Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Christhewave
Loki
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
153W - 144L
1,435 Elo+
Solo
Chang'e
Chang'e
SANTOxOSCURO
Chang'e
Level 142
God Stats
4W - 7L
1,257 SR
Queue Stats
92W - 90L
1,525 Elo+
Solo
Hou Yi
Hou Yi
ScizzaKika
Hou Yi
Level 147
God Stats
1W - 0L
1,741 SR
Queue Stats
78W - 76L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
herzix_
Baron Samedi
Level 59
God Stats
2W - 1L
1,453 SR
Queue Stats
232W - 226L
1,452 Elo+
Solo
Team Averages
Level 117
1,490 SR
1,476 Elo+

VS

Team Averages
Level 88
1,328 SR
1,473 Elo+
Neith
Neith
Edziel4
Neith
Level 27
God Stats
1W - 3L
1,388 SR
Queue Stats
35W - 41L
1,439 Elo+
Party 1
Scylla
Scylla
ImAsper
Scylla
Level 130
God Stats
0W - 3L
1,216 SR
Queue Stats
217W - 200L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
Puchi03
Kumbhakarna
Level 68
God Stats
1W - 2L
1,231 SR
Queue Stats
296W - 267L
1,519 Elo+
Party 1
Bellona
Bellona
SpeedyRusher639
Bellona
Level 88
God Stats
0W - 2L
1,303 SR
Queue Stats
294W - 276L
1,504 Elo+
Party 1
Fafnir
Fafnir
beatblaster357
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
5 / 0 / 3
6,931
693
6,377
4,628
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 5
6,025
603
3,507
6,629
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
SANTOxOSCURO
Chang'e
11
3 / 1 / 2
6,969
697
4,570
4,494
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
ScizzaKika
Hou Yi
10
1 / 1 / 0
5,538
554
4,417
4,277
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
herzix_
Baron Samedi
10
0 / 0 / 2
5,671
567
3,120
5,397
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Edziel4
Neith
8
0 / 1 / 0
4,436
444
3,157
4,375
1,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
ImAsper
Scylla
9
1 / 3 / 0
5,170
517
2,990
4,725
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Puchi03
Kumbhakarna
8
1 / 4 / 1
4,711
471
2,471
8,703
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,395
440
1,228
9,097
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 0 / 1
4,990
499
1,860
8,810
7,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
3
6.5
W
2
0
5
4.5
L
Neith
Edziel4
Neith
0
1
0
0
L
Scylla
ImAsper
Scylla
1
3
0
0.33
L
Kumbhakarna
Puchi03
Kumbhakarna
1
4
1
0.38
W
Chang'e
SANTOxOSCURO
Chang'e
3
1
2
4
W
Hou Yi
ScizzaKika
Hou Yi
1
1
0
1
L
0
3
0
0
L
0
0
1
0.5
W
Baron Samedi
herzix_
Baron Samedi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
11,706
25,425
Taken
35,710
9,726
Mitigated
17,329
11,874
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,377
635
0
2,961
4,628
1,501
0
2,584
2,044
44,167
766
W
3,507
785
0
1,650
6,629
2,211
0
1,532
5,097
0
40,163
L
Neith
Edziel4
Neith
3,157
922
0
1,029
4,375
1,127
0
1,209
3,158
0
19,404
L
Scylla
ImAsper
Scylla
2,990
286
0
849
4,725
1,074
0
2,358
2,016
30,218
0
L
Kumbhakarna
Puchi03
Kumbhakarna
2,471
488
0
1,615
8,703
2,958
0
2,554
5,923
18,150
5,244
W
Chang'e
SANTOxOSCURO
Chang'e
4,570
282
80
2,205
4,494
1,195
329
399
4,095
35,741
1,738
W
Hou Yi
ScizzaKika
Hou Yi
4,417
1,926
0
2,104
4,277
1,426
501
1,185
3,092
0
37,793
L
1,228
217
0
1,788
9,097
4,953
0
4,416
4,187
0
20,996
L
1,860
468
0
3,464
8,810
7,217
0
2,389
6,367
14,744
0
W
Baron Samedi
herzix_
Baron Samedi
3,120
596
140
2,734
5,397
3,393
52
1,500
3,897
19,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,134
Gold Earned
23,702
320
Minions Killed
205
0
Camps Cleared
0
998,462
Distance Traveled
996,391
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,931
693
87
9
0
203,653
0
W
Loki
6,025
603
62
6
0
241,626
2
L
Neith
4,436
444
42
4
0
188,557
1
L
Scylla
5,170
517
69
7
0
198,154
1
L
Kumbhakarna
4,711
471
36
4
0
215,584
0
W
Chang'e
6,969
697
72
7
0
195,865
0
W
Hou Yi
5,538
554
71
7
0
176,536
4
L
Bellona
4,395
440
35
4
0
190,234
0
L
Fafnir
4,990
499
23
2
0
203,862
1
W
Baron Samedi
5,671
567
28
3
0
180,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role