Player Matchup

Mercury
Mercury
Aroosiek
Mercury
Level 47
God Stats
1W - 2L
1,453 SR
Queue Stats
71W - 71L
1,404 Elo+
Solo
Ares
Ares
CeylonGOD
Ares
Level 108
God Stats
19W - 16L
1,510 SR
Queue Stats
205W - 184L
1,462 Elo+
Solo
Nut
Nut
GoE6atca
Nut
Level 102
God Stats
50W - 55L
1,493 SR
Queue Stats
273W - 268L
1,454 Elo+
Solo
Anubis
Anubis
Insane_Gobi
Anubis
Level 128
God Stats
14W - 13L
1,538 SR
Queue Stats
161W - 166L
1,434 Elo+
Solo
Shiva
Shiva
TheRealLiont
Shiva
Level 91
God Stats
1W - 0L
1,637 SR
Queue Stats
25W - 18L
1,528 Elo+
Solo
Team Averages
Level 95
1,526 SR
1,456 Elo+

VS

Team Averages
Level 85
1,431 SR
1,461 Elo+
Surtr
Surtr
Toajas73
Surtr
Level 80
God Stats
7W - 5L
1,538 SR
Queue Stats
96W - 82L
1,476 Elo+
Party 1
Hachiman
Hachiman
ibaielterribl
Hachiman
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 149L
1,440 Elo+
Party 2
Atlas
Atlas
iker1212409
Atlas
Level 84
God Stats
0W - 2L
1,254 SR
Queue Stats
157W - 149L
1,494 Elo+
Party 2
Merlin
Merlin
lendo93
Merlin
Level 127
God Stats
4W - 8L
1,345 SR
Queue Stats
323W - 309L
1,439 Elo+
Solo
Scylla
Scylla
znnaS
Scylla
Level 65
God Stats
15W - 13L
1,520 SR
Queue Stats
64W - 58L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aroosiek
Mercury
15
3 / 0 / 3
8,117
541
7,258
11,667
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
11
0 / 0 / 7
7,026
468
5,448
10,003
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 1
6,989
466
5,060
8,523
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
2 / 2 / 0
7,952
530
7,389
9,095
3,715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
7 / 1 / 0
9,505
634
10,778
12,277
10,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Toajas73
Surtr
13
0 / 4 / 1
7,300
487
4,711
14,828
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
ibaielterribl
Hachiman
11
0 / 4 / 0
5,792
386
5,042
9,633
3,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 3 / 0
6,765
451
5,544
12,281
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
lendo93
Merlin
14
0 / 1 / 2
7,372
491
5,356
7,807
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
znnaS
Scylla
12
2 / 2 / 1
6,865
458
6,304
8,397
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
3
3
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aroosiek
Mercury
3
0
3
4.5
W
Ares
0
0
7
3.5
W
2
0
1
2.5
W
Anubis
2
2
0
1
W
7
1
0
7
L
Surtr
Toajas73
Surtr
0
4
1
0.13
L
Hachiman
ibaielterribl
Hachiman
0
4
0
0
L
1
3
0
0.33
L
Merlin
lendo93
Merlin
0
1
2
1
L
Scylla
znnaS
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,933
Damage
26,957
51,565
Taken
52,946
28,955
Mitigated
25,583
21,001
Healing
16,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aroosiek
Mercury
7,258
1,351
0
6,634
11,667
4,469
0
2,228
9,439
0
67,290
W
Ares
5,448
243
0
3,479
10,003
7,922
0
3,619
6,384
16,998
1,700
W
5,060
2,620
194
3,602
8,523
2,560
475
3,543
4,980
0
41,940
W
Anubis
7,389
58
0
4,932
9,095
3,715
729
6,499
2,596
57,622
587
W
10,778
1,906
0
2,160
12,277
10,289
0
1,406
10,871
0
63,915
L
Surtr
Toajas73
Surtr
4,711
1,244
0
6,001
14,828
7,345
0
94
14,734
475
46,625
L
Hachiman
ibaielterribl
Hachiman
5,042
2,329
0
3,518
9,633
3,086
0
2,681
6,952
0
38,984
L
5,544
1,777
0
2,203
12,281
10,494
0
3,934
8,347
26,903
0
L
Merlin
lendo93
Merlin
5,356
154
0
2,023
7,807
2,080
0
4,092
3,715
54,483
702
L
Scylla
znnaS
Scylla
6,304
1,061
0
3,038
8,397
2,578
0
1,955
6,442
45,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
34,094
424
Minions Killed
372
0
Camps Cleared
0
1,454,519
Distance Traveled
1,409,007
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,117
541
111
7
0
335,527
0
W
Ares
7,026
468
14
1
0
303,685
4
W
Nut
6,989
466
65
4
0
258,798
5
W
Anubis
7,952
530
114
8
0
281,445
5
W
Shiva
9,505
634
120
8
0
275,064
0
L
Surtr
7,300
487
93
6
0
260,743
0
L
Hachiman
5,792
386
61
4
0
255,358
0
L
Atlas
6,765
451
30
2
0
283,707
0
L
Merlin
7,372
491
107
7
0
283,081
3
L
Scylla
6,865
458
81
5
0
326,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role