Player Matchup

Sylvanus
Sylvanus
AutismWizard
Sylvanus
Level 157
God Stats
23W - 10L
1,663 SR
Queue Stats
379W - 363L
1,503 Elo+
Party 2
Bakasura
Bakasura
CJ-DA-_-GR3AT
Bakasura
Level 155
God Stats
3W - 4L
1,560 SR
Queue Stats
513W - 479L
1,448 Elo+
Solo
Jing Wei
Jing Wei
GMAXThanos
Jing Wei
Level 80
God Stats
27W - 26L
1,588 SR
Queue Stats
215W - 207L
1,523 Elo+
Solo
Cthulhu
Cthulhu
JackinFactotum
Cthulhu
Level 189
God Stats
25W - 21L
1,601 SR
Queue Stats
417W - 410L
1,546 Elo+
Party 2
Anubis
Anubis
Swift Ikaros
Anubis
Level 129
God Stats
0W - 3L
1,201 SR
Queue Stats
136W - 140L
1,503 Elo+
Party 2
Team Averages
Level 142
1,522 SR
1,505 Elo+

VS

Team Averages
Level 165
1,554 SR
1,534 Elo+
Neith
Neith
 
Neith
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GetEm 5cy11a
Geb
Level 153
God Stats
2W - 1L
1,354 SR
Queue Stats
128W - 121L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
GetEm Knight
Guan Yu
Level 172
God Stats
2W - 0L
1,774 SR
Queue Stats
115W - 108L
1,570 Elo+
Party 1
Zeus
Zeus
GetEmArcher
Zeus
Level 157
God Stats
2W - 1L
1,368 SR
Queue Stats
32W - 29L
1,522 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SnipesEveryDay99
Kumbhakarna
Level 145
God Stats
6W - 2L
1,773 SR
Queue Stats
146W - 124L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AutismWizard
Sylvanus
6
0 / 1 / 0
3,353
671
1,470
3,494
1,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
CJ-DA-_-GR3AT
Bakasura
1
0 / 0 / 0
944
189
0
0
0
Jing Wei
GMAXThanos
Jing Wei
6
0 / 0 / 0
3,312
662
1,512
2,245
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
2 / 0 / 0
4,039
808
2,384
3,027
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anubis
7
1 / 1 / 0
3,996
799
597
2,821
941
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 1
3,252
650
1,533
1,756
402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 1
3,310
662
1,435
3,784
1,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
GetEm Knight
Guan Yu
6
0 / 1 / 0
3,262
652
897
3,899
1,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 1 / 0
4,126
825
964
1,514
190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kumbhakarna
SnipesEveryDay99
Kumbhakarna
4
1 / 1 / 0
3,048
610
1,017
3,287
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
2
2
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
1
0.5
L
Sylvanus
AutismWizard
Sylvanus
0
1
0
0
L
Bakasura
CJ-DA-_-GR3AT
Bakasura
0
0
0
0
L
Jing Wei
GMAXThanos
Jing Wei
0
0
0
0
W
0
0
1
0.5
W
Guan Yu
GetEm Knight
Guan Yu
0
1
0
0
W
1
1
0
1
L
2
0
0
2
W
Kumbhakarna
SnipesEveryDay99
Kumbhakarna
1
1
0
1
L
Anubis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,963
Damage
5,846
11,587
Taken
14,240
3,864
Mitigated
4,082
6,146
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,533
773
0
522
1,756
402
0
371
1,385
0
17,371
L
Sylvanus
AutismWizard
Sylvanus
1,470
300
948
1,115
3,494
1,398
0
1,089
2,405
6,969
835
L
Bakasura
CJ-DA-_-GR3AT
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
GMAXThanos
Jing Wei
1,512
1,363
0
1,050
2,245
664
0
933
1,312
0
19,796
W
1,435
153
728
1,180
3,784
1,018
0
785
2,999
8,746
0
W
Guan Yu
GetEm Knight
Guan Yu
897
44
0
1,386
3,899
1,519
0
1,164
2,387
0
15,749
W
964
294
0
497
1,514
190
0
597
917
22,114
516
L
2,384
212
0
1,700
3,027
861
0
430
2,597
17,406
1,481
W
Kumbhakarna
SnipesEveryDay99
Kumbhakarna
1,017
264
0
1,391
3,287
953
0
797
2,372
9,375
0
L
Anubis
597
0
0
1,333
2,821
941
0
866
1,857
20,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,644
Gold Earned
16,998
161
Minions Killed
164
0
Camps Cleared
0
419,242
Distance Traveled
516,470
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,252
650
44
9
0
92,903
0
L
Sylvanus
3,353
671
14
3
0
115,673
4
L
Bakasura
944
189
0
0
0
0
0
L
Jing Wei
3,312
662
45
9
0
101,373
0
W
Geb
3,310
662
16
3
0
114,500
0
W
Guan Yu
3,262
652
30
6
0
111,597
0
W
Zeus
4,126
825
53
11
0
91,835
0
L
Cthulhu
4,039
808
46
9
0
101,378
0
W
Kumbhakarna
3,048
610
21
4
0
105,635
0
L
Anubis
3,996
799
56
11
0
100,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role