Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold III
Kilstraker
Serqet
Gold III
Level 155
God Stats
55W - 49L
1,630 SR
Queue Stats
464W - 454L
1,508 MMR
Solo
Cthulhu
Cthulhu
Gold III
MaLia3107
Cthulhu
Gold III
Level 108
God Stats
15W - 9L
1,754 SR
Queue Stats
296W - 296L
1,458 MMR
Solo
Sobek
Sobek
Gold IV
vitzFanta
Sobek
Gold IV
Level 107
God Stats
3W - 4L
1,402 SR
Queue Stats
55W - 54L
1,449 MMR
Solo
Nut
Nut
Gold III
xApolonio
Nut
Gold III
Level 98
God Stats
19W - 13L
1,625 SR
Queue Stats
108W - 106L
1,516 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,582 SR
1,486 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,529 SR
1,488 MMR
Bake Kujira
Bake Kujira
Silver I
 
Bake Kujira
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
Barrakk
Bastet
Gold V
Level 68
God Stats
7W - 3L
1,562 SR
Queue Stats
50W - 54L
1,438 MMR
Solo
Chaac
Chaac
Bronze III
TriplePod
Chaac
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,501 MMR
Solo
Xbalanque
Xbalanque
Bronze III
TurtleRiot
Xbalanque
Bronze III
Level 106
God Stats
0W - 2L
1,583 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 0 / 4
8,920
637
11,895
4,783
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Kilstraker
Serqet
14
8 / 2 / 2
8,489
606
7,452
10,364
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
MaLia3107
Cthulhu
15
1 / 1 / 4
8,916
637
10,373
10,790
7,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
vitzFanta
Sobek
13
2 / 1 / 4
7,926
566
3,159
11,152
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 2 / 2
8,373
598
8,461
9,450
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ao KuangSusanoBacchus

VS

Bans
FreyaUllrAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
1 / 4 / 2
6,740
481
4,474
14,224
10,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
 
Agni
12
2 / 2 / 0
6,683
477
6,665
7,653
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Barrakk
Bastet
14
2 / 5 / 0
7,124
509
5,583
13,557
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
TriplePod
Chaac
11
0 / 3 / 1
6,604
472
5,005
13,485
7,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
TurtleRiot
Xbalanque
13
1 / 3 / 1
7,063
505
6,171
9,136
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
6
6
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
4
7
L
Bake Kujira
 
Bake Kujira
1
4
2
0.5
L
Agni
 
Agni
2
2
0
1
L
Bastet
Barrakk
Bastet
2
5
0
0.4
W
Serqet
Kilstraker
Serqet
8
2
2
4.5
W
Cthulhu
MaLia3107
Cthulhu
1
1
4
3
L
Chaac
TriplePod
Chaac
0
3
1
0.17
L
Xbalanque
TurtleRiot
Xbalanque
1
3
1
0.5
W
Sobek
vitzFanta
Sobek
2
1
4
4
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,340
Damage
27,898
46,539
Taken
58,055
25,094
Mitigated
26,511
15,998
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,895
1,408
0
626
4,783
1,392
675
1,980
2,593
80,803
1,638
L
Bake Kujira
 
Bake Kujira
4,474
3,014
0
1,669
14,224
10,335
0
6,851
6,732
23,947
0
L
Agni
 
Agni
6,665
832
0
2,290
7,653
1,963
0
3,736
3,600
44,490
0
L
Bastet
Barrakk
Bastet
5,583
1,477
0
5,179
13,557
4,095
0
3,360
9,476
0
55,669
W
Serqet
Kilstraker
Serqet
7,452
1,719
0
1,170
10,364
4,106
0
2,908
7,152
0
53,920
W
Cthulhu
MaLia3107
Cthulhu
10,373
204
154
3,230
10,790
7,398
340
652
10,118
61,466
1,967
L
Chaac
TriplePod
Chaac
5,005
945
0
2,550
13,485
7,275
0
6,885
5,617
0
38,923
L
Xbalanque
TurtleRiot
Xbalanque
6,171
3,273
0
2,404
9,136
2,843
0
1,913
7,169
0
53,684
W
Sobek
vitzFanta
Sobek
3,159
398
0
5,612
11,152
8,842
119
4,190
6,734
23,560
0
W
8,461
5,559
0
5,206
9,450
3,356
786
647
8,803
0
67,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
34,214
494
Minions Killed
409
0
Camps Cleared
0
1,454,976
Distance Traveled
1,440,275
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,920
637
157
11
0
291,826
0
L
Bake Kujira
6,740
481
40
3
0
313,519
4
L
Agni
6,683
477
97
7
0
277,213
3
L
Bastet
7,124
509
91
7
0
307,195
0
W
Serqet
8,489
606
91
7
0
332,007
0
W
Cthulhu
8,916
637
102
7
0
242,434
2
L
Chaac
6,604
472
82
6
0
288,596
0
L
Xbalanque
7,063
505
99
7
0
253,752
1
W
Sobek
7,926
566
25
2
0
312,662
1
W
Nut
8,373
598
119
9
0
276,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role