Player Matchup

Hel
Hel
 
Hel
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DarkMind00
Ymir
Level 25
God Stats
2W - 2L
1,756 SR
Queue Stats
27W - 43L
1,409 Elo+
Party 2
Cernunnos
Cernunnos
Nexusart
Cernunnos
Level 69
God Stats
15W - 9L
1,571 SR
Queue Stats
66W - 80L
1,396 Elo+
Party 1
Eset
Eset
Tchiouette
Eset
Level 133
God Stats
2W - 2L
1,520 SR
Queue Stats
116W - 120L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
thired
Sun Wukong
Level 141
God Stats
4W - 7L
1,390 SR
Queue Stats
116W - 121L
1,479 Elo+
Party 1
Team Averages
Level 92
1,547 SR
1,452 Elo+

VS

Team Averages
Level 85
1,536 SR
1,442 Elo+
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 147
God Stats
509W - 377L
1,543 SR
Queue Stats
696W - 655L
1,467 Elo+
Solo
Arachne
Arachne
Darkschiri23
Arachne
Level 64
God Stats
89W - 100L
1,418 SR
Queue Stats
797W - 786L
1,422 Elo+
Solo
Poseidon
Poseidon
Leogrador
Poseidon
Level 68
God Stats
1W - 0L
1,730 SR
Queue Stats
26W - 23L
1,416 Elo+
Party 3
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 113
God Stats
626W - 629L
1,490 SR
Queue Stats
636W - 645L
1,428 Elo+
Solo
Athena
Athena
siglowpt
Athena
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 0 / 0
5,162
516
1,245
5,558
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
1 / 1 / 2
5,241
524
2,340
5,987
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Nexusart
Cernunnos
9
2 / 5 / 1
5,300
530
4,915
8,113
2,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 4 / 0
5,252
525
2,104
5,039
1,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
thired
Sun Wukong
9
0 / 2 / 2
4,901
490
2,187
7,227
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
11
5 / 2 / 2
6,509
651
7,811
6,275
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
Darkschiri23
Arachne
8
0 / 1 / 0
4,630
463
867
5,362
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Poseidon
Leogrador
Poseidon
11
6 / 1 / 0
6,620
662
3,837
3,396
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
11
0 / 0 / 0
5,823
582
3,005
2,530
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
siglowpt
Athena
9
1 / 1 / 7
5,928
593
3,393
6,298
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
12
12
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
W
Danzaburou
Anna4u4u
Danzaburou
5
2
2
3
L
1
1
2
2
W
Arachne
Darkschiri23
Arachne
0
1
0
0
W
Poseidon
Leogrador
Poseidon
6
1
0
6
L
Cernunnos
Nexusart
Cernunnos
2
5
1
0.5
W
Nu Wa
0
0
0
0
L
2
4
0
0.5
W
Athena
siglowpt
Athena
1
1
7
4.5
L
Sun Wukong
thired
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,791
Damage
18,913
31,924
Taken
23,861
10,644
Mitigated
10,154
11,636
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,245
0
0
4,412
5,558
1,240
0
2,298
2,982
31,232
0
W
Danzaburou
Anna4u4u
Danzaburou
7,811
3,232
0
2,288
6,275
1,966
641
1,149
5,126
0
47,842
L
2,340
405
0
1,590
5,987
2,860
0
1,586
4,385
10,613
0
W
Arachne
Darkschiri23
Arachne
867
403
0
1,570
5,362
1,773
0
1,245
4,117
0
24,694
W
Poseidon
Leogrador
Poseidon
3,837
506
0
261
3,396
893
0
1,053
2,343
40,127
612
L
Cernunnos
Nexusart
Cernunnos
4,915
2,191
0
2,157
8,113
2,595
0
1,602
6,495
0
30,781
W
Nu Wa
3,005
1,261
0
750
2,530
722
0
1,245
1,285
31,020
539
L
2,104
48
0
982
5,039
1,125
0
2,640
2,383
30,122
1,292
W
Athena
siglowpt
Athena
3,393
1,372
0
1,536
6,298
4,800
100
1,191
5,107
9,393
0
L
Sun Wukong
thired
Sun Wukong
2,187
290
0
2,495
7,227
2,824
8
1,730
5,481
0
33,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,856
Gold Earned
29,510
279
Minions Killed
254
0
Camps Cleared
0
928,566
Distance Traveled
949,157
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,162
516
73
7
0
165,041
0
W
Danzaburou
6,509
651
71
7
0
143,201
3
L
Ymir
5,241
524
19
2
0
196,698
4
W
Arachne
4,630
463
37
4
0
227,025
1
W
Poseidon
6,620
662
79
8
0
216,148
3
L
Cernunnos
5,300
530
55
6
0
175,191
0
W
Nu Wa
5,823
582
57
6
0
174,430
0
L
Eset
5,252
525
61
6
0
172,074
0
W
Athena
5,928
593
10
1
0
188,353
3
L
Sun Wukong
4,901
490
71
7
0
219,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role