Player Matchup

Rama
Rama
Ciganito-cruel
Rama
Level 225
God Stats
1W - 6L
1,120 SR
Queue Stats
435W - 435L
1,451 Elo+
Solo
Artemis
Artemis
Leototles
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,329 Elo+
Solo
Cu Chulainn
Cu Chulainn
PentoLaD
Cu Chulainn
Level 68
God Stats
0W - 2L
1,267 SR
Queue Stats
172W - 156L
1,481 Elo+
Solo
Kali
Kali
TigerGamer650
Kali
Level 66
God Stats
19W - 19L
1,543 SR
Queue Stats
105W - 118L
1,378 Elo+
Solo
Yu Huang
Yu Huang
musc_tangent
Yu Huang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,491 Elo+
Solo
Team Averages
Level 89
1,386 SR
1,426 Elo+

VS

Team Averages
Level 71
1,483 SR
1,445 Elo+
Erlang Shen
Erlang Shen
Luffyo
Erlang Shen
Level 109
God Stats
3W - 2L
1,637 SR
Queue Stats
124W - 115L
1,458 Elo+
Solo
Danzaburou
Danzaburou
MarihuanaProblem
Danzaburou
Level 68
God Stats
2W - 2L
1,233 SR
Queue Stats
43W - 32L
1,518 Elo+
Party 1
Mercury
Mercury
Melody-Sigma1
Mercury
Level 49
God Stats
1W - 1L
1,279 SR
Queue Stats
93W - 119L
1,402 Elo+
Solo
Geb
Geb
destruteur59200
Geb
Level 85
God Stats
20W - 17L
1,532 SR
Queue Stats
333W - 348L
1,390 Elo+
Solo
Nemesis
Nemesis
iSexyWhenUmori
Nemesis
Level 44
God Stats
10W - 7L
1,734 SR
Queue Stats
30W - 26L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,644
455
7,376
14,133
4,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Leototles
Artemis
15
4 / 3 / 0
8,387
441
5,967
8,290
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
PentoLaD
Cu Chulainn
15
2 / 5 / 3
10,099
532
15,219
18,020
17,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 3
9,208
485
6,721
14,087
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
musc_tangent
Yu Huang
13
1 / 4 / 6
7,987
420
7,461
9,483
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Luffyo
Erlang Shen
17
5 / 2 / 2
9,991
526
10,804
17,173
18,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
MarihuanaProblem
Danzaburou
18
9 / 0 / 3
11,429
602
12,683
9,556
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mercury
14
3 / 6 / 5
8,883
468
7,848
14,810
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 9
8,907
469
5,341
18,286
18,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
1 / 2 / 2
9,617
506
5,677
12,795
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
11
Kills
18
19
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Artemis
Leototles
Artemis
4
3
0
1.33
W
Erlang Shen
Luffyo
Erlang Shen
5
2
2
3
W
Danzaburou
MarihuanaProblem
Danzaburou
9
0
3
10.5
W
Mercury
3
6
5
0.92
L
Cu Chulainn
PentoLaD
Cu Chulainn
2
5
3
0.7
L
4
1
3
5.5
W
0
1
9
4.5
W
1
2
2
1
L
Yu Huang
musc_tangent
Yu Huang
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,744
Damage
42,353
64,013
Taken
72,620
34,417
Mitigated
51,525
17,239
Healing
19,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,376
5,337
0
3,530
14,133
4,969
2,173
1,939
12,194
0
71,715
L
Artemis
Leototles
Artemis
5,967
2,576
0
2,797
8,290
2,826
0
1,270
6,972
0
44,087
W
Erlang Shen
Luffyo
Erlang Shen
10,804
5,193
0
6,964
17,173
18,320
782
2,564
14,609
0
62,099
W
Danzaburou
MarihuanaProblem
Danzaburou
12,683
5,679
0
6,389
9,556
4,050
1,147
1,118
8,438
0
99,288
W
Mercury
7,848
2,075
0
1,471
14,810
5,386
866
3,238
11,572
0
39,686
L
Cu Chulainn
PentoLaD
Cu Chulainn
15,219
1,410
0
2,819
18,020
17,397
0
704
16,283
13,186
63,898
L
6,721
2,996
0
7,153
14,087
5,697
0
611
13,333
0
62,420
W
5,341
459
0
2,262
18,286
18,181
186
2,110
16,176
26,121
1,197
W
5,677
2,025
0
2,799
12,795
5,588
447
2,107
10,688
0
98,737
L
Yu Huang
musc_tangent
Yu Huang
7,461
633
0
940
9,483
3,528
0
794
8,646
38,764
479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,325
Gold Earned
48,827
498
Minions Killed
487
0
Camps Cleared
0
1,809,275
Distance Traveled
1,919,860
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,644
455
117
6
0
330,304
2
L
Artemis
8,387
441
74
4
0
341,824
0
W
Erlang Shen
9,991
526
106
6
0
353,983
0
W
Danzaburou
11,429
602
153
8
0
372,372
2
W
Mercury
8,883
468
60
3
0
411,728
2
L
Cu Chulainn
10,099
532
136
7
0
328,655
1
L
Kali
9,208
485
109
6
0
438,533
0
W
Geb
8,907
469
25
1
0
376,553
2
W
Nemesis
9,617
506
143
8
0
405,224
0
L
Yu Huang
7,987
420
62
3
0
369,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role