Player Matchup

King Arthur
King Arthur
Bluechew2023
King Arthur
Level 120
God Stats
2W - 4L
1,437 SR
Queue Stats
62W - 61L
1,456 Elo+
Solo
Hera
Hera
MagickJC
Hera
Level 29
God Stats
2W - 1L
1,846 SR
Queue Stats
62W - 43L
1,534 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Orestovskyyy
Kumbhakarna
Level 127
God Stats
8W - 12L
1,511 SR
Queue Stats
358W - 327L
1,554 Elo+
Solo
Charybdis
Charybdis
canavon
Charybdis
Level 110
God Stats
0W - 4L
1,310 SR
Queue Stats
36W - 28L
1,419 Elo+
Solo
Mercury
Mercury
spartacuspt
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 43L
1,534 Elo+
Party 2
Team Averages
Level 89
1,521 SR
1,499 Elo+

VS

Team Averages
Level 62
1,559 SR
1,460 Elo+
Janus
Janus
 
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ItsC-22
Sobek
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 37L
1,298 Elo+
Party 1
Mercury
Mercury
KeepDyіng
Mercury
Level 102
God Stats
3W - 2L
1,409 SR
Queue Stats
193W - 171L
1,530 Elo+
Party 3
Cu Chulainn
Cu Chulainn
King1of1Crabs
Cu Chulainn
Level 26
God Stats
24W - 12L
1,658 SR
Queue Stats
67W - 60L
1,535 Elo+
Party 3
Heimdallr
Heimdallr
VenomSpiritUK
Heimdallr
Level 104
God Stats
5W - 1L
1,730 SR
Queue Stats
180W - 182L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bluechew2023
King Arthur
9
0 / 1 / 0
4,798
480
4,034
10,200
5,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hera
9
0 / 3 / 0
5,124
512
2,474
4,342
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Orestovskyyy
Kumbhakarna
8
1 / 3 / 0
4,937
494
2,695
8,759
5,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
canavon
Charybdis
9
0 / 2 / 1
4,979
498
3,869
5,140
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
spartacuspt
Mercury
9
0 / 3 / 1
4,778
478
1,359
6,447
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 0 / 3
7,224
722
3,000
3,859
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
ItsC-22
Sobek
9
2 / 1 / 4
5,744
574
2,739
6,549
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
KeepDyіng
Mercury
10
4 / 0 / 6
6,009
601
2,264
6,493
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
King1of1Crabs
Cu Chulainn
11
1 / 0 / 3
6,524
652
8,036
7,023
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Heimdallr
VenomSpiritUK
Heimdallr
10
3 / 0 / 3
5,537
554
5,565
5,502
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
12
12
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
3
3.5
L
King Arthur
Bluechew2023
King Arthur
0
1
0
0
W
Sobek
ItsC-22
Sobek
2
1
4
4
W
Mercury
KeepDyіng
Mercury
4
0
6
7
W
Cu Chulainn
King1of1Crabs
Cu Chulainn
1
0
3
2.5
L
Hera
0
3
0
0
L
Kumbhakarna
Orestovskyyy
Kumbhakarna
1
3
0
0.33
W
Heimdallr
VenomSpiritUK
Heimdallr
3
0
3
4.5
L
Charybdis
canavon
Charybdis
0
2
1
0.25
L
Mercury
spartacuspt
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,431
Damage
21,604
34,888
Taken
29,426
15,385
Mitigated
13,938
7,710
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,000
223
0
750
3,859
1,192
0
1,639
2,220
51,629
681
L
King Arthur
Bluechew2023
King Arthur
4,034
336
0
3,105
10,200
5,666
0
1,354
8,822
0
29,944
W
Sobek
ItsC-22
Sobek
2,739
0
192
2,678
6,549
4,431
150
1,357
5,192
15,974
0
W
Mercury
KeepDyіng
Mercury
2,264
797
0
845
6,493
2,256
0
1,072
5,421
0
31,902
W
Cu Chulainn
King1of1Crabs
Cu Chulainn
8,036
861
0
2,054
7,023
4,269
20
176
6,847
4,557
48,702
L
Hera
2,474
260
0
623
4,342
1,085
0
1,695
2,463
28,105
0
L
Kumbhakarna
Orestovskyyy
Kumbhakarna
2,695
444
0
2,025
8,759
5,008
0
1,443
7,316
13,863
0
W
Heimdallr
VenomSpiritUK
Heimdallr
5,565
2,358
0
2,567
5,502
1,790
779
925
4,577
0
33,608
L
Charybdis
canavon
Charybdis
3,869
2,359
0
1,627
5,140
1,541
0
1,154
3,986
0
36,594
L
Mercury
spartacuspt
Mercury
1,359
421
0
330
6,447
2,085
0
724
5,645
0
30,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,616
Gold Earned
31,038
273
Minions Killed
344
0
Camps Cleared
0
991,540
Distance Traveled
1,005,975
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,224
722
119
12
0
214,857
0
L
King Arthur
4,798
480
56
6
0
197,789
2
W
Sobek
5,744
574
27
3
0
189,258
2
W
Mercury
6,009
601
50
5
0
236,898
0
W
Cu Chulainn
6,524
652
93
9
0
184,729
0
L
Hera
5,124
512
63
6
0
184,408
0
L
Kumbhakarna
4,937
494
23
2
0
177,529
0
W
Heimdallr
5,537
554
55
6
0
180,233
0
L
Charybdis
4,979
498
75
8
0
197,013
0
L
Mercury
4,778
478
56
6
0
234,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role