Player Matchup

Bastet
Bastet
COUNT1NG
Bastet
Level 100
God Stats
0W - 1L
1,351 SR
Queue Stats
34W - 25L
1,488 Elo+
Party 3
Hercules
Hercules
ELPOLVAZOS2
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,356 Elo+
Party 3
Artio
Artio
FL4-PSE
Artio
Level 137
God Stats
1W - 2L
1,546 SR
Queue Stats
109W - 129L
1,376 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IGoMerky_
Tsukuyomi
Level 69
God Stats
0W - 2L
1,309 SR
Queue Stats
24W - 24L
1,519 Elo+
Solo
Poseidon
Poseidon
Toyboy___xD
Poseidon
Level 48
God Stats
2W - 3L
1,437 SR
Queue Stats
159W - 145L
1,410 Elo+
Party 1
Team Averages
Level 76
1,429 SR
1,430 Elo+

VS

Team Averages
Level 65
1,347 SR
1,399 Elo+
Da Ji
Da Ji
 
Da Ji
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Kooij
Nut
Level 34
God Stats
1W - 0L
1,161 SR
Queue Stats
10W - 17L
1,336 Elo+
Party 2
Ymir
Ymir
Lachtid
Ymir
Level 29
God Stats
1W - 0L
1,275 SR
Queue Stats
2W - 4L
1,387 Elo+
Party 2
Olorun
Olorun
drugnedrug
Olorun
Level 106
God Stats
2W - 2L
1,228 SR
Queue Stats
229W - 207L
1,490 Elo+
Solo
Chaac
Chaac
ernst223
Chaac
Level 75
God Stats
1W - 0L
1,571 SR
Queue Stats
7W - 12L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
COUNT1NG
Bastet
15
0 / 6 / 7
7,754
646
7,699
11,321
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ELPOLVAZOS2
Hercules
16
4 / 3 / 5
8,665
722
4,257
12,949
12,220
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
FL4-PSE
Artio
15
3 / 7 / 6
8,809
734
7,038
17,723
19,359
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tsukuyomi
IGoMerky_
Tsukuyomi
14
2 / 4 / 5
8,305
692
2,915
5,529
1,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Toyboy___xD
Poseidon
17
4 / 3 / 7
9,736
811
19,117
7,569
2,506
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
10 / 3 / 10
11,011
918
9,210
10,460
4,861
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
Kooij
Nut
16
4 / 4 / 13
9,769
814
12,211
11,445
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Lachtid
Ymir
15
3 / 3 / 16
9,643
804
5,567
12,085
12,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
drugnedrug
Olorun
18
4 / 1 / 12
10,806
901
10,344
8,962
3,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chaac
ernst223
Chaac
16
2 / 3 / 18
9,464
789
10,931
12,641
9,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
13
Kills
23
23
Deaths
14
30
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
3
10
5
L
Bastet
COUNT1NG
Bastet
0
6
7
0.58
L
Hercules
ELPOLVAZOS2
Hercules
4
3
5
2.17
L
Artio
FL4-PSE
Artio
3
7
6
0.86
L
Tsukuyomi
IGoMerky_
Tsukuyomi
2
4
5
1.13
W
Nut
Kooij
Nut
4
4
13
2.63
W
Ymir
Lachtid
Ymir
3
3
16
3.67
L
Poseidon
Toyboy___xD
Poseidon
4
3
7
2.5
W
Olorun
drugnedrug
Olorun
4
1
12
10
W
Chaac
ernst223
Chaac
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,026
Damage
48,263
55,091
Taken
55,593
39,982
Mitigated
34,655
10,214
Healing
17,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,210
1,697
1,591
2,381
10,460
4,861
353
4,901
5,559
0
14,198
L
Bastet
COUNT1NG
Bastet
7,699
2,170
444
1,227
11,321
4,189
0
3,422
7,899
0
14,053
L
Hercules
ELPOLVAZOS2
Hercules
4,257
885
639
2,079
12,949
12,220
0
4,050
8,799
0
6,904
L
Artio
FL4-PSE
Artio
7,038
873
294
2,116
17,723
19,359
0
4,866
12,641
13,334
1,241
L
Tsukuyomi
IGoMerky_
Tsukuyomi
2,915
394
0
186
5,529
1,708
0
843
4,646
0
11,079
W
Nut
Kooij
Nut
12,211
5,357
0
1,231
11,445
4,741
1,185
4,389
7,056
0
28,144
W
Ymir
Lachtid
Ymir
5,567
782
677
1,068
12,085
12,489
381
5,813
6,272
7,923
1,375
L
Poseidon
Toyboy___xD
Poseidon
19,117
1,698
1,357
1,872
7,569
2,506
0
1,791
5,778
47,269
553
W
Olorun
drugnedrug
Olorun
10,344
4,083
3,612
4,413
8,962
3,534
5,278
4,690
4,272
29,615
0
W
Chaac
ernst223
Chaac
10,931
511
18
2,053
12,641
9,030
1,176
4,879
7,762
0
24,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,269
Gold Earned
50,693
118
Minions Killed
153
0
Camps Cleared
0
1,022,741
Distance Traveled
1,101,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,011
918
19
2
0
250,399
0
L
Bastet
7,754
646
15
1
0
234,709
0
L
Hercules
8,665
722
8
1
0
233,601
0
L
Artio
8,809
734
13
1
0
206,207
0
L
Tsukuyomi
8,305
692
13
1
0
115,830
0
W
Nut
9,769
814
54
5
0
198,008
0
W
Ymir
9,643
804
20
2
0
199,813
0
L
Poseidon
9,736
811
69
6
0
232,394
0
W
Olorun
10,806
901
36
3
0
235,078
0
W
Chaac
9,464
789
24
2
0
218,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role