Player Matchup

Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Diamond V
C0ckYnatoR
Hera
Diamond V
Level 126
God Stats
26W - 24L
1,646 SR
Queue Stats
414W - 468L
1,965 MMR
Party 2
Athena
Athena
Platinum I
fing69
Athena
Platinum I
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
414W - 469L
1,907 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 164
1,549 SR
1,791 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,733 SR
2,346 MMR
Xing Tian
Xing Tian
Gold I
 
Xing Tian
Gold I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
Lialalala
Danzaburou
Masters
Level 139
God Stats
2W - 0L
1,697 SR
Queue Stats
56W - 6L
2,662 MMR
Party 1
Fenrir
Fenrir
Masters
Noрe
Fenrir
Masters
Level 109
God Stats
28W - 2L
2,002 SR
Queue Stats
218W - 40L
2,876 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 5 / 1
6,725
747
6,905
8,134
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 1
6,959
773
3,376
6,991
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
fing69
Athena
12
1 / 3 / 0
6,816
757
3,249
9,269
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KuzenboKumbhakarnaCthulhuFafnirAres

VS

Bans
SerqetSobekCabrakanScyllaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 0 / 8
8,200
911
4,711
8,157
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Lialalala
Danzaburou
14
4 / 0 / 9
8,636
960
8,157
5,453
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
Noрe
Fenrir
15
6 / 1 / 7
8,826
981
7,452
10,880
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
5
1
0.1
W
Xing Tian
 
Xing Tian
3
0
8
7
L
0
5
1
0.1
W
Danzaburou
Lialalala
Danzaburou
4
0
9
8.5
W
Fenrir
Noрe
Fenrir
6
1
7
9.5
L
Athena
fing69
Athena
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,530
Damage
20,320
24,394
Taken
24,490
16,359
Mitigated
16,214
1,373
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,905
1,486
0
620
8,134
4,031
0
1,651
6,154
0
28,267
W
Xing Tian
 
Xing Tian
4,711
381
0
2,251
8,157
5,794
685
1,227
6,775
11,396
1,418
L
3,376
972
0
102
6,991
2,621
0
725
6,072
25,403
0
W
Danzaburou
Lialalala
Danzaburou
8,157
4,722
0
3,542
5,453
2,100
2,076
1,215
4,150
0
45,053
W
Fenrir
Noрe
Fenrir
7,452
2,962
0
4,006
10,880
8,320
1,076
3,837
6,672
0
29,590
L
Athena
fing69
Athena
3,249
1,025
0
651
9,269
9,707
0
1,309
7,450
9,054
208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,500
Gold Earned
25,662
116
Minions Killed
123
0
Camps Cleared
0
514,597
Distance Traveled
536,579
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,725
747
35
4
0
180,440
0
W
Xing Tian
8,200
911
21
2
0
183,219
3
L
Hera
6,959
773
68
8
0
154,236
0
W
Danzaburou
8,636
960
65
7
0
162,304
0
W
Fenrir
8,826
981
37
4
0
191,056
0
L
Athena
6,816
757
13
1
0
179,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role