Player Matchup

Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Fordovskiy
Jing Wei
Level 139
God Stats
6W - 4L
1,615 SR
Queue Stats
221W - 231L
1,520 Elo+
Solo
Izanami
Izanami
Frostflex
Izanami
Level 128
God Stats
0W - 3L
1,281 SR
Queue Stats
442W - 425L
1,511 Elo+
Solo
Thoth
Thoth
Puma_faineant
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 122L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
blako59300
Xing Tian
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 178L
1,432 Elo+
Party 2
Team Averages
Level 116
1,479 SR
1,496 Elo+

VS

Team Averages
Level 104
1,471 SR
1,454 Elo+
Gilgamesh
Gilgamesh
HBR-_-KRAK3N
Gilgamesh
Level 81
God Stats
1W - 0L
1,517 SR
Queue Stats
15W - 14L
1,502 Elo+
Solo
Nox
Nox
Nesha
Nox
Level 108
God Stats
1W - 2L
1,156 SR
Queue Stats
119W - 121L
1,463 Elo+
Party 1
Kuzenbo
Kuzenbo
Wuhdjaaz
Kuzenbo
Level 108
God Stats
3W - 3L
1,495 SR
Queue Stats
130W - 133L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
cedric_wdmn
Sun Wukong
Level 101
God Stats
3W - 1L
1,686 SR
Queue Stats
152W - 168L
1,449 Elo+
Solo
Medusa
Medusa
malymaks007
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 58L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 3 / 0
4,790
958
1,304
4,451
3,640
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
Fordovskiy
Jing Wei
11
1 / 3 / 3
6,308
1,262
5,858
5,287
1,897
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Frostflex
Izanami
12
4 / 4 / 0
6,780
1,356
7,431
6,599
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 3 / 0
5,736
1,147
3,223
4,997
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
blako59300
Xing Tian
10
0 / 4 / 2
5,687
1,137
2,364
10,187
6,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HBR-_-KRAK3N
Gilgamesh
11
4 / 1 / 10
6,536
1,307
6,426
6,588
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Nesha
Nox
11
3 / 1 / 10
6,389
1,278
7,391
3,251
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Wuhdjaaz
Kuzenbo
10
1 / 0 / 11
6,214
1,243
2,553
4,592
4,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
cedric_wdmn
Sun Wukong
11
2 / 2 / 9
6,363
1,273
3,859
5,224
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
13
7 / 1 / 7
7,573
1,515
8,802
4,487
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
5
Kills
17
17
Deaths
5
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
0
0
L
Jing Wei
Fordovskiy
Jing Wei
1
3
3
0.83
L
Izanami
Frostflex
Izanami
4
4
0
1
W
Gilgamesh
HBR-_-KRAK3N
Gilgamesh
4
1
10
9
W
Nox
Nesha
Nox
3
1
10
8
L
0
3
0
0
W
Kuzenbo
Wuhdjaaz
Kuzenbo
1
0
11
6.5
L
Xing Tian
blako59300
Xing Tian
0
4
2
0.25
W
Sun Wukong
cedric_wdmn
Sun Wukong
2
2
9
3.25
W
Medusa
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,180
Damage
29,031
31,521
Taken
24,142
15,761
Mitigated
18,090
7,535
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,304
34
516
673
4,451
3,640
0
1,950
2,468
0
1,927
L
Jing Wei
Fordovskiy
Jing Wei
5,858
3,034
521
75
5,287
1,897
0
557
4,618
0
12,867
L
Izanami
Frostflex
Izanami
7,431
4,699
391
1,030
6,599
2,287
0
1,561
4,921
0
16,212
W
Gilgamesh
HBR-_-KRAK3N
Gilgamesh
6,426
1,411
530
891
6,588
5,309
81
2,020
4,532
0
12,303
W
Nox
Nesha
Nox
7,391
721
0
310
3,251
1,482
480
856
2,362
11,272
507
L
3,223
334
0
829
4,997
1,480
0
1,670
3,257
9,954
0
W
Kuzenbo
Wuhdjaaz
Kuzenbo
2,553
788
1,544
1,012
4,592
4,703
130
1,052
3,512
2,999
340
L
Xing Tian
blako59300
Xing Tian
2,364
373
1,337
2,163
10,187
6,457
0
3,613
6,420
3,369
0
W
Sun Wukong
cedric_wdmn
Sun Wukong
3,859
197
484
329
5,224
4,521
99
614
4,548
0
11,710
W
Medusa
8,802
3,202
1,029
581
4,487
2,075
474
1,045
3,408
0
17,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
33,075
58
Minions Killed
52
0
Camps Cleared
0
545,747
Distance Traveled
634,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,790
958
2
0
0
86,908
0
L
Jing Wei
6,308
1,262
20
4
0
116,021
0
L
Izanami
6,780
1,356
19
4
0
106,546
0
W
Gilgamesh
6,536
1,307
7
1
0
137,502
0
W
Nox
6,389
1,278
6
1
0
114,138
0
L
Thoth
5,736
1,147
17
3
0
113,634
0
W
Kuzenbo
6,214
1,243
3
1
0
142,660
0
L
Xing Tian
5,687
1,137
0
0
0
122,638
0
W
Sun Wukong
6,363
1,273
15
3
0
105,420
0
W
Medusa
7,573
1,515
21
4
0
134,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role