
3
8.5
W
Danzaburou
Neesson
Danzaburou
1
0
8
5
L
1
4
1
0.38
L
Izanami
TotoMK2
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,506
Damage
8,253
20,158
Taken
25,434
10,204
Mitigated
13,027
8,836
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,408
520
0
314
9,643
8,838
0
5,057
4,572
0
12,838
W
Bacchus
Cercoleus
Bacchus
4,407
302
535
2,650
8,201
6,406
58
1,492
6,709
18,512
1,776
W
Janus
Natsounet
Janus
9,898
433
0
639
4,331
1,306
1,031
1,052
3,196
42,803
332
W
Danzaburou
Neesson
Danzaburou
8,201
3,564
319
4,693
7,626
2,492
2,213
586
7,029
0
35,259
L
2,138
86
656
1,195
6,654
2,031
0
3,609
2,974
21,836
0
L
Izanami
TotoMK2
Izanami
3,707
1,129
0
1,774
9,137
2,158
0
5,222
3,915
0
19,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,337
Gold Earned
22,873
132
Minions Killed
106
0
Camps Cleared
0
661,024
Distance Traveled
528,284
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,553
687
24
2
0
181,957
0
W
Bacchus
9,204
837
24
2
0
210,363
7
W
Janus
10,700
973
70
6
0
234,187
2
W
Danzaburou
9,433
858
38
3
0
216,474
0
L
Ra
7,734
703
39
4
0
154,858
1
L
Izanami
7,586
690
43
4
0
191,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role