Player Matchup

Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Diamond IV
 
Charon
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond V
TheGoku554
Awilix
Diamond V
Level 170
God Stats
5W - 6L
1,444 SR
Queue Stats
246W - 225L
2,029 MMR
Party 1
Hel
Hel
Diamond IV
TheSimurgh5
Hel
Diamond IV
Level 167
God Stats
100W - 81L
1,658 SR
Queue Stats
175W - 171L
2,141 MMR
Solo
Vamana
Vamana
Platinum I
qawzsexdrcft
Vamana
Platinum I
Level 157
God Stats
4W - 1L
1,741 SR
Queue Stats
144W - 137L
1,979 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,569 SR
1,830 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,450 SR
1,898 MMR
Bakasura
Bakasura
Diamond III
 
Bakasura
Diamond III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Platinum I
Kαrnα
Terra
Platinum I
Level 147
God Stats
15W - 14L
1,619 SR
Queue Stats
114W - 104L
1,982 MMR
Party 2
Poseidon
Poseidon
Platinum II
M Y L E S3543
Poseidon
Platinum II
Level 128
God Stats
3W - 7L
1,476 SR
Queue Stats
410W - 416L
1,934 MMR
Solo
Xbalanque
Xbalanque
Platinum II
mctango818
Xbalanque
Platinum II
Level 212
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 76L
2,004 MMR
Solo
Vulcan
Vulcan
Platinum I
pedôphile
Vulcan
Platinum I
Level 108
God Stats
0W - 2L
1,157 SR
Queue Stats
39W - 37L
2,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
2 / 0 / 3
4,924
616
2,809
5,805
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
 
Charon
7
0 / 1 / 6
4,727
591
2,701
5,201
3,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
TheGoku554
Awilix
10
3 / 1 / 3
5,383
673
4,294
5,149
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 0 / 1
6,053
757
4,227
3,497
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vamana
9
0 / 2 / 0
5,203
650
3,624
7,741
3,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
King ArthurAresChang'eAo Kuang

VS

Bans
AnhurKumbhakarnaHorusFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 2 / 1
4,638
580
2,202
7,391
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
Kαrnα
Terra
7
0 / 2 / 1
4,448
556
3,373
6,424
2,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
M Y L E S3543
Poseidon
8
1 / 1 / 0
4,700
588
1,917
3,232
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
mctango818
Xbalanque
9
0 / 3 / 0
4,655
582
3,323
4,892
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
pedôphile
Vulcan
10
2 / 0 / 0
5,268
659
3,591
4,616
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
4
4
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
3
3.5
W
Charon
 
Charon
0
1
6
3
L
Bakasura
 
Bakasura
1
2
1
0.75
L
Terra
Kαrnα
Terra
0
2
1
0.25
L
Poseidon
M Y L E S3543
Poseidon
1
1
0
1
W
Awilix
TheGoku554
Awilix
3
1
3
4.5
W
3
0
1
3.5
L
Xbalanque
mctango818
Xbalanque
0
3
0
0
L
Vulcan
pedôphile
Vulcan
2
0
0
2
W
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,655
Damage
14,406
27,393
Taken
26,555
11,076
Mitigated
10,451
10,443
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,809
1,666
0
3,397
5,805
1,608
0
1,299
4,506
0
33,835
W
Charon
 
Charon
2,701
872
0
1,450
5,201
3,277
0
882
4,122
13,211
0
L
Bakasura
 
Bakasura
2,202
1,618
0
2,712
7,391
2,749
0
1,142
6,084
0
22,951
L
Terra
Kαrnα
Terra
3,373
571
178
1,494
6,424
2,802
0
2,608
3,744
9,618
1,021
L
Poseidon
M Y L E S3543
Poseidon
1,917
323
0
995
3,232
801
0
1,823
1,223
23,104
0
W
Awilix
TheGoku554
Awilix
4,294
1,823
0
498
5,149
1,685
0
679
4,278
0
36,789
W
4,227
310
486
2,492
3,497
950
156
1,382
1,907
41,338
847
L
Xbalanque
mctango818
Xbalanque
3,323
1,303
0
1,419
4,892
1,567
0
912
3,980
0
34,096
L
Vulcan
pedôphile
Vulcan
3,591
353
0
2,632
4,616
2,532
0
0
4,365
28,776
224
W
Vamana
3,624
1,462
0
2,120
7,741
3,556
0
3,216
4,053
0
34,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
23,709
302
Minions Killed
249
0
Camps Cleared
0
884,895
Distance Traveled
866,280
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,924
616
69
9
0
168,667
1
W
Charon
4,727
591
16
2
0
142,957
0
L
Bakasura
4,638
580
63
8
0
227,507
0
L
Terra
4,448
556
14
2
0
196,616
1
L
Poseidon
4,700
588
53
7
0
130,729
0
W
Awilix
5,383
673
59
7
0
204,880
1
W
Hel
6,053
757
88
11
0
191,173
1
L
Xbalanque
4,655
582
62
8
0
142,811
0
L
Vulcan
5,268
659
57
7
0
168,617
1
W
Vamana
5,203
650
70
9
0
177,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role