Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Golden_UI_Frieza
Horus
Level 126
God Stats
16W - 8L
1,713 SR
Queue Stats
190W - 181L
1,452 Elo+
Solo
Khepri
Khepri
ItzPluto87
Khepri
Level 38
God Stats
2W - 1L
1,396 SR
Queue Stats
30W - 71L
1,242 Elo+
Solo
Chronos
Chronos
Rùsh
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,430 Elo+
Solo
Nut
Nut
Young_Hiker
Nut
Level 121
God Stats
8W - 5L
1,625 SR
Queue Stats
194W - 201L
1,512 Elo+
Solo
Team Averages
Level 113
1,547 SR
1,427 Elo+

VS

Team Averages
Level 71
1,394 SR
1,442 Elo+
Ishtar
Ishtar
CozeyMac
Ishtar
Level 48
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Bake Kujira
Bake Kujira
GoldenGuy556
Bake Kujira
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,390 Elo+
Solo
Mulan
Mulan
SinistrixSoda
Mulan
Level 105
God Stats
4W - 16L
1,276 SR
Queue Stats
371W - 347L
1,486 Elo+
Solo
Kukulkan
Kukulkan
TooVardslig
Kukulkan
Level 88
God Stats
3W - 5L
1,356 SR
Queue Stats
172W - 162L
1,565 Elo+
Party 1
Kumbhakarna
Kumbhakarna
fivestarcaden
Kumbhakarna
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 106L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 0 / 0
7,391
616
5,954
7,300
5,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 4 / 6
6,531
544
5,938
11,774
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
ItzPluto87
Khepri
10
0 / 1 / 3
6,008
501
1,456
7,210
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chronos
Rùsh
Chronos
14
10 / 2 / 2
8,587
716
13,327
9,371
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 2
5,989
499
4,264
6,200
1,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CozeyMac
Ishtar
10
1 / 1 / 1
6,009
501
5,291
4,527
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bake Kujira
GoldenGuy556
Bake Kujira
10
0 / 3 / 3
6,136
511
4,397
9,358
5,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 0
5,925
494
3,980
11,381
7,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
TooVardslig
Kukulkan
13
5 / 5 / 1
7,670
639
8,158
6,619
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
fivestarcaden
Kumbhakarna
10
1 / 4 / 5
5,864
489
2,614
11,749
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
15
Kills
8
9
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
0
2
L
Ishtar
CozeyMac
Ishtar
1
1
1
1.5
L
Bake Kujira
GoldenGuy556
Bake Kujira
0
3
3
0.5
W
2
4
6
1.25
W
Khepri
ItzPluto87
Khepri
0
1
3
1.5
W
Chronos
Rùsh
Chronos
10
2
2
5.5
L
1
2
0
0.5
L
Kukulkan
TooVardslig
Kukulkan
5
5
1
1.1
W
1
2
2
1
L
Kumbhakarna
fivestarcaden
Kumbhakarna
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,939
Damage
24,440
41,855
Taken
43,634
18,170
Mitigated
18,663
12,810
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,954
591
160
3,527
7,300
5,635
80
0
7,300
39,913
3,749
L
Ishtar
CozeyMac
Ishtar
5,291
2,641
0
2,139
4,527
1,133
344
1,600
2,882
0
42,076
L
Bake Kujira
GoldenGuy556
Bake Kujira
4,397
2,387
0
1,615
9,358
5,835
0
3,218
6,050
19,958
1,627
W
5,938
2,387
360
4,538
11,774
4,225
0
4,558
7,216
0
38,301
W
Khepri
ItzPluto87
Khepri
1,456
211
0
1,945
7,210
3,676
0
2,170
5,040
16,287
0
W
Chronos
Rùsh
Chronos
13,327
4,319
0
590
9,371
2,771
0
6,841
2,530
51,598
0
L
3,980
679
0
1,995
11,381
7,024
0
5,485
5,042
0
39,134
L
Kukulkan
TooVardslig
Kukulkan
8,158
1,009
0
727
6,619
1,619
0
3,154
3,241
49,989
1,417
W
4,264
2,831
0
1,690
6,200
1,863
0
1,847
4,353
0
50,391
L
Kumbhakarna
fivestarcaden
Kumbhakarna
2,614
635
0
2,740
11,749
3,052
0
5,453
5,950
22,140
6,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
31,604
335
Minions Killed
322
0
Camps Cleared
0
1,169,229
Distance Traveled
1,203,802
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,391
616
89
7
0
220,046
0
L
Ishtar
6,009
501
84
7
0
227,840
2
L
Bake Kujira
6,136
511
37
3
0
253,790
1
W
Horus
6,531
544
57
5
0
263,035
1
W
Khepri
6,008
501
14
1
0
217,356
0
W
Chronos
8,587
716
85
7
0
252,177
0
L
Mulan
5,925
494
65
5
0
232,999
0
L
Kukulkan
7,670
639
90
8
0
240,135
1
W
Nut
5,989
499
90
8
0
216,615
0
L
Kumbhakarna
5,864
489
46
4
0
249,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role