Player Matchup

Surtr
Surtr
 
Surtr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IlQarni18
Izanami
Level 72
God Stats
3W - 2L
1,447 SR
Queue Stats
114W - 122L
1,456 Elo+
Solo
Ra
Ra
MagickJC
Ra
Level 29
God Stats
9W - 4L
1,533 SR
Queue Stats
62W - 43L
1,524 Elo+
Party 3
Sun Wukong
Sun Wukong
SonGokuzZz
Sun Wukong
Level 51
God Stats
28W - 13L
1,629 SR
Queue Stats
162W - 185L
1,348 Elo+
Solo
Odin
Odin
spartacuspt
Odin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 43L
1,524 Elo+
Party 3
Team Averages
Level 63
1,522 SR
1,470 Elo+

VS

Team Averages
Level 79
1,499 SR
1,459 Elo+
Erlang Shen
Erlang Shen
GwaDaKu
Erlang Shen
Level 153
God Stats
15W - 17L
1,498 SR
Queue Stats
808W - 804L
1,412 Elo+
Solo
Danzaburou
Danzaburou
MarihuanaProblem
Danzaburou
Level 68
God Stats
2W - 2L
1,322 SR
Queue Stats
43W - 32L
1,532 Elo+
Party 2
Anubis
Anubis
TorstenSchulze68
Anubis
Level 48
God Stats
3W - 4L
1,333 SR
Queue Stats
20W - 11L
1,504 Elo+
Party 1
Nemesis
Nemesis
iSexyWhenUmori
Nemesis
Level 44
God Stats
10W - 7L
1,842 SR
Queue Stats
30W - 26L
1,471 Elo+
Party 2
Freya
Freya
xViruz_Flash
Freya
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
4 / 0 / 0
5,756
822
2,833
3,164
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
IlQarni18
Izanami
7
0 / 1 / 0
4,043
578
1,033
2,096
446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
3 / 0 / 1
4,869
696
2,793
2,846
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SonGokuzZz
Sun Wukong
6
0 / 1 / 0
4,333
619
1,851
4,261
2,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 2
4,246
607
1,588
4,227
1,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GwaDaKu
Erlang Shen
6
0 / 0 / 2
3,668
524
802
3,011
1,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
MarihuanaProblem
Danzaburou
8
2 / 0 / 0
4,211
602
3,213
3,035
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 4 / 0
3,357
480
1,256
4,023
1,397
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 1 / 0
3,990
570
1,228
4,757
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 3 / 0
3,794
542
1,177
3,657
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
8
Kills
2
2
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
0
4
L
Erlang Shen
GwaDaKu
Erlang Shen
0
0
2
1
W
Izanami
IlQarni18
Izanami
0
1
0
0
W
3
0
1
3.5
L
Danzaburou
MarihuanaProblem
Danzaburou
2
0
0
2
W
Sun Wukong
SonGokuzZz
Sun Wukong
0
1
0
0
L
0
4
0
0
L
0
1
0
0
W
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,098
Damage
7,676
16,594
Taken
18,483
5,511
Mitigated
6,262
6,242
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,833
1,221
0
2,261
3,164
839
225
1,256
1,908
643
29,584
L
Erlang Shen
GwaDaKu
Erlang Shen
802
315
0
1,463
3,011
1,676
0
0
3,011
0
4,761
W
Izanami
IlQarni18
Izanami
1,033
748
0
630
2,096
446
0
0
2,096
0
23,150
W
2,793
720
12
1,414
2,846
746
84
994
1,742
21,075
0
L
Danzaburou
MarihuanaProblem
Danzaburou
3,213
996
0
1,817
3,035
761
0
0
3,035
0
28,689
W
Sun Wukong
SonGokuzZz
Sun Wukong
1,851
297
0
1,245
4,261
2,011
0
0
4,261
0
14,565
L
1,256
0
0
1,195
4,023
1,397
0
179
3,844
12,175
0
L
1,228
580
0
1,033
4,757
1,472
0
878
3,879
0
25,619
W
1,588
544
0
680
4,227
1,469
0
0
4,227
0
23,004
L
1,177
362
0
499
3,657
956
0
1,915
1,742
11,330
1,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,247
Gold Earned
19,020
190
Minions Killed
153
0
Camps Cleared
0
630,913
Distance Traveled
623,763
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,756
822
46
7
0
108,867
0
L
Erlang Shen
3,668
524
4
1
0
98,304
2
W
Izanami
4,043
578
51
7
0
119,844
3
W
Ra
4,869
696
41
6
0
120,338
0
L
Danzaburou
4,211
602
45
6
0
146,050
0
W
Sun Wukong
4,333
619
12
2
0
133,840
0
L
Anubis
3,357
480
23
3
0
109,789
0
L
Nemesis
3,990
570
53
8
0
148,736
0
W
Odin
4,246
607
40
6
0
148,024
0
L
Freya
3,794
542
28
4
0
120,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role