Player Matchup

Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold III
BOPBUDOWLANIEC
Serqet
Gold III
Level 82
God Stats
5W - 6L
1,603 SR
Queue Stats
50W - 50L
1,460 MMR
Party 1
Sylvanus
Sylvanus
Bronze V
Lucy-exee
Sylvanus
Bronze V
Level 95
God Stats
4W - 2L
1,594 SR
Queue Stats
31W - 31L
1,400 MMR
Solo
Medusa
Medusa
Gold IV
Sarione
Medusa
Gold IV
Level 150
God Stats
3W - 2L
1,477 SR
Queue Stats
62W - 65L
1,370 MMR
Party 1
Skadi
Skadi
Gold IV
jamiebrown2006
Skadi
Gold IV
Level 120
God Stats
5W - 4L
1,597 SR
Queue Stats
97W - 97L
1,414 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,554 SR
1,429 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,574 SR
1,440 MMR
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
 
Ao Kuang
Bronze III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze IV
HASBULLAH21
Neith
Bronze IV
Level 141
God Stats
0W - 1L
1,818 SR
Queue Stats
1W - 9L
1,402 MMR
Party 2
Surtr
Surtr
Silver II
NALGAKXONDA
Surtr
Silver II
Level 84
God Stats
0W - 2L
1,555 SR
Queue Stats
9W - 18L
1,364 MMR
Party 2
Tiamat
Tiamat
Silver I
Reverïs
Tiamat
Silver I
Level 61
God Stats
0W - 2L
1,496 SR
Queue Stats
24W - 27L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 0 / 5
7,378
738
7,794
4,313
1,722
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
10 / 0 / 4
7,167
717
5,970
6,520
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Lucy-exee
Sylvanus
10
0 / 0 / 10
5,917
592
2,673
7,206
4,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Sarione
Medusa
12
9 / 2 / 1
7,195
720
10,516
7,752
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 0 / 2
7,162
716
4,209
5,770
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Chang'eBacchusNu WaThanatos

VS

Bans
AgniKumbhakarnaLancelotUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 3 / 1
5,818
582
3,353
9,298
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
 
Ao Kuang
9
0 / 8 / 0
4,885
489
1,775
10,248
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 7 / 2
5,178
518
5,132
8,930
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 3 / 0
5,133
513
1,467
6,439
3,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Reverïs
Tiamat
9
1 / 6 / 0
5,268
527
1,715
7,253
2,444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
27
Kills
2
2
Deaths
27
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
5
8.5
L
Sobek
 
Sobek
1
3
1
0.5
L
Ao Kuang
 
Ao Kuang
0
8
0
0
W
10
0
4
12
L
0
7
2
0.14
W
Sylvanus
Lucy-exee
Sylvanus
0
0
10
5
L
0
3
0
0
L
Tiamat
Reverïs
Tiamat
1
6
0
0.17
W
Medusa
Sarione
Medusa
9
2
1
4.75
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,162
Damage
13,442
31,561
Taken
42,168
14,567
Mitigated
16,479
14,183
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,794
350
0
2,853
4,313
1,722
0
2,238
2,075
52,262
0
L
Sobek
 
Sobek
3,353
595
0
3,340
9,298
6,505
0
2,089
7,125
16,596
1,139
L
Ao Kuang
 
Ao Kuang
1,775
578
0
2,795
10,248
1,981
0
4,012
6,152
24,642
950
W
5,970
1,396
0
3,444
6,520
2,162
0
1,139
5,381
0
36,664
L
5,132
1,904
0
1,414
8,930
2,434
0
431
8,499
0
34,747
W
Sylvanus
Lucy-exee
Sylvanus
2,673
859
1,924
2,945
7,206
4,159
189
969
6,237
17,717
3,333
L
1,467
424
0
1,430
6,439
3,115
0
236
6,203
123
25,948
L
Tiamat
Reverïs
Tiamat
1,715
507
0
1,676
7,253
2,444
0
3,499
3,643
21,810
725
W
Medusa
Sarione
Medusa
10,516
4,123
0
1,475
7,752
3,015
528
1,908
5,844
0
50,861
W
4,209
1,393
0
1,542
5,770
3,509
82
397
5,106
0
49,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
26,282
364
Minions Killed
250
0
Camps Cleared
0
997,184
Distance Traveled
1,002,504
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,378
738
92
9
0
209,205
2
L
Sobek
5,818
582
23
2
0
209,886
1
L
Ao Kuang
4,885
489
55
6
0
216,412
0
W
Serqet
7,167
717
73
7
0
260,443
0
L
Neith
5,178
518
64
6
0
184,190
0
W
Sylvanus
5,917
592
32
3
0
192,129
2
L
Surtr
5,133
513
56
6
0
190,458
0
L
Tiamat
5,268
527
52
5
0
201,558
0
W
Medusa
7,195
720
75
8
0
187,091
2
W
Skadi
7,162
716
92
9
0
148,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role