Player Matchup

Camazotz
Camazotz
Diamond V
 
Camazotz
Diamond V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Kreenick
Ah Muzen Cab
Diamond II
Level 185
God Stats
28W - 28L
1,679 SR
Queue Stats
317W - 296L
2,307 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Mendosokai
Kuzenbo
Diamond V
Level 155
God Stats
26W - 15L
1,753 SR
Queue Stats
222W - 224L
1,986 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
Supportence
Baron Samedi
Platinum II
Level 159
God Stats
13W - 7L
1,795 SR
Queue Stats
163W - 140L
1,828 MMR
Party 1
Sol
Sol
Diamond III
myonnoise
Sol
Diamond III
Level 127
God Stats
14W - 5L
1,731 SR
Queue Stats
588W - 579L
2,306 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,692 SR
1,986 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,666 SR
2,072 MMR
Hera
Hera
Platinum III
Diegovea
Hera
Platinum III
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 71L
1,900 MMR
Solo
Artemis
Artemis
Diamond V
Haughtyyy
Artemis
Diamond V
Level 158
God Stats
8W - 6L
1,748 SR
Queue Stats
142W - 124L
2,096 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
OGMudBeauxne
Kumbhakarna
Diamond IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 93L
2,019 MMR
Solo
Hades
Hades
Platinum I
XxjmasterxX
Hades
Platinum I
Level 155
God Stats
11W - 5L
1,924 SR
Queue Stats
179W - 172L
1,971 MMR
Solo
Da Ji
Da Ji
Diamond II
fearthebest122
Da Ji
Diamond II
Level 167
God Stats
94W - 78L
1,657 SR
Queue Stats
169W - 145L
2,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
7
0 / 1 / 1
4,476
448
1,393
3,781
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Kreenick
Ah Muzen Cab
10
0 / 0 / 0
5,282
528
1,660
3,130
935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
Mendosokai
Kuzenbo
9
3 / 2 / 0
5,584
558
3,920
8,553
7,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Supportence
Baron Samedi
11
0 / 0 / 0
5,374
537
4,728
6,081
2,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 1
5,342
534
1,104
5,943
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
CthulhuCu Chulainn

VS

Bans
LancelotChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 1 / 2
6,440
644
1,863
3,657
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Haughtyyy
Artemis
12
3 / 1 / 1
6,309
631
6,205
4,233
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
OGMudBeauxne
Kumbhakarna
10
1 / 1 / 3
5,856
586
2,392
6,652
3,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 1
6,431
643
3,248
8,586
3,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
3 / 0 / 1
6,181
618
2,684
5,030
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
7
7
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
1
1
0.5
W
Hera
0
1
2
1
W
Artemis
Haughtyyy
Artemis
3
1
1
3.5
L
Ah Muzen Cab
Kreenick
Ah Muzen Cab
0
0
0
0
L
Kuzenbo
Mendosokai
Kuzenbo
3
2
0
1.5
W
Kumbhakarna
OGMudBeauxne
Kumbhakarna
1
1
3
2.5
L
Baron Samedi
Supportence
Baron Samedi
0
0
0
0
W
0
0
1
0.5
W
3
0
1
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,805
Damage
16,392
27,488
Taken
28,158
12,533
Mitigated
10,825
10,109
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,393
321
0
2,588
3,781
811
0
443
3,338
0
17,190
W
Hera
1,863
448
0
757
3,657
972
0
584
3,073
51,766
878
W
Artemis
Haughtyyy
Artemis
6,205
1,721
0
715
4,233
1,273
0
1,529
2,704
0
45,687
L
Ah Muzen Cab
Kreenick
Ah Muzen Cab
1,660
176
0
336
3,130
935
0
1,274
1,856
0
37,158
L
Kuzenbo
Mendosokai
Kuzenbo
3,920
1,210
0
1,725
8,553
7,353
0
2,309
6,244
18,331
0
W
Kumbhakarna
OGMudBeauxne
Kumbhakarna
2,392
260
0
1,837
6,652
3,649
0
814
5,838
24,080
0
L
Baron Samedi
Supportence
Baron Samedi
4,728
527
0
3,651
6,081
2,075
0
2,138
3,943
43,797
0
W
3,248
348
80
7,680
8,586
3,394
0
5,668
2,918
47,769
1,350
W
2,684
952
0
3,774
5,030
1,537
0
1,066
3,964
0
44,154
L
1,104
430
0
1,809
5,943
1,359
0
1,292
4,651
28,762
7,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,058
Gold Earned
31,217
292
Minions Killed
435
0
Camps Cleared
0
894,136
Distance Traveled
1,060,663
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,476
448
44
4
0
148,589
0
W
Hera
6,440
644
139
14
0
198,250
2
W
Artemis
6,309
631
97
10
0
180,474
2
L
Ah Muzen Cab
5,282
528
83
8
0
176,950
0
L
Kuzenbo
5,584
558
19
2
0
205,709
3
W
Kumbhakarna
5,856
586
21
2
0
247,796
2
L
Baron Samedi
5,374
537
75
8
0
175,062
1
W
Hades
6,431
643
101
10
0
195,613
0
W
Da Ji
6,181
618
77
8
0
238,530
2
L
Sol
5,342
534
71
7
0
187,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role