Player Matchup

Osiris
Osiris
Platinum IV
 
Osiris
Platinum IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum IV
GodlikeK9
Serqet
Platinum IV
Level 154
God Stats
5W - 3L
1,850 SR
Queue Stats
183W - 177L
1,895 MMR
Solo
Medusa
Medusa
Platinum III
M0NEYPRINTER
Medusa
Platinum III
Level 120
God Stats
3W - 4L
1,517 SR
Queue Stats
117W - 114L
1,708 MMR
Solo
Agni
Agni
Gold I
WasilloElBaneado
Agni
Gold I
Level 156
God Stats
16W - 13L
1,669 SR
Queue Stats
149W - 146L
1,701 MMR
Solo
Terra
Terra
Platinum II
YandereFetish
Terra
Platinum II
Level 208
God Stats
2W - 1L
1,567 SR
Queue Stats
105W - 88L
1,710 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,621 SR
1,703 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,543 SR
1,750 MMR
Chang'e
Chang'e
Platinum V
BruiserBrigade7
Chang'e
Platinum V
Level 155
God Stats
0W - 5L
1,276 SR
Queue Stats
61W - 48L
1,863 MMR
Solo
Jormungandr
Jormungandr
Gold I
DessertFruits
Jormungandr
Gold I
Level 79
God Stats
5W - 7L
1,518 SR
Queue Stats
164W - 162L
1,685 MMR
Solo
Thanatos
Thanatos
Gold I
EssentiaI
Thanatos
Gold I
Level 168
God Stats
9W - 2L
1,944 SR
Queue Stats
84W - 84L
1,688 MMR
Solo
Horus
Horus
Platinum V
InLieuOfFlowers
Horus
Platinum V
Level 89
God Stats
0W - 4L
1,471 SR
Queue Stats
94W - 100L
1,688 MMR
Solo
Artemis
Artemis
Platinum III
Raefwerd
Artemis
Platinum III
Level 67
God Stats
5W - 10L
1,508 SR
Queue Stats
183W - 170L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 0 / 2
9,515
680
10,122
14,215
9,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
GodlikeK9
Serqet
13
4 / 3 / 0
7,553
540
8,030
12,862
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
14
4 / 2 / 2
8,376
598
10,194
12,095
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 5
8,100
579
11,734
6,260
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 5
7,430
531
4,474
10,106
6,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
LancelotAchillesScyllaKumbhakarna

VS

Bans
AwilixFreyaKaliHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,625
473
6,844
11,406
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
DessertFruits
Jormungandr
11
0 / 4 / 1
6,542
467
8,558
13,719
9,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
EssentiaI
Thanatos
13
2 / 4 / 2
6,850
489
3,295
14,580
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 1
6,906
493
5,892
13,691
11,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Raefwerd
Artemis
13
1 / 3 / 1
6,814
487
7,088
9,391
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
6
6
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
2
5
L
1
3
1
0.5
L
Jormungandr
DessertFruits
Jormungandr
0
4
1
0.13
L
Thanatos
EssentiaI
Thanatos
2
4
2
0.75
W
Serqet
GodlikeK9
Serqet
4
3
0
1.33
L
2
1
1
2.5
W
Medusa
4
2
2
2.5
L
Artemis
Raefwerd
Artemis
1
3
1
0.5
W
1
1
5
3.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,554
Damage
31,677
55,538
Taken
62,787
27,307
Mitigated
32,778
23,640
Healing
25,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,122
3,532
0
10,245
14,215
9,296
87
6,051
8,164
784
71,594
L
6,844
91
829
2,300
11,406
3,241
0
3,768
6,972
43,522
0
L
Jormungandr
DessertFruits
Jormungandr
8,558
2,389
0
1,967
13,719
9,436
0
2,797
10,922
45,371
809
L
Thanatos
EssentiaI
Thanatos
3,295
920
0
10,704
14,580
4,887
0
4,137
10,164
0
45,409
W
Serqet
GodlikeK9
Serqet
8,030
1,223
0
750
12,862
5,031
0
2,786
10,076
0
54,520
L
5,892
2,638
2,502
5,004
13,691
11,788
0
4,959
8,616
0
22,268
W
Medusa
10,194
4,417
0
3,237
12,095
4,313
192
970
11,125
0
68,848
L
Artemis
Raefwerd
Artemis
7,088
2,533
0
2,533
9,391
3,426
0
879
8,512
0
57,100
W
11,734
873
0
961
6,260
1,891
41
3,489
2,771
69,336
0
W
4,474
957
4,000
4,447
10,106
6,776
0
1,861
8,245
20,084
2,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,974
Gold Earned
33,737
479
Minions Killed
354
0
Camps Cleared
0
1,492,618
Distance Traveled
1,403,072
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,515
680
114
8
0
284,402
2
L
Chang'e
6,625
473
80
6
0
282,540
2
L
Jormungandr
6,542
467
79
6
0
239,505
0
L
Thanatos
6,850
489
88
6
0
319,930
0
W
Serqet
7,553
540
89
6
0
339,019
4
L
Horus
6,906
493
19
1
0
294,967
5
W
Medusa
8,376
598
121
9
0
284,299
1
L
Artemis
6,814
487
88
6
0
266,130
2
W
Agni
8,100
579
124
9
0
294,180
0
W
Terra
7,430
531
31
2
0
290,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role