Player Matchup

Ao Kuang
Ao Kuang
Silver IV
AndreaRyuk
Ao Kuang
Silver IV
Level 104
God Stats
6W - 4L
1,504 SR
Queue Stats
155W - 204L
828 MMR
Solo
Skadi
Skadi
Silver III
FatheredRelic56
Skadi
Silver III
Level 155
God Stats
274W - 219L
1,525 SR
Queue Stats
564W - 594L
922 MMR
Solo
Nu Wa
Nu Wa
Silver II
MonkeyD-Veiga
Nu Wa
Silver II
Level 86
God Stats
6W - 2L
1,693 SR
Queue Stats
46W - 52L
1,036 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Zssz1887
Cu Chulainn
Silver II
Level 124
God Stats
3W - 5L
1,347 SR
Queue Stats
31W - 36L
1,076 MMR
Solo
Nike
Nike
Silver IV
bimbas23
Nike
Silver IV
Level 126
God Stats
23W - 10L
1,762 SR
Queue Stats
392W - 428L
828 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,566 SR
938 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,549 SR
939 MMR
Baron Samedi
Baron Samedi
Silver III
AfroPandaJack
Baron Samedi
Silver III
Level 99
God Stats
10W - 8L
1,825 SR
Queue Stats
71W - 69L
1,002 MMR
Solo
Mercury
Mercury
Silver IV
LadyTona
Mercury
Silver IV
Level 156
God Stats
0W - 1L
1,362 SR
Queue Stats
15W - 36L
727 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Wiwwil
Ah Muzen Cab
Silver II
Level 159
God Stats
1W - 6L
1,299 SR
Queue Stats
266W - 273L
1,082 MMR
Solo
Artio
Artio
Bronze I
capicua309
Artio
Bronze I
Level 69
God Stats
4W - 6L
1,578 SR
Queue Stats
60W - 74L
896 MMR
Solo
Athena
Athena
Silver II
wazza04300
Athena
Silver II
Level 109
God Stats
6W - 6L
1,680 SR
Queue Stats
144W - 155L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AndreaRyuk
Ao Kuang
19
5 / 3 / 2
10,621
625
7,786
16,983
6,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 6
9,804
577
11,060
8,894
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 0 / 4
10,753
633
18,199
4,197
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Zssz1887
Cu Chulainn
16
8 / 1 / 6
10,910
642
14,323
14,134
11,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
15
3 / 1 / 5
9,485
558
7,217
13,407
10,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
BellonaDanzaburouKaliThor

VS

Bans
MulanChang'eThanatosCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AfroPandaJack
Baron Samedi
15
2 / 5 / 1
8,337
490
6,228
12,757
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
LadyTona
Mercury
12
2 / 0 / 2
8,004
471
4,728
14,395
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Wiwwil
Ah Muzen Cab
13
1 / 7 / 1
7,922
466
7,472
15,201
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
10
0 / 8 / 2
6,399
376
4,153
16,974
8,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
wazza04300
Athena
11
1 / 3 / 3
7,444
438
4,933
15,302
11,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
23
Kills
6
6
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AfroPandaJack
Baron Samedi
2
5
1
0.5
W
Ao Kuang
AndreaRyuk
Ao Kuang
5
3
2
2
W
4
1
6
7
L
Mercury
LadyTona
Mercury
2
0
2
3
W
3
0
4
5
L
Ah Muzen Cab
Wiwwil
Ah Muzen Cab
1
7
1
0.21
W
Cu Chulainn
Zssz1887
Cu Chulainn
8
1
6
11
W
Nike
3
1
5
5.5
L
Artio
0
8
2
0.13
L
Athena
wazza04300
Athena
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,585
Damage
27,514
57,615
Taken
74,629
32,784
Mitigated
33,228
20,482
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AfroPandaJack
Baron Samedi
6,228
362
0
2,935
12,757
3,212
0
7,450
4,938
63,541
0
W
Ao Kuang
AndreaRyuk
Ao Kuang
7,786
1,565
0
10,464
16,983
6,694
0
2,147
14,599
87,206
5,120
W
11,060
3,444
0
2,933
8,894
2,990
1,645
1,013
7,881
0
76,083
L
Mercury
LadyTona
Mercury
4,728
1,976
0
4,932
14,395
4,371
0
5,085
9,053
0
39,337
W
18,199
6,247
0
668
4,197
1,358
1,667
1,274
2,741
88,442
1,137
L
Ah Muzen Cab
Wiwwil
Ah Muzen Cab
7,472
2,599
0
2,557
15,201
5,523
0
3,264
11,783
0
61,440
W
Cu Chulainn
Zssz1887
Cu Chulainn
14,323
1,179
0
2,276
14,134
11,577
1,124
4,551
8,822
1,378
68,524
W
Nike
7,217
567
180
3,961
13,407
10,165
518
5,030
7,979
0
34,721
L
Artio
4,153
270
288
3,093
16,974
8,542
0
4,474
12,341
26,930
46
L
Athena
wazza04300
Athena
4,933
1,677
0
3,716
15,302
11,580
0
5,256
9,789
22,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,573
Gold Earned
38,106
610
Minions Killed
379
0
Camps Cleared
0
1,694,914
Distance Traveled
1,669,922
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,337
490
117
7
0
301,850
2
W
Ao Kuang
10,621
625
159
9
0
324,944
0
W
Skadi
9,804
577
123
7
0
319,662
6
L
Mercury
8,004
471
77
5
0
416,694
11
W
Nu Wa
10,753
633
157
9
0
351,388
0
L
Ah Muzen Cab
7,922
466
116
7
0
297,864
2
W
Cu Chulainn
10,910
642
122
7
0
330,277
6
W
Nike
9,485
558
49
3
0
368,643
3
L
Artio
6,399
376
41
2
0
339,209
0
L
Athena
7,444
438
28
2
0
314,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role