Player Matchup

Kumbhakarna
Kumbhakarna
Andirol95
Kumbhakarna
Level 57
God Stats
15W - 15L
1,511 SR
Queue Stats
171W - 176L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
Diipsyy__
Sun Wukong
Level 68
God Stats
14W - 11L
1,604 SR
Queue Stats
147W - 136L
1,446 Elo+
Solo
Bastet
Bastet
ElpericoMatador
Bastet
Level 64
God Stats
11W - 7L
1,639 SR
Queue Stats
60W - 59L
1,485 Elo+
Solo
Cupid
Cupid
ILGMV
Cupid
Level 65
God Stats
20W - 24L
1,390 SR
Queue Stats
259W - 254L
1,475 Elo+
Party 1
Ra
Ra
Nihil79
Ra
Level 102
God Stats
2W - 4L
1,664 SR
Queue Stats
389W - 414L
1,421 Elo+
Solo
Team Averages
Level 71
1,562 SR
1,459 Elo+

VS

Team Averages
Level 91
1,570 SR
1,450 Elo+
Loki
Loki
CodeKeeper
Loki
Level 81
God Stats
12W - 5L
1,822 SR
Queue Stats
141W - 134L
1,441 Elo+
Party 2
Izanami
Izanami
ItsManu_121
Izanami
Level 103
God Stats
45W - 44L
1,484 SR
Queue Stats
327W - 324L
1,416 Elo+
Solo
Amaterasu
Amaterasu
NewerAlt
Amaterasu
Level 63
God Stats
11W - 12L
1,500 SR
Queue Stats
144W - 138L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
Walker6969
Cthulhu
Level 109
God Stats
3W - 2L
1,561 SR
Queue Stats
78W - 74L
1,475 Elo+
Solo
Anubis
Anubis
xHxnei
Anubis
Level 100
God Stats
8W - 7L
1,483 SR
Queue Stats
55W - 44L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Andirol95
Kumbhakarna
11
0 / 8 / 0
7,534
397
4,264
22,520
15,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Diipsyy__
Sun Wukong
16
1 / 2 / 0
10,114
532
7,790
14,676
11,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 1
8,282
436
7,543
17,663
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cupid
ILGMV
Cupid
13
1 / 6 / 1
8,284
436
6,712
13,601
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 9 / 0
7,912
416
10,576
11,758
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 16
9,476
499
7,449
12,165
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
ItsManu_121
Izanami
18
15 / 0 / 6
12,057
635
20,074
12,646
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
NewerAlt
Amaterasu
16
1 / 0 / 2
9,467
498
7,644
14,675
14,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Walker6969
Cthulhu
15
2 / 0 / 18
10,308
543
14,391
17,614
17,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
xHxnei
Anubis
16
6 / 1 / 10
9,476
499
10,238
9,103
4,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
83
3
Kills
31
31
Deaths
3
2
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Andirol95
Kumbhakarna
0
8
0
0
W
7
2
16
7.5
L
Sun Wukong
Diipsyy__
Sun Wukong
1
2
0
0.5
L
0
6
1
0.08
L
Cupid
ILGMV
Cupid
1
6
1
0.25
W
Izanami
ItsManu_121
Izanami
15
0
6
18
W
Amaterasu
NewerAlt
Amaterasu
1
0
2
2
L
1
9
0
0.11
W
Cthulhu
Walker6969
Cthulhu
2
0
18
11
W
Anubis
xHxnei
Anubis
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,885
Damage
59,796
80,218
Taken
66,203
40,901
Mitigated
45,997
18,491
Healing
27,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Andirol95
Kumbhakarna
4,264
593
0
3,501
22,520
15,542
10
7,670
14,850
20,508
484
W
7,449
1,259
0
4,993
12,165
4,306
564
2,462
9,558
0
36,930
L
Sun Wukong
Diipsyy__
Sun Wukong
7,790
1,378
0
4,069
14,676
11,484
0
1,325
13,351
0
79,521
L
7,543
2,318
0
3,716
17,663
6,479
0
4,376
13,287
0
77,849
L
Cupid
ILGMV
Cupid
6,712
4,329
550
3,921
13,601
4,800
41
4,450
9,151
0
56,892
W
Izanami
ItsManu_121
Izanami
20,074
15,631
0
5,084
12,646
5,446
3,981
3,372
9,113
0
126,203
W
Amaterasu
NewerAlt
Amaterasu
7,644
2,502
0
6,396
14,675
14,701
198
714
13,854
744
54,401
L
10,576
1,372
404
2,330
11,758
2,596
0
5,619
6,139
39,712
0
W
Cthulhu
Walker6969
Cthulhu
14,391
994
4,650
4,471
17,614
17,225
444
5,931
11,326
43,038
2,511
W
Anubis
xHxnei
Anubis
10,238
1,681
0
1,956
9,103
4,319
1,361
1,477
7,626
58,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
50,784
446
Minions Killed
469
0
Camps Cleared
0
1,687,255
Distance Traveled
1,786,725
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,534
397
22
1
0
344,086
0
W
Loki
9,476
499
68
4
0
432,526
2
L
Sun Wukong
10,114
532
141
7
0
308,873
1
L
Bastet
8,282
436
102
5
0
389,280
0
L
Cupid
8,284
436
112
6
0
327,059
1
W
Izanami
12,057
635
193
10
0
351,932
0
W
Amaterasu
9,467
498
97
5
0
325,396
0
L
Ra
7,912
416
69
4
0
317,957
2
W
Cthulhu
10,308
543
36
2
0
333,658
0
W
Anubis
9,476
499
75
4
0
343,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role