Player Matchup

Heimdallr
Heimdallr
Death_Deamon1313
Heimdallr
Level 104
God Stats
11W - 16L
1,416 SR
Queue Stats
141W - 132L
1,539 Elo+
Party 2
King Arthur
King Arthur
Greenemachine67
King Arthur
Level 115
God Stats
5W - 2L
1,545 SR
Queue Stats
75W - 65L
1,496 Elo+
Solo
Yu Huang
Yu Huang
Rensam
Yu Huang
Level 164
God Stats
2W - 3L
1,478 SR
Queue Stats
95W - 72L
1,617 Elo+
Solo
Fenrir
Fenrir
o0Sleeper0o
Fenrir
Level 153
God Stats
13W - 12L
1,422 SR
Queue Stats
374W - 359L
1,439 Elo+
Solo
Cthulhu
Cthulhu
papi_Smurf8115
Cthulhu
Level 87
God Stats
20W - 20L
1,604 SR
Queue Stats
160W - 154L
1,524 Elo+
Party 2
Team Averages
Level 125
1,493 SR
1,523 Elo+

VS

Team Averages
Level 106
1,429 SR
1,550 Elo+
Susano
Susano
Afroli
Susano
Level 136
God Stats
1W - 4L
1,178 SR
Queue Stats
72W - 72L
1,521 Elo+
Solo
Hera
Hera
Meglidir
Hera
Level 110
God Stats
10W - 8L
1,642 SR
Queue Stats
128W - 136L
1,536 Elo+
Solo
Artio
Artio
NastyPrezident
Artio
Level 112
God Stats
0W - 2L
1,325 SR
Queue Stats
83W - 77L
1,525 Elo+
Solo
Chiron
Chiron
TuffGuy95
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 45L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
wharfratcat
Baron Samedi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 50L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
4 / 2 / 7
8,154
544
9,210
10,444
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Greenemachine67
King Arthur
12
3 / 2 / 11
7,642
509
6,989
16,143
10,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Rensam
Yu Huang
15
5 / 1 / 8
8,975
598
10,944
7,661
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
16
8 / 4 / 2
9,227
615
6,605
14,137
7,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 1 / 14
9,123
608
11,743
12,755
10,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Afroli
Susano
14
5 / 2 / 1
8,060
537
7,218
12,941
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
12
1 / 8 / 3
7,450
497
6,921
9,731
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 0
6,056
404
3,356
18,044
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
TuffGuy95
Chiron
12
0 / 5 / 1
6,979
465
7,059
9,751
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
wharfratcat
Baron Samedi
14
3 / 3 / 3
8,473
565
8,789
10,944
8,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
25
Kills
9
10
Deaths
25
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
Afroli
Susano
5
2
1
2.75
W
Heimdallr
4
2
7
3.75
W
King Arthur
Greenemachine67
King Arthur
3
2
11
4.25
L
Hera
1
8
3
0.31
L
0
7
0
0
W
Yu Huang
Rensam
Yu Huang
5
1
8
9
L
Chiron
TuffGuy95
Chiron
0
5
1
0.1
W
Fenrir
8
4
2
2.25
W
5
1
14
12
L
Baron Samedi
wharfratcat
Baron Samedi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,491
Damage
33,343
61,140
Taken
61,411
35,234
Mitigated
28,478
19,357
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Afroli
Susano
7,218
2,036
0
4,382
12,941
4,248
0
3,872
9,069
0
51,123
W
Heimdallr
9,210
4,451
0
4,508
10,444
3,610
980
3,899
6,414
0
52,102
W
King Arthur
Greenemachine67
King Arthur
6,989
677
0
2,939
16,143
10,518
80
6,067
9,783
0
33,852
L
Hera
6,921
1,054
0
736
9,731
2,163
0
5,902
3,829
43,438
0
L
3,356
772
220
3,270
18,044
9,986
0
7,606
10,438
13,401
0
W
Yu Huang
Rensam
Yu Huang
10,944
798
0
2,475
7,661
2,884
418
1,902
5,697
76,582
1,458
L
Chiron
TuffGuy95
Chiron
7,059
2,084
288
1,773
9,751
3,113
0
1,485
8,266
0
44,665
W
Fenrir
6,605
1,225
0
4,154
14,137
7,957
854
3,172
10,946
0
74,166
W
11,743
1,403
1,347
3,934
12,755
10,265
154
4,318
8,303
33,592
1,278
L
Baron Samedi
wharfratcat
Baron Samedi
8,789
852
304
3,120
10,944
8,968
253
3,087
7,846
48,965
1,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,121
Gold Earned
37,018
380
Minions Killed
374
0
Camps Cleared
0
1,540,045
Distance Traveled
1,435,771
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,060
537
84
6
0
323,506
3
W
Heimdallr
8,154
544
69
5
0
300,853
2
W
King Arthur
7,642
509
49
3
0
304,597
0
L
Hera
7,450
497
103
7
0
272,962
0
L
Artio
6,056
404
23
2
0
295,792
3
W
Yu Huang
8,975
598
118
8
0
294,527
3
L
Chiron
6,979
465
83
6
0
277,520
0
W
Fenrir
9,227
615
114
8
0
328,855
0
W
Cthulhu
9,123
608
30
2
0
311,213
1
L
Baron Samedi
8,473
565
81
5
0
265,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role