Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FreezeFlow
Thor
Level 118
God Stats
1W - 2L
1,732 SR
Queue Stats
216W - 202L
1,486 Elo+
Solo
Sobek
Sobek
Katarz
Sobek
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,437 Elo+
Solo
Anubis
Anubis
LB6340
Anubis
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
SvenBotfan
Baron Samedi
Level 102
God Stats
47W - 55L
1,500 SR
Queue Stats
117W - 135L
1,500 Elo+
Solo
Team Averages
Level 109
1,546 SR
1,467 Elo+

VS

Team Averages
Level 108
1,452 SR
1,506 Elo+
Hun Batz
Hun Batz
Berndth
Hun Batz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Kronbloms
Cthulhu
Level 151
God Stats
119W - 87L
1,608 SR
Queue Stats
409W - 414L
1,469 Elo+
Solo
Surtr
Surtr
Nordicrune
Surtr
Level 125
God Stats
29W - 27L
1,422 SR
Queue Stats
82W - 82L
1,525 Elo+
Solo
Merlin
Merlin
fhasjbajsdb
Merlin
Level 62
God Stats
7W - 8L
1,324 SR
Queue Stats
148W - 155L
1,480 Elo+
Solo
Skadi
Skadi
marshal258
Skadi
Level 101
God Stats
6W - 1L
1,404 SR
Queue Stats
179W - 186L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 1 / 0
6,092
609
4,190
4,394
1,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 2 / 0
5,400
540
2,908
7,578
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Katarz
Sobek
6
1 / 4 / 0
4,418
442
2,590
6,938
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
LB6340
Anubis
7
0 / 6 / 0
4,166
417
2,545
6,002
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
SvenBotfan
Baron Samedi
7
0 / 2 / 0
4,463
446
2,614
7,436
4,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Berndth
Hun Batz
11
2 / 0 / 3
5,652
565
2,725
7,626
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Kronbloms
Cthulhu
9
1 / 0 / 4
5,682
568
4,001
5,291
2,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
12
6 / 1 / 0
7,223
722
6,227
7,511
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
12
0 / 1 / 1
6,185
619
1,922
4,118
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
11
6 / 1 / 2
6,442
644
6,198
4,910
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
15
15
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
0
1
W
Hun Batz
Berndth
Hun Batz
2
0
3
3.5
L
1
2
0
0.5
L
Sobek
Katarz
Sobek
1
4
0
0.25
W
Cthulhu
Kronbloms
Cthulhu
1
0
4
3
L
Anubis
LB6340
Anubis
0
6
0
0
W
Surtr
6
1
0
6
L
Baron Samedi
SvenBotfan
Baron Samedi
0
2
0
0
W
Merlin
0
1
1
0.5
W
Skadi
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,847
Damage
21,073
32,348
Taken
29,456
15,543
Mitigated
10,129
9,196
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,190
878
84
1,464
4,394
1,317
0
1,600
2,749
0
45,210
W
Hun Batz
Berndth
Hun Batz
2,725
500
0
5,343
7,626
2,116
0
766
6,860
0
38,237
L
2,908
1,047
0
1,743
7,578
2,705
0
1,065
6,397
0
34,201
L
Sobek
Katarz
Sobek
2,590
241
0
1,933
6,938
4,690
0
342
6,096
8,866
0
W
Cthulhu
Kronbloms
Cthulhu
4,001
239
1,131
1,872
5,291
2,252
0
2,140
3,151
20,095
316
L
Anubis
LB6340
Anubis
2,545
0
0
50
6,002
2,331
0
1,054
4,948
14,876
735
W
Surtr
6,227
2,246
0
3,868
7,511
3,272
0
1,960
4,921
1,201
41,199
L
Baron Samedi
SvenBotfan
Baron Samedi
2,614
568
1,073
2,849
7,436
4,500
0
2,173
5,263
13,955
0
W
Merlin
1,922
51
0
744
4,118
1,426
0
0
4,118
42,257
1,658
W
Skadi
6,198
3,134
0
745
4,910
1,063
593
2,157
2,753
0
42,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
31,184
215
Minions Killed
346
0
Camps Cleared
0
898,169
Distance Traveled
996,579
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,092
609
96
10
0
182,818
1
W
Hun Batz
5,652
565
73
7
0
239,022
0
L
Thor
5,400
540
64
6
0
228,629
0
L
Sobek
4,418
442
17
2
0
163,461
1
W
Cthulhu
5,682
568
33
3
0
197,112
2
L
Anubis
4,166
417
22
2
0
167,720
0
W
Surtr
7,223
722
87
9
0
188,906
0
L
Baron Samedi
4,463
446
16
2
0
155,541
3
W
Merlin
6,185
619
87
9
0
197,858
1
W
Skadi
6,442
644
66
7
0
173,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role