Player Matchup

Ymir
Ymir
Silver V
Shinoka96
Ymir
Silver V
Level 61
God Stats
0W - 1L
1,469 SR
Queue Stats
14W - 21L
1,214 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
TheGlucoseGuard
Ao Kuang
Gold V
Level 81
God Stats
7W - 8L
1,571 SR
Queue Stats
239W - 257L
1,288 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
XxPaperxX4613
Cu Chulainn
Bronze III
Level 120
God Stats
1W - 1L
1,506 SR
Queue Stats
61W - 97L
344 MMR
Solo
Kukulkan
Kukulkan
Silver I
angelitus
Kukulkan
Silver I
Level 222
God Stats
5W - 1L
1,823 SR
Queue Stats
494W - 513L
1,211 MMR
Solo
Jing Wei
Jing Wei
Silver II
wimpy25
Jing Wei
Silver II
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 53L
1,234 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,574 SR
1,058 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,561 SR
1,386 MMR
Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold V
BBC-BAYBOOM
Ix Chel
Gold V
Level 149
God Stats
11W - 11L
1,584 SR
Queue Stats
440W - 447L
1,332 MMR
Solo
Surtr
Surtr
Gold V
SelfMadeiice
Surtr
Gold V
Level 121
God Stats
49W - 30L
1,602 SR
Queue Stats
307W - 309L
1,277 MMR
Solo
Jormungandr
Jormungandr
Gold IV
deadvipers
Jormungandr
Gold IV
Level 69
God Stats
17W - 10L
1,619 SR
Queue Stats
162W - 181L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 1 / 0
3,238
648
1,096
4,780
2,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
5
0 / 1 / 1
3,249
650
1,413
3,338
777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cu Chulainn
XxPaperxX4613
Cu Chulainn
4
0 / 2 / 0
2,901
580
725
3,634
953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
angelitus
Kukulkan
7
1 / 0 / 0
4,100
820
744
1,186
287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
wimpy25
Jing Wei
6
0 / 1 / 0
3,169
634
3,057
2,927
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
King ArthurAwilixThanatosFenrir

VS

Bans
OdinKuzenboChang'eAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 2
3,542
708
1,512
5,267
2,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
 
Hachiman
6
1 / 0 / 1
3,489
698
3,044
2,281
555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
BBC-BAYBOOM
Ix Chel
7
0 / 0 / 0
3,630
726
563
1,705
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
1 / 1 / 2
3,608
722
1,560
3,068
1,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
deadvipers
Jormungandr
8
3 / 0 / 0
4,480
896
2,376
3,780
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
2
1
W
Hachiman
 
Hachiman
1
0
1
1.5
W
Ix Chel
BBC-BAYBOOM
Ix Chel
0
0
0
0
W
1
1
2
2
L
Ymir
0
1
0
0
L
Ao Kuang
0
1
1
0.5
L
Cu Chulainn
XxPaperxX4613
Cu Chulainn
0
2
0
0
L
Kukulkan
angelitus
Kukulkan
1
0
0
1
W
Jormungandr
deadvipers
Jormungandr
3
0
0
3
L
Jing Wei
wimpy25
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,035
Damage
9,055
15,865
Taken
16,101
4,650
Mitigated
6,134
5,917
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,512
688
465
2,859
5,267
2,323
0
586
4,681
8,994
0
W
Hachiman
 
Hachiman
3,044
1,578
0
994
2,281
555
0
392
1,889
0
21,658
W
Ix Chel
BBC-BAYBOOM
Ix Chel
563
0
150
911
1,705
413
0
617
1,088
18,077
0
W
1,560
789
0
1,342
3,068
1,003
0
753
2,315
90
14,473
L
Ymir
1,096
0
0
1,295
4,780
2,008
0
914
3,866
6,717
1,549
L
Ao Kuang
1,413
505
0
2,023
3,338
777
0
644
2,694
13,661
688
L
Cu Chulainn
XxPaperxX4613
Cu Chulainn
725
110
0
996
3,634
953
0
1,643
1,991
0
7,865
L
Kukulkan
angelitus
Kukulkan
744
47
0
472
1,186
287
0
471
623
18,491
601
W
Jormungandr
deadvipers
Jormungandr
2,376
666
0
2,295
3,780
1,840
0
787
2,993
23,885
1,749
L
Jing Wei
wimpy25
Jing Wei
3,057
2,236
0
1,131
2,927
625
0
624
2,303
0
17,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,657
Gold Earned
18,749
140
Minions Killed
165
0
Camps Cleared
0
479,945
Distance Traveled
528,338
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,542
708
15
3
0
92,259
0
W
Hachiman
3,489
698
33
7
0
104,246
0
W
Ix Chel
3,630
726
45
9
0
114,495
0
W
Surtr
3,608
722
29
6
0
121,871
2
L
Ymir
3,238
648
23
5
0
95,976
4
L
Ao Kuang
3,249
650
26
5
0
115,059
0
L
Cu Chulainn
2,901
580
14
3
0
53,461
0
L
Kukulkan
4,100
820
46
9
0
106,240
2
W
Jormungandr
4,480
896
43
9
0
95,467
1
L
Jing Wei
3,169
634
31
6
0
109,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role