Player Matchup

Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AdamxMartin
Cu Chulainn
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 106L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
AllWaysGameTime
Zhong Kui
Level 126
God Stats
5W - 0L
1,827 SR
Queue Stats
52W - 48L
1,466 Elo+
Party 1
Ymir
Ymir
Ruffy2025
Ymir
Level 44
God Stats
3W - 1L
1,335 SR
Queue Stats
55W - 92L
1,384 Elo+
Party 2
Hercules
Hercules
Ruffy2503
Hercules
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 133L
1,371 Elo+
Party 2
Team Averages
Level 110
1,532 SR
1,449 Elo+

VS

Team Averages
Level 123
1,510 SR
1,403 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Kk1sS
Hachiman
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,163 Elo+
Solo
Raijin
Raijin
MissTeeq
Raijin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 95L
1,394 Elo+
Solo
Serqet
Serqet
sinij
Serqet
Level 166
God Stats
1W - 2L
1,550 SR
Queue Stats
254W - 279L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
1 / 0 / 15
9,187
835
7,831
5,564
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
AdamxMartin
Cu Chulainn
19
14 / 3 / 11
11,745
1,068
16,440
15,232
14,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Zhong Kui
AllWaysGameTime
Zhong Kui
15
4 / 2 / 16
9,324
848
8,126
7,214
6,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
2 / 3 / 14
8,571
779
5,126
11,225
10,295
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Ruffy2503
Hercules
16
6 / 2 / 14
9,717
883
9,605
15,057
13,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 5 / 5
7,757
705
11,658
11,295
11,665
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
 
Ah Puch
13
2 / 5 / 3
7,562
687
6,524
9,402
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Kk1sS
Hachiman
13
2 / 7 / 6
7,946
722
10,857
10,285
4,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Raijin
MissTeeq
Raijin
14
1 / 4 / 6
8,060
733
7,781
8,863
3,807
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
sinij
Serqet
14
3 / 6 / 6
8,224
748
6,751
10,728
7,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
27
Kills
9
10
Deaths
27
70
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
15
8.5
L
Chaac
 
Chaac
1
5
5
0.7
L
Ah Puch
 
Ah Puch
2
5
3
0.7
W
Cu Chulainn
AdamxMartin
Cu Chulainn
14
3
11
6.5
W
Zhong Kui
AllWaysGameTime
Zhong Kui
4
2
16
6
L
Hachiman
Kk1sS
Hachiman
2
7
6
0.71
L
Raijin
MissTeeq
Raijin
1
4
6
1
W
Ymir
2
3
14
3
W
Hercules
Ruffy2503
Hercules
6
2
14
6.5
L
Serqet
sinij
Serqet
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,128
Damage
43,571
54,292
Taken
50,573
46,798
Mitigated
31,624
20,829
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,831
1,717
0
523
5,564
2,003
1,294
1,033
4,241
0
19,915
L
Chaac
 
Chaac
11,658
677
364
2,435
11,295
11,665
0
3,443
7,487
0
22,212
L
Ah Puch
 
Ah Puch
6,524
642
549
1,164
9,402
3,967
0
804
8,366
11,222
0
W
Cu Chulainn
AdamxMartin
Cu Chulainn
16,440
1,886
1,155
4,256
15,232
14,887
432
3,546
10,543
3,144
37,873
W
Zhong Kui
AllWaysGameTime
Zhong Kui
8,126
807
2,004
3,230
7,214
6,053
1,453
2,628
4,475
13,545
672
L
Hachiman
Kk1sS
Hachiman
10,857
4,862
630
593
10,285
4,330
0
2,596
7,557
0
16,661
L
Raijin
MissTeeq
Raijin
7,781
1,040
774
1,717
8,863
3,807
0
2,629
6,142
30,979
0
W
Ymir
5,126
902
0
632
11,225
10,295
78
4,007
7,013
8,062
557
W
Hercules
Ruffy2503
Hercules
9,605
1,604
1,137
7,892
15,057
13,560
465
3,091
11,843
0
17,857
L
Serqet
sinij
Serqet
6,751
888
932
1,044
10,728
7,855
0
5,075
5,542
0
8,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,544
Gold Earned
39,549
157
Minions Killed
106
0
Camps Cleared
0
1,087,341
Distance Traveled
928,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,187
835
45
4
0
219,159
0
L
Chaac
7,757
705
24
2
0
196,371
0
L
Ah Puch
7,562
687
11
1
0
192,079
0
W
Cu Chulainn
11,745
1,068
58
5
0
204,012
0
W
Zhong Kui
9,324
848
22
2
0
215,617
0
L
Hachiman
7,946
722
16
1
0
183,777
0
L
Raijin
8,060
733
50
5
0
174,360
0
W
Ymir
8,571
779
5
0
0
210,236
0
W
Hercules
9,717
883
27
2
0
238,317
0
L
Serqet
8,224
748
5
0
0
181,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role