Player Matchup

Susano
Susano
Gold I
EcuAxl75
Susano
Gold I
Level 146
God Stats
29W - 30L
1,538 SR
Queue Stats
175W - 171L
1,584 MMR
Solo
Xbalanque
Xbalanque
Gold II
SirBreck007
Xbalanque
Gold II
Level 155
God Stats
9W - 4L
1,516 SR
Queue Stats
288W - 278L
1,619 MMR
Solo
Thoth
Thoth
Gold V
UpUpAway
Thoth
Gold V
Level 122
God Stats
1W - 1L
1,552 SR
Queue Stats
6W - 8L
1,556 MMR
Solo
Geb
Geb
Platinum V
itriana22
Geb
Platinum V
Level 156
God Stats
5W - 5L
1,130 SR
Queue Stats
516W - 517L
1,529 MMR
Solo
Sylvanus
Sylvanus
Gold I
kingplum12
Sylvanus
Gold I
Level 155
God Stats
8W - 5L
1,650 SR
Queue Stats
116W - 110L
1,568 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,477 SR
1,571 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,467 SR
1,571 MMR
Baba Yaga
Baba Yaga
Gold II
Enzeq
Baba Yaga
Gold II
Level 109
God Stats
0W - 3L
1,404 SR
Queue Stats
72W - 71L
1,559 MMR
Solo
Achilles
Achilles
Gold II
Holymuck
Achilles
Gold II
Level 148
God Stats
25W - 29L
1,484 SR
Queue Stats
553W - 558L
1,528 MMR
Solo
Ymir
Ymir
Bronze III
Rogue2691
Ymir
Bronze III
Level 47
God Stats
7W - 7L
1,383 SR
Queue Stats
29W - 34L
1,600 MMR
Solo
Da Ji
Da Ji
Gold II
XmaraimaKiller
Da Ji
Gold II
Level 108
God Stats
1W - 2L
1,507 SR
Queue Stats
77W - 73L
1,603 MMR
Solo
Apollo
Apollo
Platinum V
wafhl
Apollo
Platinum V
Level 120
God Stats
4W - 5L
1,559 SR
Queue Stats
88W - 92L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EcuAxl75
Susano
5
1 / 1 / 1
3,416
683
1,448
3,485
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
SirBreck007
Xbalanque
6
0 / 0 / 0
3,390
678
3,581
2,224
540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
UpUpAway
Thoth
8
1 / 0 / 0
4,176
835
652
841
164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 1 / 0
3,402
680
938
4,253
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sylvanus
kingplum12
Sylvanus
7
0 / 1 / 0
3,979
796
1,304
2,780
1,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ChronosChang'eThanatosHercules

VS

Bans
BacchusSun WukongArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Enzeq
Baba Yaga
7
0 / 0 / 0
3,454
691
290
1,209
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Achilles
Holymuck
Achilles
7
1 / 0 / 0
3,388
678
1,670
4,301
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ymir
6
1 / 0 / 1
3,207
641
1,111
3,892
2,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 1 / 0
2,607
521
0
1,488
280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
wafhl
Apollo
5
1 / 1 / 1
3,075
615
2,032
3,241
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
EcuAxl75
Susano
1
1
1
1.5
L
Baba Yaga
Enzeq
Baba Yaga
0
0
0
0
L
Achilles
Holymuck
Achilles
1
0
0
1
L
Ymir
1
0
1
1.5
W
Xbalanque
SirBreck007
Xbalanque
0
0
0
0
W
Thoth
UpUpAway
Thoth
1
0
0
1
L
0
1
0
0
W
0
1
0
0
W
Sylvanus
kingplum12
Sylvanus
0
1
0
0
L
Apollo
wafhl
Apollo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,923
Damage
5,103
13,583
Taken
14,131
4,472
Mitigated
5,310
6,268
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
EcuAxl75
Susano
1,448
384
0
1,611
3,485
847
0
344
3,141
0
15,324
L
Baba Yaga
Enzeq
Baba Yaga
290
81
0
249
1,209
346
0
434
685
15,443
0
L
Achilles
Holymuck
Achilles
1,670
122
0
1,415
4,301
1,551
0
1,192
3,109
0
16,193
L
Ymir
1,111
142
0
1,735
3,892
2,320
0
484
3,408
10,006
0
W
Xbalanque
SirBreck007
Xbalanque
3,581
1,004
0
1,334
2,224
540
0
450
1,774
0
23,868
W
Thoth
UpUpAway
Thoth
652
155
0
446
841
164
0
127
714
20,163
0
L
0
0
0
658
1,488
280
0
88
1,360
0
4,508
W
938
57
0
1,838
4,253
1,895
0
480
3,773
9,184
0
W
Sylvanus
kingplum12
Sylvanus
1,304
391
0
1,039
2,780
1,026
0
0
2,780
15,698
8,530
L
Apollo
wafhl
Apollo
2,032
1,367
0
1,719
3,241
813
0
454
2,787
0
12,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,363
Gold Earned
15,731
182
Minions Killed
120
0
Camps Cleared
0
493,015
Distance Traveled
424,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
3,416
683
25
5
0
123,416
0
L
Baba Yaga
3,454
691
33
7
0
93,088
0
L
Achilles
3,388
678
29
6
0
94,162
0
L
Ymir
3,207
641
8
2
0
101,660
0
W
Xbalanque
3,390
678
44
9
0
85,057
0
W
Thoth
4,176
835
54
11
0
111,838
0
L
Da Ji
2,607
521
14
3
0
42,109
0
W
Geb
3,402
680
13
3
0
90,072
0
W
Sylvanus
3,979
796
46
9
0
82,632
0
L
Apollo
3,075
615
36
7
0
93,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role