Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Cooz55
Kali
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 122L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DEBUFIN83
Morgan Le Fay
Level 151
God Stats
7W - 2L
2,016 SR
Queue Stats
372W - 400L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
PyroDovaking
Gilgamesh
Level 147
God Stats
9W - 7L
1,672 SR
Queue Stats
744W - 753L
1,525 Elo+
Solo
Ishtar
Ishtar
VaIaam
Ishtar
Level 103
God Stats
6W - 6L
1,454 SR
Queue Stats
651W - 656L
1,557 Elo+
Solo
Team Averages
Level 144
1,628 SR
1,513 Elo+

VS

Team Averages
Level 154
1,581 SR
1,540 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Badcrevette
Erlang Shen
Level 213
God Stats
23W - 15L
1,644 SR
Queue Stats
1,383W - 1,439L
1,495 Elo+
Solo
Olorun
Olorun
NothingChanged
Olorun
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,492 Elo+
Solo
Chiron
Chiron
Puesvayasitotal
Chiron
Level 156
God Stats
6W - 8L
1,298 SR
Queue Stats
354W - 356L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
luiscuesco
Sun Wukong
Level 122
God Stats
6W - 0L
1,961 SR
Queue Stats
229W - 158L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 6 / 6
8,607
615
15,786
17,284
12,719
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
Cooz55
Kali
17
4 / 2 / 4
9,251
661
9,072
12,318
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
DEBUFIN83
Morgan Le Fay
15
2 / 3 / 6
8,411
601
10,300
13,741
6,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
PyroDovaking
Gilgamesh
15
2 / 3 / 8
8,566
612
9,588
17,483
18,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
VaIaam
Ishtar
14
0 / 6 / 6
7,961
569
10,122
13,937
6,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 2 / 12
10,711
765
17,761
12,579
5,725
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Badcrevette
Erlang Shen
18
2 / 1 / 16
10,517
751
14,281
12,443
16,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 4 / 7
9,407
672
6,825
10,601
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

18
8 / 3 / 5
11,180
799
14,497
12,501
6,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
luiscuesco
Sun Wukong
17
5 / 4 / 12
10,611
758
15,499
22,336
26,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
10
Kills
20
20
Deaths
14
30
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
6
6
0.83
W
Sol
 
Sol
3
2
12
4.5
W
Erlang Shen
Badcrevette
Erlang Shen
2
1
16
10
L
Kali
Cooz55
Kali
4
2
4
3
L
Morgan Le Fay
DEBUFIN83
Morgan Le Fay
2
3
6
1.67
W
2
4
7
1.38
W
8
3
5
3.5
L
Gilgamesh
PyroDovaking
Gilgamesh
2
3
8
2
L
Ishtar
VaIaam
Ishtar
0
6
6
0.5
W
Sun Wukong
luiscuesco
Sun Wukong
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,868
Damage
68,863
74,763
Taken
70,460
51,334
Mitigated
60,586
23,692
Healing
28,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
15,786
671
3,576
4,147
17,284
12,719
0
5,587
11,243
23,593
671
W
Sol
 
Sol
17,761
1,642
601
3,204
12,579
5,725
2,994
5,584
6,583
38,588
0
W
Erlang Shen
Badcrevette
Erlang Shen
14,281
1,762
1,722
4,098
12,443
16,835
100
2,941
9,036
0
20,875
L
Kali
Cooz55
Kali
9,072
2,404
3,008
2,659
12,318
7,529
0
3,140
8,886
0
21,071
L
Morgan Le Fay
DEBUFIN83
Morgan Le Fay
10,300
549
1,446
3,302
13,741
6,793
0
4,220
9,002
26,016
891
W
6,825
1,902
4,677
3,882
10,601
5,462
744
3,694
6,666
20,357
1,458
W
14,497
2,258
1,724
2,761
12,501
6,070
2,282
5,278
7,098
0
41,936
L
Gilgamesh
PyroDovaking
Gilgamesh
9,588
1,404
1,138
1,784
17,483
18,075
0
6,899
10,289
694
17,967
L
Ishtar
VaIaam
Ishtar
10,122
4,087
914
1,718
13,937
6,218
0
5,296
8,445
0
21,293
W
Sun Wukong
luiscuesco
Sun Wukong
15,499
1,708
1,031
4,880
22,336
26,494
236
8,132
13,540
876
24,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
52,426
120
Minions Killed
172
0
Camps Cleared
0
1,237,145
Distance Traveled
1,299,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,607
615
5
0
0
213,291
0
W
Sol
10,711
765
52
4
0
267,674
0
W
Erlang Shen
10,517
751
17
1
0
270,302
0
L
Kali
9,251
661
19
1
0
300,509
0
L
Morgan Le Fay
8,411
601
39
3
0
269,307
0
W
Olorun
9,407
672
31
2
0
255,395
0
W
Chiron
11,180
799
60
4
0
232,245
0
L
Gilgamesh
8,566
612
25
2
0
219,931
0
L
Ishtar
7,961
569
32
2
0
234,107
0
W
Sun Wukong
10,611
758
12
1
0
274,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role