Player Matchup

Baba Yaga
Baba Yaga
GrimmGambit
Baba Yaga
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,348 Elo+
Solo
Lancelot
Lancelot
SgtF4tCokk
Lancelot
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,575 Elo+
Party 1
Fenrir
Fenrir
Xeno8665
Fenrir
Level 119
God Stats
3W - 3L
1,634 SR
Queue Stats
303W - 258L
1,582 Elo+
Solo
Serqet
Serqet
audiem
Serqet
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,579 Elo+
Party 1
Hachiman
Hachiman
noruakk34
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,502 Elo+
Solo
Team Averages
Level 60
1,527 SR
1,517 Elo+

VS

Team Averages
Level 128
1,564 SR
1,543 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ashryne
Artemis
Level 122
God Stats
31W - 13L
1,721 SR
Queue Stats
262W - 233L
1,542 Elo+
Solo
Poseidon
Poseidon
Gtao6018
Poseidon
Level 62
God Stats
7W - 6L
1,601 SR
Queue Stats
258W - 271L
1,554 Elo+
Solo
Cabrakan
Cabrakan
Wotei
Cabrakan
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GrimmGambit
Baba Yaga
12
0 / 3 / 1
6,927
495
3,914
6,666
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
SgtF4tCokk
Lancelot
15
5 / 3 / 2
8,557
611
11,147
12,588
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
Xeno8665
Fenrir
10
1 / 3 / 1
6,578
470
3,482
13,188
6,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
audiem
Serqet
12
2 / 8 / 1
6,950
496
6,071
13,368
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
noruakk34
Hachiman
12
1 / 6 / 0
6,612
472
3,660
11,620
2,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 6 / 3
9,112
651
9,033
17,258
6,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
 
Guan Yu
14
6 / 3 / 7
8,527
609
10,064
11,347
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Ashryne
Artemis
14
3 / 0 / 5
8,809
629
11,545
7,259
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
Gtao6018
Poseidon
15
6 / 0 / 1
9,217
658
3,551
5,350
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Wotei
Cabrakan
12
2 / 0 / 7
7,676
548
4,256
6,173
6,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
9
Kills
23
23
Deaths
9
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
6
3
1.25
W
Guan Yu
 
Guan Yu
6
3
7
3.17
W
Artemis
Ashryne
Artemis
3
0
5
5.5
L
Baba Yaga
GrimmGambit
Baba Yaga
0
3
1
0.17
W
Poseidon
Gtao6018
Poseidon
6
0
1
6.5
L
Lancelot
SgtF4tCokk
Lancelot
5
3
2
2
W
Cabrakan
Wotei
Cabrakan
2
0
7
5.5
L
Fenrir
Xeno8665
Fenrir
1
3
1
0.5
L
Serqet
audiem
Serqet
2
8
1
0.31
L
Hachiman
noruakk34
Hachiman
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,274
Damage
38,449
57,430
Taken
47,387
25,171
Mitigated
22,968
14,697
Healing
21,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,033
6,077
0
9,296
17,258
6,463
443
670
15,561
0
51,478
W
Guan Yu
 
Guan Yu
10,064
2,836
308
4,805
11,347
5,517
0
1,032
9,974
0
52,233
W
Artemis
Ashryne
Artemis
11,545
6,276
0
3,606
7,259
2,908
437
0
7,259
0
66,365
L
Baba Yaga
GrimmGambit
Baba Yaga
3,914
159
0
1,381
6,666
1,763
0
2,313
4,098
47,139
993
W
Poseidon
Gtao6018
Poseidon
3,551
441
0
1,943
5,350
1,525
312
1,596
3,544
67,078
1,835
L
Lancelot
SgtF4tCokk
Lancelot
11,147
1,663
0
3,297
12,588
9,442
0
655
11,898
1,539
62,733
W
Cabrakan
Wotei
Cabrakan
4,256
852
0
1,323
6,173
6,555
0
401
5,423
14,315
0
L
Fenrir
Xeno8665
Fenrir
3,482
507
1,404
2,518
13,188
6,812
0
1,283
11,865
0
21,231
L
Serqet
audiem
Serqet
6,071
1,803
0
3,708
13,368
4,278
0
1,365
11,963
0
48,304
L
Hachiman
noruakk34
Hachiman
3,660
2,553
0
2,389
11,620
2,876
0
1,748
9,826
0
41,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,624
Gold Earned
43,341
415
Minions Killed
435
0
Camps Cleared
0
1,475,916
Distance Traveled
1,493,597
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,112
651
97
7
0
277,746
0
W
Guan Yu
8,527
609
77
6
0
326,165
0
W
Artemis
8,809
629
110
8
0
269,823
0
L
Baba Yaga
6,927
495
108
8
0
275,253
0
W
Poseidon
9,217
658
137
10
0
310,656
4
L
Lancelot
8,557
611
123
9
0
317,841
2
W
Cabrakan
7,676
548
14
1
0
309,207
4
L
Fenrir
6,578
470
33
2
0
303,498
2
L
Serqet
6,950
496
74
5
0
303,665
0
L
Hachiman
6,612
472
77
6
0
275,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role