Player Matchup

Nike
Nike
 
Nike
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FreddyG19
Nemesis
Level 87
God Stats
1W - 3L
1,718 SR
Queue Stats
2W - 5L
1,232 Elo+
Solo
Kumbhakarna
Kumbhakarna
SariDXOmega
Kumbhakarna
Level 147
God Stats
15W - 6L
1,765 SR
Queue Stats
351W - 317L
1,462 Elo+
Solo
Zeus
Zeus
ashbro321
Zeus
Level 149
God Stats
11W - 6L
1,654 SR
Queue Stats
241W - 233L
1,569 Elo+
Solo
Medusa
Medusa
hb1212
Medusa
Level 47
God Stats
10W - 8L
1,689 SR
Queue Stats
111W - 101L
1,481 Elo+
Solo
Team Averages
Level 116
1,665 SR
1,449 Elo+

VS

Team Averages
Level 103
1,513 SR
1,423 Elo+
Bellona
Bellona
Coldßlood
Bellona
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,124 Elo+
Solo
Ymir
Ymir
Edziel4
Ymir
Level 27
God Stats
3W - 4L
1,493 SR
Queue Stats
35W - 41L
1,438 Elo+
Party 1
Merlin
Merlin
I Mr 170 I
Merlin
Level 105
God Stats
1W - 4L
1,312 SR
Queue Stats
390W - 359L
1,508 Elo+
Solo
Cliodhna
Cliodhna
Puchi03
Cliodhna
Level 68
God Stats
4W - 3L
1,659 SR
Queue Stats
296W - 267L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
TopTierSeller
Jing Wei
Level 158
God Stats
3W - 3L
1,602 SR
Queue Stats
89W - 80L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
2 / 0 / 6
6,358
578
5,257
6,039
3,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
FreddyG19
Nemesis
10
2 / 0 / 3
6,097
554
2,017
6,560
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
SariDXOmega
Kumbhakarna
12
2 / 0 / 1
7,064
642
6,556
9,215
6,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zeus
12
3 / 1 / 0
7,159
651
5,666
3,793
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
hb1212
Medusa
13
6 / 1 / 4
7,459
678
9,385
4,750
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coldßlood
Bellona
10
0 / 4 / 0
5,642
513
4,815
10,095
6,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
Edziel4
Ymir
8
0 / 5 / 1
5,071
461
913
10,789
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
I Mr 170 I
Merlin
11
0 / 1 / 0
5,609
510
1,375
4,774
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Puchi03
Cliodhna
10
1 / 4 / 1
5,387
490
5,137
9,310
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
TopTierSeller
Jing Wei
10
1 / 1 / 0
5,813
528
3,003
6,337
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
6
5
L
Bellona
Coldßlood
Bellona
0
4
0
0
L
Ymir
Edziel4
Ymir
0
5
1
0.1
W
Nemesis
FreddyG19
Nemesis
2
0
3
3.5
L
Merlin
I Mr 170 I
Merlin
0
1
0
0
L
Cliodhna
Puchi03
Cliodhna
1
4
1
0.38
W
Kumbhakarna
SariDXOmega
Kumbhakarna
2
0
1
2.5
L
Jing Wei
TopTierSeller
Jing Wei
1
1
0
1
W
Zeus
3
1
0
3
W
Medusa
hb1212
Medusa
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
15,243
30,357
Taken
41,305
15,114
Mitigated
17,001
8,801
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,257
577
0
1,311
6,039
3,729
0
525
5,472
0
15,845
L
Bellona
Coldßlood
Bellona
4,815
1,287
0
1,330
10,095
6,217
0
5,831
3,654
0
35,473
L
Ymir
Edziel4
Ymir
913
196
0
2,095
10,789
5,445
0
2,316
8,473
7,387
0
W
Nemesis
FreddyG19
Nemesis
2,017
420
0
3,435
6,560
2,181
0
945
5,519
0
39,959
L
Merlin
I Mr 170 I
Merlin
1,375
54
0
1,210
4,774
1,093
0
2,817
1,957
31,868
780
L
Cliodhna
Puchi03
Cliodhna
5,137
459
0
2,656
9,310
2,614
0
509
8,765
0
32,901
W
Kumbhakarna
SariDXOmega
Kumbhakarna
6,556
971
0
2,458
9,215
6,727
0
0
9,215
44,193
1,997
L
Jing Wei
TopTierSeller
Jing Wei
3,003
1,882
0
2,926
6,337
1,632
0
0
6,337
0
45,521
W
Zeus
5,666
163
0
642
3,793
928
0
170
3,553
49,593
607
W
Medusa
hb1212
Medusa
9,385
3,214
0
955
4,750
1,549
963
454
4,296
0
61,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,137
Gold Earned
27,522
392
Minions Killed
285
0
Camps Cleared
0
1,132,406
Distance Traveled
1,129,847
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,358
578
17
2
0
237,465
5
L
Bellona
5,642
513
65
6
0
216,557
4
L
Ymir
5,071
461
11
1
0
234,856
0
W
Nemesis
6,097
554
73
7
0
278,099
0
L
Merlin
5,609
510
73
7
0
212,267
1
L
Cliodhna
5,387
490
54
5
0
259,047
0
W
Kumbhakarna
7,064
642
95
9
0
192,013
0
L
Jing Wei
5,813
528
82
7
0
207,120
2
W
Zeus
7,159
651
105
10
0
220,043
0
W
Medusa
7,459
678
102
9
0
204,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role