Player Matchup

Serqet
Serqet
 
Serqet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Arhidontos
Medusa
Level 136
God Stats
17W - 12L
1,593 SR
Queue Stats
328W - 322L
1,572 Elo+
Party 1
Artemis
Artemis
Victor022xx
Artemis
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 111L
1,581 Elo+
Party 1
Ymir
Ymir
YoloFire
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,466 Elo+
Solo
Team Averages
Level 91
1,519 SR
1,524 Elo+

VS

Team Averages
Level 145
1,518 SR
1,496 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Nadenet
Lancelot
Level 146
God Stats
3W - 4L
1,642 SR
Queue Stats
255W - 277L
1,461 Elo+
Solo
Hachiman
Hachiman
YaBoiKonann
Hachiman
Level 182
God Stats
7W - 5L
1,562 SR
Queue Stats
397W - 405L
1,516 Elo+
Solo
Xing Tian
Xing Tian
狼牙贝尔小馋猫
Xing Tian
Level 125
God Stats
2W - 3L
1,383 SR
Queue Stats
52W - 62L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 1 / 10
5,695
1,139
979
3,249
2,693
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Charon
 
Charon
10
0 / 0 / 10
5,539
1,108
1,959
3,082
2,341
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Medusa
Arhidontos
Medusa
12
5 / 0 / 6
6,950
1,390
7,026
3,250
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Artemis
Victor022xx
Artemis
9
3 / 1 / 5
5,774
1,155
5,835
2,685
957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
2 / 0 / 9
6,359
1,272
2,923
2,341
1,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 4 / 1
4,852
970
1,019
4,811
1,866
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Athena
 
Athena
6
0 / 3 / 0
4,463
893
1,819
4,241
2,210
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Nadenet
Lancelot
9
1 / 1 / 0
4,894
979
775
2,597
964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
YaBoiKonann
Hachiman
10
0 / 1 / 2
5,037
1,007
2,977
3,229
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 2
4,841
968
2,892
5,636
4,919
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
11
Kills
2
2
Deaths
11
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
1
10
6
W
Charon
 
Charon
0
0
10
5
L
Ao Kuang
 
Ao Kuang
1
4
1
0.38
L
Athena
 
Athena
0
3
0
0
W
Medusa
Arhidontos
Medusa
5
0
6
8
L
Lancelot
Nadenet
Lancelot
1
1
0
1
W
Artemis
Victor022xx
Artemis
3
1
5
5.5
L
Hachiman
YaBoiKonann
Hachiman
0
1
2
1
W
Ymir
2
0
9
6.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,722
Damage
9,482
14,607
Taken
20,514
9,067
Mitigated
10,899
5,422
Healing
3,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
979
259
283
129
3,249
2,693
0
1,200
2,049
0
2,378
W
Charon
 
Charon
1,959
203
443
475
3,082
2,341
224
1,149
1,933
6,375
0
L
Ao Kuang
 
Ao Kuang
1,019
302
211
457
4,811
1,866
0
1,378
3,433
1,636
0
L
Athena
 
Athena
1,819
247
0
0
4,241
2,210
0
1,041
3,183
3,922
0
W
Medusa
Arhidontos
Medusa
7,026
1,913
821
1,272
3,250
1,281
863
999
2,251
0
19,265
L
Lancelot
Nadenet
Lancelot
775
0
227
224
2,597
964
0
550
2,047
0
2,428
W
Artemis
Victor022xx
Artemis
5,835
1,267
0
106
2,685
957
529
791
1,894
0
9,025
L
Hachiman
YaBoiKonann
Hachiman
2,977
1,619
311
1,101
3,229
940
0
176
3,053
0
11,863
W
Ymir
2,923
354
721
1,172
2,341
1,795
0
1,559
782
5,644
1,384
L
2,892
0
151
408
5,636
4,919
0
1,543
4,018
6,600
77

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,317
Gold Earned
24,087
55
Minions Killed
33
0
Camps Cleared
0
513,792
Distance Traveled
426,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,695
1,139
2
0
0
82,373
0
W
Charon
5,539
1,108
9
2
0
105,260
0
L
Ao Kuang
4,852
970
2
0
0
77,879
0
L
Athena
4,463
893
1
0
0
67,519
0
W
Medusa
6,950
1,390
17
3
0
122,902
0
L
Lancelot
4,894
979
6
1
0
118,345
0
W
Artemis
5,774
1,155
9
2
0
108,228
0
L
Hachiman
5,037
1,007
16
3
0
77,360
0
W
Ymir
6,359
1,272
18
4
0
95,029
0
L
Xing Tian
4,841
968
8
2
0
85,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role