Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
GHOSTTT232
Bellona
Level 18
God Stats
1W - 2L
1,268 SR
Queue Stats
21W - 33L
1,321 Elo+
Party 3
Ymir
Ymir
Toigan
Ymir
Level 158
God Stats
12W - 4L
1,632 SR
Queue Stats
83W - 73L
1,375 Elo+
Solo
Yu Huang
Yu Huang
XxMikasaYaoixX
Yu Huang
Level 148
God Stats
2W - 2L
1,186 SR
Queue Stats
101W - 93L
1,453 Elo+
Solo
Thanatos
Thanatos
corona_or_lose
Thanatos
Level 84
God Stats
29W - 30L
1,440 SR
Queue Stats
266W - 251L
1,457 Elo+
Solo
Team Averages
Level 101
1,405 SR
1,421 Elo+

VS

Team Averages
Level 50
1,386 SR
1,369 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AndersBFC
Horus
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 28L
1,386 Elo+
Party 2
Skadi
Skadi
DaGreat_Tengu
Skadi
Level 17
God Stats
2W - 6L
1,103 SR
Queue Stats
2W - 9L
1,101 Elo+
Party 1
The Morrigan
The Morrigan
Klubpc11
The Morrigan
Level 45
God Stats
6W - 11L
1,327 SR
Queue Stats
45W - 72L
1,355 Elo+
Party 2
Zhong Kui
Zhong Kui
WhyMacBig
Zhong Kui
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 78L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 0 / 3
7,756
597
7,192
4,731
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
GHOSTTT232
Bellona
12
1 / 0 / 0
6,739
518
4,642
7,476
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Toigan
Ymir
11
2 / 0 / 6
7,037
541
4,794
6,292
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
13
2 / 0 / 2
7,456
574
6,519
4,638
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
13
5 / 2 / 4
7,575
583
6,969
11,415
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 3 / 1
6,264
482
2,271
10,837
9,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
AndersBFC
Horus
11
0 / 3 / 0
6,592
507
3,671
10,071
5,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

5
0 / 2 / 0
4,831
372
1,430
2,487
724
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Klubpc11
The Morrigan
12
2 / 2 / 0
6,640
511
2,674
10,256
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
WhyMacBig
Zhong Kui
12
0 / 4 / 1
6,312
486
5,449
10,985
6,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
2
2
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
3
5.5
L
Cabrakan
 
Cabrakan
0
3
1
0.17
L
Horus
AndersBFC
Horus
0
3
0
0
L
0
2
0
0
W
Bellona
GHOSTTT232
Bellona
1
0
0
1
L
The Morrigan
Klubpc11
The Morrigan
2
2
0
1
W
Ymir
Toigan
Ymir
2
0
6
5
L
Zhong Kui
WhyMacBig
Zhong Kui
0
4
1
0.13
W
Yu Huang
2
0
2
3
W
Thanatos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,116
Damage
15,495
34,552
Taken
44,636
17,600
Mitigated
25,429
17,779
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,192
4,376
0
3,316
4,731
1,605
394
1,248
3,483
0
58,033
L
Cabrakan
 
Cabrakan
2,271
516
0
2,590
10,837
9,367
0
3,000
7,686
10,267
0
L
Horus
AndersBFC
Horus
3,671
1,653
0
1,409
10,071
5,894
0
549
8,938
0
32,332
L
1,430
388
0
250
2,487
724
0
594
1,893
0
13,680
W
Bellona
GHOSTTT232
Bellona
4,642
766
0
3,618
7,476
4,803
0
0
7,056
0
30,528
L
The Morrigan
Klubpc11
The Morrigan
2,674
742
0
6,461
10,256
2,974
0
1,368
8,764
46,508
212
W
Ymir
Toigan
Ymir
4,794
670
0
1,276
6,292
5,000
0
3,016
3,276
20,171
789
L
Zhong Kui
WhyMacBig
Zhong Kui
5,449
686
0
4,893
10,985
6,470
0
4,618
5,853
42,192
129
W
Yu Huang
6,519
895
0
1,270
4,638
1,611
0
2,585
2,053
48,189
1,009
W
Thanatos
6,969
1,883
0
8,299
11,415
4,581
0
3,232
8,146
0
62,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,563
Gold Earned
30,639
351
Minions Killed
287
0
Camps Cleared
0
1,296,502
Distance Traveled
1,137,182
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,756
597
91
7
0
239,857
2
L
Cabrakan
6,264
482
9
1
0
265,194
0
L
Horus
6,592
507
71
5
0
259,356
0
L
Skadi
4,831
372
29
2
0
125,532
0
W
Bellona
6,739
518
49
4
0
257,952
0
L
The Morrigan
6,640
511
96
7
0
263,238
0
W
Ymir
7,037
541
29
2
0
242,800
3
L
Zhong Kui
6,312
486
82
6
0
223,862
0
W
Yu Huang
7,456
574
89
7
0
253,629
6
W
Thanatos
7,575
583
93
7
0
302,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role