Player Matchup

Ah Puch
Ah Puch
Gold V
Aeristrial
Ah Puch
Gold V
Level 150
God Stats
0W - 1L
1,569 SR
Queue Stats
7W - 6L
1,671 MMR
Party 1
Cthulhu
Cthulhu
Gold V
SirNeaaa
Cthulhu
Gold V
Level 128
God Stats
2W - 1L
1,672 SR
Queue Stats
7W - 4L
1,702 MMR
Party 1
Guan Yu
Guan Yu
Gold V
THEONETRUEDEEJ
Guan Yu
Gold V
Level 156
God Stats
1W - 1L
1,589 SR
Queue Stats
4W - 2L
1,651 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,610 SR
1,674 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,703 SR
1,686 MMR
Hel
Hel
Gold III
Iganosh
Hel
Gold III
Level 125
God Stats
9W - 2L
1,974 SR
Queue Stats
16W - 5L
1,759 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
LuxraiZ
Kuzenbo
Silver I
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 59L
1,630 MMR
Party 2
Danzaburou
Danzaburou
Gold II
sonicemonk
Danzaburou
Gold II
Level 105
God Stats
5W - 5L
1,636 SR
Queue Stats
278W - 355L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aeristrial
Ah Puch
16
3 / 5 / 1
10,300
736
13,144
12,449
5,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
SirNeaaa
Cthulhu
16
1 / 2 / 3
9,865
705
16,764
18,983
18,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 4 / 3
9,292
664
5,347
22,074
22,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GebThothOdinNe ZhaAthena

VS

Bans
AchillesChaacSerqetCerberusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
7 / 1 / 4
12,930
924
21,925
13,816
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
LuxraiZ
Kuzenbo
18
3 / 1 / 8
11,355
811
12,100
19,402
26,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
sonicemonk
Danzaburou
18
1 / 2 / 7
11,182
799
13,960
13,318
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Aeristrial
Ah Puch
3
5
1
0.7
W
Hel
7
1
4
9
W
Kuzenbo
LuxraiZ
Kuzenbo
3
1
8
7
L
Cthulhu
SirNeaaa
Cthulhu
1
2
3
1.25
L
0
4
3
0.38
W
Danzaburou
sonicemonk
Danzaburou
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,255
Damage
47,985
53,506
Taken
46,536
46,146
Mitigated
39,257
14,358
Healing
22,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Aeristrial
Ah Puch
13,144
217
0
1,932
12,449
5,253
52
8,823
2,998
42,604
0
W
Hel
21,925
853
6,709
8,903
13,816
6,177
853
9,104
4,227
71,895
847
W
Kuzenbo
LuxraiZ
Kuzenbo
12,100
3,449
0
3,299
19,402
26,977
22
10,376
8,410
27,605
2,270
L
Cthulhu
SirNeaaa
Cthulhu
16,764
757
437
1,610
18,983
18,351
0
9,290
8,848
42,485
2,197
L
5,347
753
4,159
6,220
22,074
22,542
0
12,973
7,804
1,370
15,750
W
Danzaburou
sonicemonk
Danzaburou
13,960
6,221
0
3,675
13,318
6,103
2,744
8,706
4,292
0
46,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
35,467
142
Minions Killed
209
0
Camps Cleared
0
725,982
Distance Traveled
808,983
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,300
736
69
5
0
209,472
0
W
Hel
12,930
924
100
7
0
281,596
1
W
Kuzenbo
11,355
811
31
2
0
272,609
3
L
Cthulhu
9,865
705
50
4
0
271,373
2
L
Guan Yu
9,292
664
23
2
0
245,137
0
W
Danzaburou
11,182
799
78
6
0
254,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role