Player Matchup

Cthulhu
Cthulhu
Gold IV
Curel-NBTH
Cthulhu
Gold IV
Level 149
God Stats
1W - 1L
1,574 SR
Queue Stats
12W - 11L
1,698 MMR
Party 2
Charybdis
Charybdis
Gold III
Mahunga
Charybdis
Gold III
Level 146
God Stats
80W - 62L
1,618 SR
Queue Stats
239W - 251L
1,600 MMR
Solo
Merlin
Merlin
Platinum II
Roccoe
Merlin
Platinum II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 129L
1,778 MMR
Solo
Bacchus
Bacchus
Bronze III
SmooveMoves_1000
Bacchus
Bronze III
Level 122
God Stats
0W - 1L
1,087 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Thanatos
Thanatos
Platinum II
elcoYOTECOJO
Thanatos
Platinum II
Level 108
God Stats
0W - 1L
1,641 SR
Queue Stats
93W - 81L
1,712 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,484 SR
1,658 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,514 SR
1,542 MMR
Anubis
Anubis
Platinum IV
 
Anubis
Platinum IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
 
Ao Kuang
Platinum IV
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold II
Fumiii
Chronos
Gold II
Level 174
God Stats
2W - 0L
1,786 SR
Queue Stats
92W - 86L
1,547 MMR
Party 1
Cupid
Cupid
Gold II
xNotFrom63rdx
Cupid
Gold II
Level 73
God Stats
1W - 1L
1,286 SR
Queue Stats
27W - 17L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Curel-NBTH
Cthulhu
10
1 / 3 / 0
5,376
538
2,313
6,719
3,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Mahunga
Charybdis
11
2 / 4 / 1
5,975
598
5,379
9,083
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Roccoe
Merlin
9
1 / 4 / 0
5,230
523
3,211
2,895
372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 2 / 1
5,056
506
2,897
7,967
3,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
elcoYOTECOJO
Thanatos
9
0 / 7 / 3
5,147
515
3,614
10,409
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ArtioMedusaMaman BrigitteAthena

VS

Bans
King ArthurCliodhnaKumbhakarnaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
9 / 1 / 3
7,513
751
8,647
6,020
2,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
 
Ao Kuang
12
7 / 0 / 3
6,771
677
3,219
5,746
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
 
Sylvanus
11
2 / 1 / 6
6,527
653
3,263
7,785
5,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
Fumiii
Chronos
11
1 / 2 / 4
6,402
640
6,191
8,848
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 1 / 2
6,288
629
4,184
4,940
1,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
20
20
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
3
10.5
W
Ao Kuang
 
Ao Kuang
7
0
3
8.5
W
Sylvanus
 
Sylvanus
2
1
6
5
L
Cthulhu
Curel-NBTH
Cthulhu
1
3
0
0.33
W
Chronos
Fumiii
Chronos
1
2
4
1.5
L
Charybdis
Mahunga
Charybdis
2
4
1
0.63
L
Merlin
Roccoe
Merlin
1
4
0
0.25
L
1
2
1
0.75
L
Thanatos
elcoYOTECOJO
Thanatos
0
7
3
0.21
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,414
Damage
25,504
37,073
Taken
33,339
12,303
Mitigated
14,648
11,512
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,647
857
0
3,878
6,020
2,327
94
1,930
3,598
57,039
0
W
Ao Kuang
 
Ao Kuang
3,219
821
0
2,392
5,746
2,100
0
814
4,874
47,385
0
W
Sylvanus
 
Sylvanus
3,263
1,111
1,022
3,017
7,785
5,963
0
1,569
6,044
17,558
4,361
L
Cthulhu
Curel-NBTH
Cthulhu
2,313
28
0
1,254
6,719
3,444
0
1,206
5,513
27,052
0
W
Chronos
Fumiii
Chronos
6,191
3,651
0
2,609
8,848
2,786
0
799
8,049
40,321
3,243
L
Charybdis
Mahunga
Charybdis
5,379
2,840
0
2,776
9,083
2,710
0
6,187
2,896
0
46,142
L
Merlin
Roccoe
Merlin
3,211
97
0
90
2,895
372
0
1,932
963
19,712
0
L
2,897
839
1,114
1,681
7,967
3,593
0
5,095
2,872
11,247
0
L
Thanatos
elcoYOTECOJO
Thanatos
3,614
1,466
0
4,597
10,409
2,184
0
6,471
3,938
0
31,148
W
4,184
1,935
0
1,691
4,940
1,472
30
2,826
2,114
0
37,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,784
Gold Earned
33,501
251
Minions Killed
359
0
Camps Cleared
0
998,132
Distance Traveled
1,024,511
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,513
751
99
10
0
216,103
3
W
Ao Kuang
6,771
677
73
7
0
247,340
0
W
Sylvanus
6,527
653
39
4
0
196,304
3
L
Cthulhu
5,376
538
50
5
0
206,119
0
W
Chronos
6,402
640
73
7
0
198,376
0
L
Charybdis
5,975
598
83
8
0
193,337
2
L
Merlin
5,230
523
45
5
0
180,039
0
L
Bacchus
5,056
506
12
1
0
211,120
0
L
Thanatos
5,147
515
61
6
0
207,517
0
W
Cupid
6,288
629
75
8
0
166,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role