Player Matchup

Janus
Janus
XxFantasma
Janus
Level 35
God Stats
7W - 19L
1,451 SR
Queue Stats
228W - 230L
1,441 Elo+
Solo
Bacchus
Bacchus
localsucks
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,440 Elo+
Party 1
Yu Huang
Yu Huang
saltybag
Yu Huang
Level 84
God Stats
4W - 5L
1,513 SR
Queue Stats
84W - 83L
1,451 Elo+
Party 1
Team Averages
Level 76
1,488 SR
1,444 Elo+

VS

Team Averages
Level 134
1,623 SR
1,617 Elo+
Odin
Odin
BADA55Killerrr7
Odin
Level 158
God Stats
1W - 0L
1,638 SR
Queue Stats
6W - 0L
1,866 Elo+
Solo
Nut
Nut
DannyBrownnn
Nut
Level 86
God Stats
12W - 7L
1,433 SR
Queue Stats
32W - 29L
1,449 Elo+
Solo
Vulcan
Vulcan
DigemSmack223
Vulcan
Level 157
God Stats
4W - 0L
1,798 SR
Queue Stats
46W - 23L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
5 / 5 / 3
9,725
810
6,425
8,928
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
localsucks
Bacchus
14
1 / 3 / 5
8,684
724
8,220
13,551
12,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
saltybag
Yu Huang
15
3 / 3 / 2
9,532
794
6,734
5,862
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
9,827
819
5,178
12,562
11,233
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

16
4 / 2 / 6
10,981
915
10,203
9,207
2,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 6
10,811
901
10,683
7,311
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
11
11
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
5
5
1.1
W
4
2
6
3.5
W
4
2
6
3.5
L
Janus
5
5
3
1.3
L
Bacchus
localsucks
Bacchus
1
3
5
1.17
L
Yu Huang
saltybag
Yu Huang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,379
Damage
26,064
28,341
Taken
29,080
16,686
Mitigated
16,376
3,563
Healing
2,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,178
670
0
582
12,562
11,233
0
7,551
4,152
0
18,365
W
10,203
5,428
0
1,243
9,207
2,768
3,291
6,768
2,229
0
41,174
W
10,683
88
0
222
7,311
2,375
165
5,615
1,284
36,992
1,400
L
Janus
6,425
41
0
250
8,928
2,400
0
2,627
6,275
33,448
0
L
Bacchus
localsucks
Bacchus
8,220
740
0
3,313
13,551
12,310
0
5,402
8,097
16,048
0
L
Yu Huang
saltybag
Yu Huang
6,734
121
0
0
5,862
1,976
0
2,436
3,418
24,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,941
Gold Earned
31,619
135
Minions Killed
155
0
Camps Cleared
0
628,377
Distance Traveled
642,164
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,827
819
18
2
0
195,175
0
W
Nut
10,981
915
69
6
0
199,081
0
W
Vulcan
10,811
901
68
6
0
247,908
0
L
Janus
9,725
810
63
5
0
197,163
4
L
Bacchus
8,684
724
18
2
0
228,049
2
L
Yu Huang
9,532
794
54
5
0
203,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role